Go to file
Auke Kok 62eb522948 Adding standard mod files 2016-03-27 21:16:35 -07:00
locale Use default nodes wherever possible 2015-08-14 13:16:51 -04:00
textures don't define acacia and pine nodes - alias them to the default ones instead 2015-07-19 16:41:55 -04:00
.gitignore got rid of backup files 2013-01-09 22:31:37 -05:00
LICENSE Replaced LICENSE file with a complete and clear version. The version 2013-09-09 15:44:50 +02:00
README.md update to match the renaming of plants_lib --> biome_lib 2015-08-09 10:34:53 -04:00
biome_defs.lua made birch, spruce, fir, and jungle trees spawn again 2015-08-14 14:40:45 -04:00
crafts.lua use current intllib API 2014-12-27 01:06:09 -05:00
default_settings.txt use default leaf decay code for everything. 2015-08-15 16:58:17 -04:00
depends.txt update to match the renaming of plants_lib --> biome_lib 2015-08-09 10:34:53 -04:00
description.txt Adding standard mod files 2016-03-27 21:16:35 -07:00
init.lua don't copy default settings to user's world folder. 2015-08-15 17:15:08 -04:00
mod.conf Adding standard mod files 2016-03-27 21:16:35 -07:00
node_defs.lua fix alias 2015-08-21 09:07:31 -04:00
saplings.lua fix sapling growth 2015-08-21 15:31:05 -04:00
tree_biomes.txt reword and expand notes section of tree_biomes.txt 2014-08-24 10:08:09 -04:00
tree_models.lua made birch, spruce, fir, and jungle trees spawn again 2015-08-14 14:40:45 -04:00

README.md

More trees!

This mod adds a whole bunch of new types of trees to the game

Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.

Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.

Dependencies: biome_lib and default