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name changes for compatability
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39
mobs_jellyfish/init.lua
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39
mobs_jellyfish/init.lua
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if mobs.mod and mobs.mod == "redo" then
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mobs:register_mob("mobs_jellyfish:jellyfish", {
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type = "animal",
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attack_type = "dogfight",
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damage = 5,
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hp_min = 5,
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hp_max = 10,
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armor = 100,
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collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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visual = "mesh",
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mesh = "jellyfish.b3d",
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textures = {
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{"jellyfish.png"}
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},
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makes_footstep_sound = false,
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walk_velocity = 0.1,
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run_velocity = 0.1,
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fly = true,
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fly_in = "default:water_source",
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fall_speed = 0,
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view_range = 10,
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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on_rightclick = function(self, clicker)
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mobs:capture_mob(self, clicker, 80, 100, 0, true, nil)
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end
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_jellyfish:jellyfish",
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{"default:water_source"},
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{"default:water_flowing","default:water_source"},
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5, 20, 30, 10000, 1, -31000, 0)
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mobs:register_egg("mobs_jellyfish:jellyfish", "Jellyfish", "jellyfish_inv.png", 0)
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end
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