Fix linking of how to setup enable player tracking.

This commit is contained in:
Sascha L. Teichmann 2015-05-31 13:08:26 +02:00
parent 0cbc643e21
commit 5fb85c3c68

View File

@ -13,7 +13,7 @@ Setting up MTSatellite takes six steps:
5. [Start the web server `mtwebmapper`](#markdown-header-start-the-web-server-mtwebmapper)
6. [Configure and restart the Minetest server](#markdown-header-configure-and-restart-the-minetest-server)
Experimental: Optionally you can enable on map tracking of logged in players(#markdown-header-enable-on-map-tracking-of-logged-in-players).
Experimental: Optionally you can [enable on map tracking of logged in players](#markdown-header-enable-on-map-tracking-of-logged-in-players).
## Backup your world
@ -181,7 +181,7 @@ The path to the FIFO can be changed in track_players/init.lua
...
To use the feature in `mtwebmapper` add the argument `-players=/tmp/mt_players_fifo` to the list
of command arguments.
of command line arguments.
*Caution*: Please start `mtwebmapper` before the minetest server! Caused by the nature of FIFOs and the
single threaded execution of minetest mods the minetest server will block if there is no consumer