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https://codeberg.org/tenplus1/mobs_redo.git
synced 2024-11-13 05:50:17 +01:00
remove owner infotext if no owner present
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parent
18c7f0a422
commit
9f74408792
4
api.lua
4
api.lua
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@ -28,7 +28,7 @@ local use_cmi = minetest.global_exists("cmi")
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mobs = {
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mod = "redo",
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version = "20220120",
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version = "20220205",
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intllib = S,
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invis = minetest.global_exists("invisibility") and invisibility or {}
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}
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@ -785,7 +785,7 @@ function mob_class:update_tag()
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end
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self.infotext = "Health: " .. self.health .. " / " .. self.hp_max
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.. "\n" .. "Owner: " .. self.owner
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.. (self.owner == "" and "" or "\n" .. "Owner: " .. self.owner)
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.. text
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-- set changes
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14
mount.lua
14
mount.lua
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@ -2,13 +2,13 @@
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local abs, cos, floor, sin, sqrt, pi =
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math.abs, math.cos, math.floor, math.sin, math.sqrt, math.pi
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------------------------------------------------------------------------------
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--
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-- Helper functions
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--
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local node_ok = function(pos, fallback)
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fallback = fallback or mobs.fallback_node
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local node = minetest.get_node_or_nil(pos)
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@ -46,6 +46,7 @@ end
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local function get_sign(i)
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i = i or 0
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if i == 0 then
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@ -57,6 +58,7 @@ end
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local function get_velocity(v, yaw, y)
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local x = -sin(yaw) * v
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local z = cos(yaw) * v
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@ -92,7 +94,6 @@ local function force_detach(player)
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end
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-------------------------------------------------------------------------------
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minetest.register_on_leaveplayer(function(player)
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force_detach(player)
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@ -112,7 +113,6 @@ minetest.register_on_dieplayer(function(player)
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return true
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end)
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-------------------------------------------------------------------------------
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-- Just for correct detaching
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local function find_free_pos(pos)
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@ -147,7 +147,6 @@ local function find_free_pos(pos)
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return pos
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end
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-------------------------------------------------------------------------------
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function mobs.attach(entity, player)
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@ -192,6 +191,7 @@ end
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function mobs.detach(player)
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force_detach(player)
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minetest.after(0.1, function()
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@ -262,6 +262,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
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entity.object:set_yaw(horz - entity.rotate)
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if can_fly then
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-- fly up
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if ctrl.jump then
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@ -430,11 +431,12 @@ function mobs.fly(entity, _, speed, shoots, arrow, moving_anim, stand_anim)
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local ctrl = entity.driver:get_player_control() ; if not ctrl then return end
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local velo = entity.object:get_velocity()
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local dir = entity.driver:get_look_dir()
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local yaw = entity.driver:get_look_horizontal() + 1.57 -- offset fix between old and new commands
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local yaw = entity.driver:get_look_horizontal() + 1.57
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if not ctrl or not velo then return end
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if not ctrl or not velo then return end
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if ctrl.up then
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entity.object:set_velocity({
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x = dir.x * speed,
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y = dir.y * speed + 2,
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