mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2024-12-24 01:30:22 +01:00
added custom after_activate function check
This commit is contained in:
parent
f6f3b58ac6
commit
ec4ba73bab
11
api.lua
11
api.lua
@ -2099,9 +2099,9 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
|
||||
end
|
||||
|
||||
-- mob health check
|
||||
if self.health <= 0 then
|
||||
return
|
||||
end
|
||||
-- if self.health <= 0 then
|
||||
-- return
|
||||
-- end
|
||||
|
||||
-- error checking when mod profiling is enabled
|
||||
if not tool_capabilities then
|
||||
@ -2507,6 +2507,11 @@ local mob_activate = function(self, staticdata, def, dtime)
|
||||
end
|
||||
end
|
||||
|
||||
-- run after_activate
|
||||
if def.after_activate then
|
||||
def.after_activate(self, staticdata, def, dtime)
|
||||
end
|
||||
|
||||
if use_cmi then
|
||||
self._cmi_components = cmi.activate_components(self.serialized_cmi_components)
|
||||
cmi.notify_activate(self.object, dtime)
|
||||
|
3
api.txt
3
api.txt
@ -1,5 +1,5 @@
|
||||
|
||||
MOB API (13th October 2017)
|
||||
MOB API (18th October 2017)
|
||||
|
||||
The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
|
||||
|
||||
@ -110,6 +110,7 @@ Custom mob functions inside mob registry:
|
||||
'on_rightclick' its same as in minetest.register_entity()
|
||||
'on_blast' is called when an explosion happens near mob when using TNT functions, parameters are (object, damage) and returns (do_damage, do_knockback, drops)
|
||||
'on_spawn' is a custom function that runs on mob spawn with 'self' as variable, return true at end of function to run only once.
|
||||
'after_activate' is a custom function that runs once mob has been activated with the paramaters (self, staticdata, def, dtime)
|
||||
'on_breed' called when two similar mobs breed, paramaters are (parent1, parent2) objects, return false to stop child from being resized and owner/tamed flags and child textures being applied.
|
||||
'on_grown' is called when a child mob has grown up, only paramater is (self).
|
||||
'do_punch' called when mob is punched with paramaters (self, hitter, time_from_last_punch, tool_capabilities, direction), return false to stop punch damage and knockback from taking place.
|
||||
|
52
api_new.txt
52
api_new.txt
@ -1,5 +1,5 @@
|
||||
|
||||
Mobs Redo API (last updated 13th Oct 2017)
|
||||
Mobs Redo API (last updated 18th Oct 2017)
|
||||
==========================================
|
||||
|
||||
Welcome to the world of mobs in minetest and hopefully an easy guide to defining
|
||||
@ -228,30 +228,32 @@ Custom Definition Functions
|
||||
Along with the above mob registry settings we can also use custom functions to
|
||||
enhance mob functionality and have them do many interesting things:
|
||||
|
||||
'on_die' a function that is called when the mob is killed the
|
||||
parameters are (self, pos)
|
||||
'on_rightclick' its same as in minetest.register_entity()
|
||||
'on_blast' is called when an explosion happens near mob when using TNT
|
||||
functions, parameters are (object, damage) and returns
|
||||
(do_damage, do_knockback, drops)
|
||||
'on_spawn' is a custom function that runs on mob spawn with 'self' as
|
||||
variable, return true at end of function to run only once.
|
||||
'on_breed' called when two similar mobs breed, paramaters are
|
||||
(parent1, parent2) objects, return false to stop child from
|
||||
being resized and owner/tamed flags and child textures being
|
||||
applied. Function itself must spawn new child mob.
|
||||
'on_grown' is called when a child mob has grown up, only paramater is
|
||||
(self).
|
||||
'do_punch' called when mob is punched with paramaters (self, hitter,
|
||||
time_from_last_punch, tool_capabilities, direction), return
|
||||
false to stop punch damage and knockback from taking place.
|
||||
'custom_attack' when set this function is called instead of the normal mob
|
||||
melee attack, parameters are (self, to_attack).
|
||||
'on_die' a function that is called when mob is killed
|
||||
'do_custom' a custom function that is called every tick while mob is
|
||||
active and which has access to all of the self.* variables
|
||||
e.g. (self.health for health or self.standing_in for node
|
||||
status), return with 'false' to skip remainder of mob API.
|
||||
'on_die' a function that is called when the mob is killed the
|
||||
parameters are (self, pos)
|
||||
'on_rightclick' its same as in minetest.register_entity()
|
||||
'on_blast' is called when an explosion happens near mob when using TNT
|
||||
functions, parameters are (object, damage) and returns
|
||||
(do_damage, do_knockback, drops)
|
||||
'on_spawn' is a custom function that runs on mob spawn with 'self' as
|
||||
variable, return true at end of function to run only once.
|
||||
'after_activate' is a custom function that runs once mob has been activated
|
||||
with these paramaters (self, staticdata, def, dtime)
|
||||
'on_breed' called when two similar mobs breed, paramaters are
|
||||
(parent1, parent2) objects, return false to stop child from
|
||||
being resized and owner/tamed flags and child textures being
|
||||
applied. Function itself must spawn new child mob.
|
||||
'on_grown' is called when a child mob has grown up, only paramater is
|
||||
(self).
|
||||
'do_punch' called when mob is punched with paramaters (self, hitter,
|
||||
time_from_last_punch, tool_capabilities, direction), return
|
||||
false to stop punch damage and knockback from taking place.
|
||||
'custom_attack' when set this function is called instead of the normal mob
|
||||
melee attack, parameters are (self, to_attack).
|
||||
'on_die' a function that is called when mob is killed
|
||||
'do_custom' a custom function that is called every tick while mob is
|
||||
active and which has access to all of the self.* variables
|
||||
e.g. (self.health for health or self.standing_in for node
|
||||
status), return with 'false' to skip remainder of mob API.
|
||||
|
||||
|
||||
Internal Variables
|
||||
|
Loading…
Reference in New Issue
Block a user