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add hard limit of 10 to mob velocity functions
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9
api.lua
9
api.lua
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@ -6,7 +6,7 @@ local use_cmi = minetest.global_exists("cmi")
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mobs = {
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mod = "redo",
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version = "20200123",
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version = "20200207",
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intllib = S,
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invis = minetest.global_exists("invisibility") and invisibility or {}
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}
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@ -230,10 +230,11 @@ function mob_class:set_velocity(v)
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local yaw = (self.object:get_yaw() or 0) + self.rotate
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-- set velocity with hard limit of 10
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self.object:set_velocity({
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x = (sin(yaw) * -v) + c_x,
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y = self.object:get_velocity().y,
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z = (cos(yaw) * v) + c_y
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x = max(-10, min((sin(yaw) * -v) + c_x, 10)),
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y = max(-10, min(self.object:get_velocity().y, 10)),
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z = max(-10, min((cos(yaw) * v) + c_y, 10))
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})
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end
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