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is_ground_content revision (#36)
default minetest game treats fruit as ground content, let's mirror that.
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@ -177,6 +177,7 @@ for _,suffix in ipairs({"_0", "_1", "_2", "_3", ""}) do
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = false,
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groups = { fleshy=3, dig_immediate=3, flammable=2, moretrees_coconut=coco_group },
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inventory_image = tile.."^[transformR180",
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wield_image = tile.."^[transformR180",
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@ -723,6 +723,7 @@ for _,suffix in ipairs({"f0", "f1", "f2", "f3", "f4", "m0", "fn", "n"}) do
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = false,
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groups = { fleshy=3, dig_immediate=3, flammable=2, moretrees_dates=1 },
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inventory_image = "moretrees_dates_"..suffix..".png^[transformR0",
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wield_image = "moretrees_dates_"..suffix..".png^[transformR90",
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