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Added custom_attack function (thanks to NPXcoot)
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api.txt
1
api.txt
@ -79,6 +79,7 @@ This functions registers a new mob as a Minetest entity.
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'shoot' shoots defined arrows when player is within range
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'explode' follows player in range and will flash and explode when in reach
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'dogshoot' shoots arrows when in range and one on one attack when in reach
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'custom_attack' is a function that is called when mob is in range to attack player, parameters are (self, to_attack)
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'explosion_radius' radius of explosion attack (defaults to 1)
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'arrow' if the attack_type is "shoot" or "dogshoot" then the entity name of the arrow is required
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'shoot_interval' the minimum shoot interval
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