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mirror of https://github.com/mt-mods/moretrees.git synced 2024-12-26 02:30:23 +01:00

try out lsystem decoration

This commit is contained in:
wsor4035 2024-10-17 21:45:01 -04:00
parent c15250a03a
commit 1727fb32bb

View File

@ -134,7 +134,6 @@ function translate_biome_defs(def, treename, index)
if not index then index = 1 end if not index then index = 1 end
local deco_def = { local deco_def = {
name = treename .. "_" .. index, name = treename .. "_" .. index,
deco_type = "simple",
place_on = def.place_on, place_on = def.place_on,
sidelen = 16, sidelen = 16,
fill_ratio = def.fill_ratio or 0.001, fill_ratio = def.fill_ratio or 0.001,
@ -143,9 +142,16 @@ function translate_biome_defs(def, treename, index)
y_max = def.max_elevation, y_max = def.max_elevation,
spawn_by = def.spawn_by, spawn_by = def.spawn_by,
num_spawn_by = def.num_spawn_by, num_spawn_by = def.num_spawn_by,
decoration = "moretrees:"..treename.."_sapling_ongen"
} }
if minetest.features.lsystem_decoration_type then
deco_def.deco_type = "lsystem"
deco_def.treedef = moretrees[treename .. "_model"]
else
deco_def.deco_type = "simple"
deco_def.decoration = "moretrees:"..treename.."_sapling_ongen"
end
deco_ids[#deco_ids+1] = treename .. ("_" .. index or "_1") deco_ids[#deco_ids+1] = treename .. ("_" .. index or "_1")
return deco_def return deco_def
@ -176,33 +182,35 @@ minetest.register_decoration(translate_biome_defs(moretrees.poplar_biome_3, "pop
minetest.register_decoration(translate_biome_defs(moretrees.poplar_small_biome, "poplar_small", 4)) minetest.register_decoration(translate_biome_defs(moretrees.poplar_small_biome, "poplar_small", 4))
minetest.register_decoration(translate_biome_defs(moretrees.poplar_small_biome_2, "poplar_small", 5)) minetest.register_decoration(translate_biome_defs(moretrees.poplar_small_biome_2, "poplar_small", 5))
--[[ if not minetest.features.lsystem_decoration_type then
this is purposefully wrapped in a on mods loaded callback to that it gets the proper ids --[[
if other mods clear the registered decorations this is purposefully wrapped in a on mods loaded callback to that it gets the proper ids
]] if other mods clear the registered decorations
minetest.register_on_mods_loaded(function() ]]
for k, v in pairs(deco_ids) do minetest.register_on_mods_loaded(function()
deco_ids[k] = minetest.get_decoration_id(v) for k, v in pairs(deco_ids) do
end deco_ids[k] = minetest.get_decoration_id(v)
minetest.set_gen_notify("decoration", deco_ids)
end)
minetest.register_on_generated(function(minp, maxp, blockseed)
local g = minetest.get_mapgen_object("gennotify")
local locations = {}
for _, id in pairs(deco_ids) do
local deco_locations = g["decoration#" .. id] or {}
for _, pos in pairs(deco_locations) do
locations[#locations+1] = pos
end end
end minetest.set_gen_notify("decoration", deco_ids)
end)
if #locations == 0 then return end minetest.register_on_generated(function(minp, maxp, blockseed)
for _, pos in ipairs(locations) do local g = minetest.get_mapgen_object("gennotify")
local timer = minetest.get_node_timer({x=pos.x, y=pos.y+1, z=pos.z}) local locations = {}
timer:start(math.random(2,10)) for _, id in pairs(deco_ids) do
end local deco_locations = g["decoration#" .. id] or {}
end) for _, pos in pairs(deco_locations) do
locations[#locations+1] = pos
end
end
if #locations == 0 then return end
for _, pos in ipairs(locations) do
local timer = minetest.get_node_timer({x=pos.x, y=pos.y+1, z=pos.z})
timer:start(math.random(2,10))
end
end)
end
-- Code to spawn a birch tree -- Code to spawn a birch tree