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Working on adding a whole new set of trees to the mod
Most of the added code written by RealBadAngel Also adds a couple of additional biome controls to jungle trees and conifers. Also adds a text file describing the biome settings in a human-readable manner. At present, this doesn't actually add anything new, it just refactors the code to allow for more trees, and adds a bunch of biome definitions, tree models, textures, etc. but no code to use them, yet.
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18
tree_biomes.txt
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18
tree_biomes.txt
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Elevation Temperature Nearness to Nearby What nodes Perlin Avoid
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Tree type (m) (approx., °C) some node water to spawn on seed diff radius
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jungle tree - 5 to +10 above +26 water, 15 10 dirt_with_grass 329 7
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fir (conifers) above +25 -20 to +10 n/a n/a dirt_with_grass 359 8
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palm - 1 to + 1 +18 to +32 water, 15 10 sand 330 5
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apple + 1 to +10 +23 to +32 n/a n/a dirt_with grass 331 15
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oak 0 to +10 + 4 to +16 n/a n/a dirt_with grass 332 15
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sequoia 0 to +10 -30 to +50 n/a n/a dirt_with grass 333 10
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birch +10 to +15 -20 to +10 n/a n/a dirt_with grass 334 5
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spruce above +20 -20 to +10 n/a n/a dirt_with grass 335 10
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pine n/a n/a water, 15 5 dirt_with grass 336 10
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willow - 5 to + 5 n/a water, 15 5 dirt_with grass 337 20
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rubber - 5 to + 5 above +32 water, 15 10 dirt_with_grass 338 20
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beech (default) n/a n/a n/a n/a dirt_with_grass 2 10
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