set is_ground_content properly

to prevent cavegen griefing on everything but saplings
This commit is contained in:
Vanessa Ezekowitz 2017-03-15 13:04:48 -04:00
parent 2967c107d8
commit 3d7bcca134
1 changed files with 12 additions and 2 deletions

View File

@ -101,7 +101,7 @@ for i in ipairs(moretrees.treelist) do
"moretrees_"..treename.."_trunk.png"
},
paramtype2 = "facedir",
is_ground_content = true,
is_ground_content = false,
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
@ -110,7 +110,7 @@ for i in ipairs(moretrees.treelist) do
minetest.register_node("moretrees:"..treename.."_planks", {
description = S(treedesc.." Planks"),
tiles = {"moretrees_"..treename.."_wood.png"},
is_ground_content = true,
is_ground_content = false,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
@ -123,6 +123,7 @@ for i in ipairs(moretrees.treelist) do
paramtype = "light",
paramtype2 = "waving",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
@ -148,6 +149,7 @@ for i in ipairs(moretrees.treelist) do
tiles = { "moretrees_"..treename.."_leaves.png" },
inventory_image = moretrees_leaves_inventory_image,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = 1},
sounds = default.node_sound_leaves_defaults(),
@ -228,6 +230,7 @@ for i in ipairs(moretrees.treelist) do
paramtype = "light",
paramtype2 = "waving",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
@ -249,6 +252,7 @@ for i in ipairs(moretrees.treelist) do
visual_scale = vscale,
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
@ -308,9 +312,12 @@ for k,v in pairs(poplar_sapling_ongen) do
end
poplar_small_sapling.tiles = {"moretrees_poplar_small_sapling.png"}
poplar_small_sapling.inventory_image = "moretrees_poplar_small_sapling.png"
poplar_small_sapling.is_ground_content = true
poplar_small_sapling_ongen.tiles_ongen = {"moretrees_poplar_small_sapling.png"}
poplar_small_sapling_ongen.inventory_image_ongen = "moretrees_poplar_small_sapling.png"
poplar_small_sapling_ongen.drop = "moretrees:poplar_small_sapling"
poplar_small_sapling_ongen.is_ground_content = true
minetest.register_node("moretrees:poplar_small_sapling", poplar_small_sapling)
minetest.register_node("moretrees:poplar_small_sapling_ongen", poplar_small_sapling_ongen)
if moretrees.spawn_saplings then
@ -354,6 +361,7 @@ for color = 1, #jungleleaves do
tiles = {"moretrees_jungletree_leaves_"..jungleleaves[color]..".png"},
inventory_image = moretrees_leaves_inventory_image,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = moretrees.leafdecay_radius },
drop = {
max_items = 1,
@ -382,6 +390,7 @@ minetest.register_node("moretrees:fir_leaves_bright", {
tiles = { "moretrees_fir_leaves_bright.png" },
inventory_image = moretrees_leaves_inventory_image,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = moretrees.leafdecay_radius },
drop = {
max_items = 1,
@ -425,6 +434,7 @@ minetest.register_node("moretrees:rubber_tree_trunk_empty", {
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
is_ground_content = false,
on_place = minetest.rotate_node,
})