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Update readme.txt

Updated to version 0.2
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TomasJLuis 2015-04-10 11:25:33 +02:00
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"Slimes Redone" - Mod for Minetest (http://www.minetest.net/)
"Slimes Redo" - Mod for Minetest (http://www.minetest.net/)
Introduction
==========================================================================================================================
This mod adds two type of mobs in the world of Minetest: green slimes and lava slimes. They are hostile and will attack the
players as soon as they see them. If they are defeated, the slimes maybe will reward the player with useful resources.
===========================================================================
This mod adds two type of mobs in the world of Minetest: green slimes and lava slimes. They are hostile and will attack the players as soon as they see them. If they are defeated, the slimes maybe will reward the player with useful resources.
Green slimes live in the tall grass of the jungles and in the ancient ruins of lost temples. And lava slimes live deep
underground near the lava pools.
Green slimes live in the tall grass of the jungles and in the ancient ruins of lost temples. And lava slimes live deep underground near the lava pools.
I've made this mod inspired by this other: https://forum.minetest.net/viewtopic.php?f=11&t=2979&hilit=slimes which adds friendly
I've made this mod inspired by this other mod: https://forum.minetest.net/viewtopic.php?f=11&t=2979&hilit=slimes which adds friendly
slimes. Thank you Jeija!
Details
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===========================================================================
- Adds two new hostile mobs: green slimes and lava slimes.
- They attack players and hurt them on touch. (i'm not sure if the amount of damage is enough or too much...:/)
- They attack players and hurt them on touch.
- The biger ones split in a random amout of smaller versions when defeated: big > medium > small.
- They can get different enviromental damage: water, lava, sunlight and falling.
- Thaks to Mob Redo API they can get different enviromental damage: water, lava, sunlight and falling.
- They use custom textures and sounds. (more work needs to be done here ;P)
- Cartoonish animation (they deform a bit when landing and stretch out when jumping).
- Effects (blood, smoke, bubbles, footprints,..).
- API to add new slimes.
Green slimes:
> spawn in jungle grass or in temples mossy cobble (default:mossycobble).
@ -32,10 +27,10 @@ Lava slimes:
> spawn in lava pools deep under ground.
> on die, they drop a randomish amount of gunpowder (from default tnt mod).
> water hurts them.
> when they jump they leave behind a footprint of fire. ^^
> when they jump they can leave behind a footprint of fire. ^^
Install
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===========================================================================
Unzip the archive an place it in minetest-base-directory/mods/minetest/
If you have a windows client or a linux run-in-place client.
If you have a linux system-wide instalation place it in ~/.minetest/mods/minetest/.
@ -43,35 +38,37 @@ If you want to install this mod only in one world create the folder worldmods/ i
For further information or help see: http://wiki.minetest.com/wiki/Installing_Mods
How to use the mod:
==========================================================================================================================
Just install it an everything should work.
===========================================================================
1. Install Mobs Redo >= 1.9
2. Install Slimes Redo.
3. Enjoy
Mod Information
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Version: 0.1
===========================================================================
Version: 0.2
Required Minetest Version: >=0.4.12
Dependencies: default, default:tnt, mesecon (https://forum.minetest.net/viewtopic.php?f=11&t=628&hilit=mesecon)
Dependencies: default, tnt, mobs redo >=1.9 (https://forum.minetest.net/viewtopic.php?f=9&t=9917)
Soft Dependencies: (none)
Highly Recommended: (none)
Highly Recommended: mesecon_materials (https://forum.minetest.net/viewtopic.php?f=11&t=628&hilit=mesecon)
Craft Recipies: (none)
Git Repo: https://github.com/TomasJLuis/mt-slimes-redone
Git Repo: https://github.com/TomasJLuis/mt-slimes-redone branch: mobsredoapi
Modders/Developers
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If you are a modder, you should know that I've never used LUA before. this is my first mod for Mintetest, and I've used
this mod to learn how to mod on Minetest. So may be you will find a code full of mistakes and bad practices... ;P
If you spot someting that can/must be improved/changed/removed and want to help me to improve this mode and my knowledge,
please tell me here: https://forum.minetest.net/viewtopic.php?f=9&t=11743&p=175186#p175186
===========================================================================
If you are a modder, you should know that I've never used LUA before. this is my first mod for Mintetest, and I've used this mod to learn how to mod on Minetest. So may be you will find a code full of mistakes and bad practices... ;P
If you spot someting that can/must be improved/changed/removed and want to help me to improve this mode and my knowledge, please report to me on GitHub or on Minetest forum (https://forum.minetest.net/viewtopic.php?f=9&t=11743&p=175186#p175186)
Thank you!
Version history
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===========================================================================
0.2 - Now using Mob Redo API (Thank you TenPlus1). Changed mod name to Slimes Redo to reflect better this.
0.1 - Initial release
Copyright and Licensing
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===========================================================================
- Author: Tomas J. Luis
- Authors: Tomas J. Luis (textures, code)
TenPlus1 (migration to Mobs Redo API)
- Original sound for slime damage by RandomationPictures under licence CC0 1.0.
http://www.freesound.org/people/RandomationPictures/sounds/138481/
@ -90,4 +87,3 @@ http://www.freesound.org/people/DrMinky/sounds/
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION