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added pushable flag for mobs so they can be pushed by player
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1
api.txt
1
api.txt
@ -45,6 +45,7 @@ functions needed for the mob to work properly which contains the following:
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'fly_in' holds the node name that the mob flies (or swims) around
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in e.g. "air" or "default:water_source".
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'runaway' if true causes animals to turn and run away when hit.
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'pushable' when true mobs can be pushed by player or other mobs.
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'view_range' how many nodes in distance the mob can see a player.
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'damage' how many health points the mob does to a player or another
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mob when melee attacking.
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