giced mobs:set_animation function

This commit is contained in:
TenPlus1 2017-07-26 10:03:37 +01:00
parent 88e7181a02
commit c0e07d819b
2 changed files with 3477 additions and 3 deletions

View File

@ -1,9 +1,9 @@
-- Mobs Api (14th July 2017)
-- Mobs Api (26th July 2017)
mobs = {}
mobs.mod = "redo"
mobs.version = "20170714"
mobs.version = "20170726"
-- Intllib
@ -160,7 +160,7 @@ end
-- above function exported for mount.lua
function mobs:set_animation(anim)
function mobs:set_animation(self, anim)
set_animation(self, anim)
end
@ -2408,6 +2408,7 @@ local mob_activate = function(self, staticdata, def, dtime)
self.object:set_properties(self)
set_yaw(self.object, (random(0, 360) - 180) / 180 * pi)
update_tag(self)
set_animation(self, "stand")
if use_cmi then
self._cmi_components = cmi.activate_components(self.serialized_cmi_components)

3473
api.lua_ Normal file

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