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added nametag setting to mob registry

This commit is contained in:
TenPlus1
2017-09-05 16:32:46 +01:00
parent d28c410095
commit 80cf1ddb1c
2 changed files with 8 additions and 2 deletions

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@ -30,6 +30,7 @@ This functions registers a new mob as a Minetest entity.
'specific_attack' has a table of entity names that monsters can attack {"player", "mobs_animal:chicken"}
'hp_min' minimum health
'hp_max' maximum health (mob health is randomly selected between both)
'nametag' string containing name of mob to display above entity
'physical' same is in minetest.register_entity()
'collisionbox' same is in minetest.register_entity()
'visual' same is in minetest.register_entity()