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updated api.txt
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api.txt
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api.txt
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MOB API (29th December 2016)
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MOB API (31st January 2017)
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The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
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@ -82,8 +82,8 @@ This functions registers a new mob as a Minetest entity.
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'shoot' shoots defined arrows when player is within range
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'explode' follows player in range and will flash and explode when in reach
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'dogshoot' shoots arrows when in range and one on one attack when in reach
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'dogshoot_switch' allows switching between shoot and dogfight modes inside dogshoot using timer (1 = shoot, 2 = dogfight)
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'dogshoot_count_max' number of seconds before switching above modes.
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'dogshoot_switch' allows switching between shoot and dogfight modes inside dogshoot using timer (1 = shoot, 2 = dogfight)
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'dogshoot_count_max' number of seconds before switching above modes.
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'custom_attack' is a function that is called when mob is in range to attack player, parameters are (self, to_attack)
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'double_melee_attack' if false then api will choose randomly between 'punch' and 'punch2' attack animations
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'on_blast' is called when TNT explodes near mob, function uses (object, damage) and returns (do_damage, do_knockback, drops)
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@ -118,11 +118,14 @@ This functions registers a new mob as a Minetest entity.
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'die_start' start frame of die animation
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'die_end' end frame of die animation
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'speed_normal' normal animation speed
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'fly_start' start frame of fly animation
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'fly_end' end frame of fly animation
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'speed_run' running animation speed
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'speed_punch' punching animation speed
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'speed_punch2' alternative punching animation speed
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'speed_shoot' shooting animation speed
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'speed_die' die animation speed
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'speed_fly' fly animation speed
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'replace_what' group if items to replace e.g. {"farming:wheat_8", "farming:carrot_8"}
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'replace_with' replace with what e.g. "air" or in chickens case "mobs:egg"
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'replace_rate' how random should the replace rate be (typically 10)
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