cleanup old debug chat statements
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parent
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4
init.lua
4
init.lua
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@ -226,7 +226,6 @@ end)
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minetest.register_on_generated(function(minp, maxp, blockseed)
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minetest.register_on_generated(function(minp, maxp, blockseed)
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local g = minetest.get_mapgen_object("gennotify")
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local g = minetest.get_mapgen_object("gennotify")
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--minetest.chat_send_all(dump(g))
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local locations = {}
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local locations = {}
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for _, id in pairs(deco_ids) do
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for _, id in pairs(deco_ids) do
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local deco_locations = g["decoration#" .. id] or {}
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local deco_locations = g["decoration#" .. id] or {}
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@ -237,11 +236,8 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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if #locations == 0 then return end
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if #locations == 0 then return end
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for _, pos in ipairs(locations) do
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for _, pos in ipairs(locations) do
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--minetest.chat_send_all("yay")
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local timer = minetest.get_node_timer({x=pos.x, y=pos.y+1, z=pos.z})
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local timer = minetest.get_node_timer({x=pos.x, y=pos.y+1, z=pos.z})
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timer:start(math.random(2,10))
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timer:start(math.random(2,10))
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--minetest.chat_send_all("generated")
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--minetest.set_node(pos, {name="default:stone"})
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end
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end
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end)
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end)
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