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rename var
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12
api.lua
12
api.lua
@ -1002,19 +1002,19 @@ end
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-- Returns true is node can deal damage to self
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function mobs:is_node_dangerous(mob_obj, nodename)
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function mobs:is_node_dangerous(mob_object, nodename)
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if mob_obj.water_damage > 0
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if mob_object.water_damage > 0
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and minetest.get_item_group(nodename, "water") ~= 0 then
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return true
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end
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if mob_obj.lava_damage > 0
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if mob_object.lava_damage > 0
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and minetest.get_item_group(nodename, "lava") ~= 0 then
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return true
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end
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if mob_obj.fire_damage > 0
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if mob_object.fire_damage > 0
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and minetest.get_item_group(nodename, "fire") ~= 0 then
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return true
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end
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@ -1026,8 +1026,8 @@ function mobs:is_node_dangerous(mob_obj, nodename)
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return false
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end
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local function is_node_dangerous(mob_obj, nodename)
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return mobs:is_node_dangerous(mob_obj, nodename)
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local function is_node_dangerous(mob_object, nodename)
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return mobs:is_node_dangerous(mob_object, nodename)
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end
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