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Vanessa Ezekowitz 7118057c6b added an additional density control to the tree biomes to further limit how
many nodes have to be checked before a tree can spawn. This causes trees to be
just a tad more sparse than intended, but greatly speeds up the map generator.

Worst case drops from thousands of nodes to test per tree type to a 5-15 nodes
per tree type.
2013-01-21 23:43:15 -05:00
textures Better textures for acorn and spruce, fir, pine cones. 2013-01-21 21:49:10 -05:00
.gitignore got rid of backup files 2013-01-09 22:31:37 -05:00
biome_defs.lua added an additional density control to the tree biomes to further limit how 2013-01-21 23:43:15 -05:00
crafts.lua Forgot some references to the old jungletrees and conifers nodes 2013-01-21 20:50:41 -05:00
depends.txt first commit 2013-01-09 21:35:50 -05:00
init.lua Added fir cones, more tweaks to weed out old conifer/jungletree refs. 2013-01-21 21:08:11 -05:00
node_defs.lua Added fir cones, more tweaks to weed out old conifer/jungletree refs. 2013-01-21 21:08:11 -05:00
README.md Working on adding a whole new set of trees to the mod 2013-01-19 23:26:16 -05:00
tree_biomes.txt Added fir cones, more tweaks to weed out old conifer/jungletree refs. 2013-01-21 21:08:11 -05:00
tree_models.lua Added fir cones, more tweaks to weed out old conifer/jungletree refs. 2013-01-21 21:08:11 -05:00

More trees!

This mod adds a whole bunch of new types of trees to the game

Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.

Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.

License: WTFPL

Dependencies: plants_lib (or plantlife modpack), default