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https://codeberg.org/tenplus1/mobs_redo.git
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remove fallback node from inventory and update version
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parent
fb2a247d31
commit
fc7269cc8c
2
api.lua
2
api.lua
@ -21,7 +21,7 @@ end
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-- Global
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-- Global
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mobs = {
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mobs = {
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mod = "redo",
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mod = "redo",
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version = "20240629",
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version = "20240701",
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translate = S,
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translate = S,
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invis = minetest.global_exists("invisibility") and invisibility or {},
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invis = minetest.global_exists("invisibility") and invisibility or {},
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node_snow = has(minetest.registered_aliases["mapgen_snow"])
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node_snow = has(minetest.registered_aliases["mapgen_snow"])
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2
init.lua
2
init.lua
@ -12,7 +12,7 @@ minetest.register_node("mobs:fallback_node", {
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description = "Fallback Node",
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description = "Fallback Node",
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tiles = {"mobs_fallback.png"},
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tiles = {"mobs_fallback.png"},
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is_ground_content = false,
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is_ground_content = false,
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groups = {handy = 1, crumbly = 3},
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groups = {handy = 1, crumbly = 3, not_in_creative_inventory = 1},
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drop = ""
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drop = ""
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})
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})
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