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mirror of https://github.com/mt-mods/moretrees.git synced 2024-11-05 09:50:34 +01:00

Merge branch 'master' into newstuff

This commit is contained in:
Vanessa Ezekowitz 2013-04-10 14:32:06 -04:00
commit 93248e883f
4 changed files with 37 additions and 101 deletions

View File

@ -2,10 +2,10 @@
moretrees.beech_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
avoid_radius = 8,
seed_diff = 2,
rarity = 50,
max_count = 15,
max_count = 20,
}
moretrees.palm_biome = {

View File

@ -13,13 +13,7 @@ moretrees.enable_birch = true
moretrees.enable_spruce = true
moretrees.enable_jungle_tree = true
moretrees.enable_fir = true
-- Enable replacement of default trees with moretrees beech.
-- Note: The code that uses this variable is in leafdecay.lua
-- because of how it interacts with settings related to that
-- function.
moretrees.enable_replace_default_trees = true
moretrees.enable_beech = false
-- Set this to true to enable leaf decay of all trees except the default ones.

View File

@ -18,23 +18,43 @@
moretrees = {}
dofile(minetest.get_modpath("moretrees").."/settings.lua")
dofile(minetest.get_modpath("moretrees").."/node_defs.lua")
dofile(minetest.get_modpath("moretrees").."/tree_models.lua")
dofile(minetest.get_modpath("moretrees").."/biome_defs.lua")
dofile(minetest.get_modpath("moretrees").."/crafts.lua")
dofile(minetest.get_modpath("moretrees").."/leafdecay.lua")
dofile(minetest.get_modpath("moretrees").."/saplings.lua")
-- If the config file is not found in the world directory, copy the default
-- settings to that location and read them in.
if moretrees.enable_replace_default_trees then
minetest.register_alias("mapgen_tree", "air")
minetest.register_alias("mapgen_leaves", "air")
minetest.register_alias("mapgen_apple", "air")
plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
local worldpath=minetest.get_worldpath()
local modpath=minetest.get_modpath("moretrees")
if io.open(worldpath.."/moretrees_settings.txt","r") == nil then
dofile(modpath.."/default_settings.txt")
io.input(modpath.."/default_settings.txt")
io.output(worldpath.."/moretrees_settings.txt")
local size = 2^13 -- good buffer size (8K)
while true do
local block = io.read(size)
if not block then break end
io.write(block)
end
else
dofile(worldpath.."/moretrees_settings.txt")
end
dofile(modpath.."/tree_models.lua")
dofile(modpath.."/biome_defs.lua")
dofile(modpath.."/node_defs.lua")
dofile(modpath.."/saplings.lua")
dofile(modpath.."/crafts.lua")
dofile(modpath.."/leafdecay.lua")
-- tree spawning setup
if moretrees.enable_beech then
plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
end
if moretrees.enable_apple_tree then
plantslib:register_generate_plant(moretrees.apple_tree_biome, moretrees.apple_tree_model)
end

View File

@ -1,6 +1,7 @@
moretrees.avoidnodes = {}
moretrees.treelist = {
{"beech", "Beech Tree"},
{"apple_tree", "Apple Tree"},
{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"sequoia", "Giant Sequoia"},
@ -251,92 +252,13 @@ if moretrees.enable_redefine_apple then
})
end
if moretrees.enable_replace_default_trees then
minetest.register_node(":default:tree", {
description = "Beech Trunk",
tiles = {"moretrees_beech_trunk_top.png", "moretrees_beech_trunk_top.png", "moretrees_beech_trunk.png"},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":default:leaves", {
description = "Beech Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"moretrees_beech_leaves.png"},
paramtype = "light",
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'default:sapling'},
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'default:leaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node(":default:wood", {
description = "Beech Planks",
tiles = {"moretrees_beech_wood.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":default:sapling", {
description = "Beech Sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"moretrees_beech_sapling.png"},
inventory_image = "moretrees_beech_sapling.png",
wield_image = "moretrees_beech_sapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_defaults(),
})
end
minetest.register_node("moretrees:beech_trunk_sideways", {
description = "Sideways Beech Trunk",
tiles = {
"moretrees_beech_trunk.png^[transformR90",
"moretrees_beech_trunk.png^[transformR90",
"moretrees_beech_trunk_top.png",
"moretrees_beech_trunk_top.png",
"moretrees_beech_trunk.png^[transformR90",
"moretrees_beech_trunk.png^[transformR90"
},
is_ground_content = true,
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
})
table.insert(moretrees.avoidnodes, "default:jungletree")
table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk")
table.insert(moretrees.avoidnodes, "moretrees:fir_trunk")
table.insert(moretrees.avoidnodes, "default:tree")
-- For compatibility with old nodes and recently-changed nodes.
minetest.register_alias("moretrees:beech_trunk", "default:tree")
minetest.register_alias("moretrees:beech_leaves", "default:leaves")
minetest.register_alias("moretrees:beech_planks", "default:wood")
minetest.register_alias("moretrees:beech_sapling", "default:sapling")
minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree")
minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling")