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add nil checks
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parent
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11
api.lua
11
api.lua
@ -6,7 +6,7 @@ local use_cmi = minetest.global_exists("cmi")
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mobs = {
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mod = "redo",
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version = "20200306",
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version = "20200312",
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intllib = S,
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invis = minetest.global_exists("invisibility") and invisibility or {}
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}
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@ -234,9 +234,11 @@ function mob_class:set_velocity(v)
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v = v or 0
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-- set velocity with hard limit of 10
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local vel = self.object:get_velocity()
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self.object:set_velocity({
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x = max(-10, min((sin(yaw) * -v) + c_x, 10)),
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y = max(-10, min((self.object:get_velocity().y or 0), 10)),
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y = max(-10, min((vel and vel.y or 0), 10)),
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z = max(-10, min((cos(yaw) * v) + c_y, 10))
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})
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end
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@ -838,6 +840,11 @@ function mob_class:is_at_cliff()
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return false
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end
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-- if object no longer exists then return
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if not self.object:get_luaentity() then
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return false
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end
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local yaw = self.object:get_yaw()
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local dir_x = -sin(yaw) * (self.collisionbox[4] + 0.5)
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local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5)
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