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fix lasso pickup
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6799a7ac15
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15
api.lua
15
api.lua
@ -1,9 +1,9 @@
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-- Mobs Api (28th June 2017)
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-- Mobs Api (30th June 2017)
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mobs = {}
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mobs.mod = "redo"
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mobs.version = "20170628"
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mobs.version = "20170630"
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-- Intllib
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@ -1145,7 +1145,7 @@ local specific_attack = function(list, what)
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return true
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end
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-- is found entity on list to attack?
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-- found entity on list to attack?
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for no = 1, #list do
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if list[no] == what then
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@ -1469,7 +1469,7 @@ local do_states = function(self, dtime)
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self.state = "walk"
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set_animation(self, "walk")
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-- fly up/down randombly for flying mobs
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-- fly up/down randomly for flying mobs
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if self.fly and random(1, 100) <= self.walk_chance then
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local v = self.object:getvelocity()
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@ -1548,7 +1548,8 @@ local do_states = function(self, dtime)
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-- otherwise randomly turn
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elseif random(1, 100) <= 30 then
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yaw = random() * 2 * pi
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--yaw = random() * 2 * pi
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yaw = (random(0, 360) - 180) / 180 * pi
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yaw = set_yaw(self.object, yaw)
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end
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@ -3195,7 +3196,7 @@ function mobs:capture_mob(self, clicker, chance_hand, chance_net, chance_lasso,
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-- are we using hand, net or lasso to pick up mob?
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if tool:get_name() ~= ""
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and tool:get_name() ~= "mobs:net"
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and tool:get_name() ~= "mobs:magic_lasso" then
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and tool:get_name() ~= "mobs:lasso" then
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return false
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end
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@ -3233,7 +3234,7 @@ function mobs:capture_mob(self, clicker, chance_hand, chance_net, chance_lasso,
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clicker:set_wielded_item(tool)
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elseif tool:get_name() == "mobs:magic_lasso" then
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elseif tool:get_name() == "mobs:lasso" then
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chance = chance_lasso
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