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Fix linking of how to setup enable player tracking.
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SETUP.md
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SETUP.md
@ -13,7 +13,7 @@ Setting up MTSatellite takes six steps:
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5. [Start the web server `mtwebmapper`](#markdown-header-start-the-web-server-mtwebmapper)
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6. [Configure and restart the Minetest server](#markdown-header-configure-and-restart-the-minetest-server)
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Experimental: Optionally you can enable on map tracking of logged in players(#markdown-header-enable-on-map-tracking-of-logged-in-players).
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Experimental: Optionally you can [enable on map tracking of logged in players](#markdown-header-enable-on-map-tracking-of-logged-in-players).
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## Backup your world
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@ -181,7 +181,7 @@ The path to the FIFO can be changed in track_players/init.lua
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...
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To use the feature in `mtwebmapper` add the argument `-players=/tmp/mt_players_fifo` to the list
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of command arguments.
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of command line arguments.
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*Caution*: Please start `mtwebmapper` before the minetest server! Caused by the nature of FIFOs and the
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single threaded execution of minetest mods the minetest server will block if there is no consumer
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