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add randomly_turn setting to mob definition

This commit is contained in:
tenplus1
2020-07-17 20:58:52 +01:00
parent 804f8b9a0c
commit 81dd3d75c0
2 changed files with 6 additions and 3 deletions

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@ -38,6 +38,8 @@ functions needed for the mob to work properly which contains the following:
'stand_chance' has a 0-100 chance value your mob will stand from walking.
'walk_chance' has a 0-100 chance value your mob will walk from standing,
set to 0 for jumping mobs only.
'randomly_turn' if set to false then mob will not turn to face player or
randomly turn while walking or standing.
'jump' when true allows your mob to jump updwards.
'jump_height' holds the height your mob can jump, 0 to disable jumping.
'stepheight' height of a block that your mob can easily walk up onto,