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giced mobs:set_animation function
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7
api.lua
7
api.lua
@ -1,9 +1,9 @@
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-- Mobs Api (14th July 2017)
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-- Mobs Api (26th July 2017)
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mobs = {}
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mobs.mod = "redo"
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mobs.version = "20170714"
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mobs.version = "20170726"
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-- Intllib
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@ -160,7 +160,7 @@ end
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-- above function exported for mount.lua
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function mobs:set_animation(anim)
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function mobs:set_animation(self, anim)
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set_animation(self, anim)
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end
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@ -2408,6 +2408,7 @@ local mob_activate = function(self, staticdata, def, dtime)
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self.object:set_properties(self)
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set_yaw(self.object, (random(0, 360) - 180) / 180 * pi)
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update_tag(self)
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set_animation(self, "stand")
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if use_cmi then
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self._cmi_components = cmi.activate_components(self.serialized_cmi_components)
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