mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2024-12-23 17:20:22 +01:00
add "hover" animation
This commit is contained in:
parent
7b429df9e9
commit
7bb5e2b382
14
api.lua
14
api.lua
@ -28,7 +28,7 @@ local use_cmi = minetest.global_exists("cmi")
|
||||
|
||||
mobs = {
|
||||
mod = "redo",
|
||||
version = "20220421",
|
||||
version = "20220430",
|
||||
intllib = S,
|
||||
invis = minetest.global_exists("invisibility") and invisibility or {}
|
||||
}
|
||||
@ -2393,7 +2393,17 @@ function mob_class:do_states(dtime)
|
||||
and self.animation
|
||||
and self.animation.fly_start
|
||||
and self.animation.fly_end then
|
||||
self:set_animation("fly")
|
||||
|
||||
local def = minetest.registered_nodes[self.standing_on] or {}
|
||||
|
||||
if def.walkable
|
||||
and self.animation
|
||||
and self.animation.hover_start
|
||||
and self.animation.hover_end then
|
||||
self:set_animation("hover")
|
||||
else
|
||||
self:set_animation("fly")
|
||||
end
|
||||
else
|
||||
self:set_animation("walk")
|
||||
end
|
||||
|
2
api.txt
2
api.txt
@ -237,6 +237,8 @@ functions needed for the mob to work properly which contains the following:
|
||||
'die_speed'
|
||||
'die_loop' when set to false stops the animation looping.
|
||||
'die_rotate' if true mob spins during death animation.
|
||||
'hover_start" hover animation when flying/swimming and solid node below
|
||||
'hover_end"
|
||||
|
||||
Using '_loop = false' setting will stop any of the above animations from
|
||||
looping.
|
||||
|
Loading…
Reference in New Issue
Block a user