fix crash (thanks SwissalpS)

This commit is contained in:
TenPlus1 2022-01-16 07:05:49 +00:00
parent e83620553d
commit b756aa50f5
1 changed files with 7 additions and 7 deletions

14
api.lua
View File

@ -8,7 +8,7 @@ local use_cmi = minetest.global_exists("cmi")
mobs = {
mod = "redo",
version = "20220115",
version = "20220116",
intllib = S,
invis = minetest.global_exists("invisibility") and invisibility or {}
}
@ -1002,19 +1002,19 @@ end
-- Returns true is node can deal damage to self
function mobs:is_node_dangerous(self, nodename)
function mobs:is_node_dangerous(mob_obj, nodename)
if self.water_damage > 0
if mob_obj.water_damage > 0
and minetest.get_item_group(nodename, "water") ~= 0 then
return true
end
if self.lava_damage > 0
if mob_obj.lava_damage > 0
and minetest.get_item_group(nodename, "lava") ~= 0 then
return true
end
if self.fire_damage > 0
if mob_obj.fire_damage > 0
and minetest.get_item_group(nodename, "fire") ~= 0 then
return true
end
@ -1026,8 +1026,8 @@ function mobs:is_node_dangerous(self, nodename)
return false
end
local function is_node_dangerous(self, nodename)
return mobs:is_node_dangerous(self, nodename)
local function is_node_dangerous(mob_obj, nodename)
return mobs:is_node_dangerous(mob_obj, nodename)
end