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just tweaks to the names of some table entries.
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4
init.lua
4
init.lua
@ -69,7 +69,7 @@ jungletrees_biome = {
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seed_diff = jungletree_seed_diff, -- duh? :-)
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neighbors = nil, -- we don't care about neighbors
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ncount = nil, -- or the count thereof
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water_depth = nil, -- or water depth
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depth = nil, -- or depth of the spawn surface
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min_elevation = -5, -- must be 5m below sea level or higher
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max_elevation = 10, -- but no higher than 10m
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near_nodes = {"default:water_source"}, -- Jungle trees must be near water
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@ -87,7 +87,7 @@ conifers_biome = {
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seed_diff = conifers_seed_diff,
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neighbors = nil,
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ncount = nil,
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water_depth = nil,
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depth = nil,
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min_elevation = CONIFERS_ALTITUDE,
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max_elevation = nil,
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near_nodes = nil,
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