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SETUP: Write paragraph about seeding the map.
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SETUP.md
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SETUP.md
@ -40,8 +40,8 @@ Use `mtdbconverter --help` to see all options.
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## Start mtredisalize
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`mtredisalize` is the component which serves the block data to Minetest and the `mtwebmapper` as a Redis
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server look-alike. Start it with:
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`mtredisalize` is the component which serves the block data to Minetest and `mtwebmapper` as a Redis
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look-alike server. Start it with:
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mtredisalize \
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-host=localhost \
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@ -57,14 +57,37 @@ The `-change-url=` option is a forward reference to the `mtwebmapper` server whi
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world has changed. If it is not configured the tile re-generation is not triggered. As long as the Minetest server
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is down there will be no changes and therefore it is safe to configure it even if the `mtwebmapper` service is not
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running.
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The `-change-duration=` option specifies the amount o time ho long the `mtredisalize` server aggregates changes
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made to the world before reporting them to `mtwebmapper`. It defaults to 30 seconds but the value can
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The `-change-duration=` option specifies the amount of time how long the `mtredisalize` server should aggregate
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changes made to the world before reporting them to `mtwebmapper`. It defaults to 30 seconds but the value can
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be increased or decreased depending how often you want to update the map. Decreasing it will increase the
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computing pressure on your system so configure it wisely.
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## Pre-compute the map tiles with mtseeder
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**TODO: Write me!**
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Even in a dynamical Mintest world played with many players most of the data is static over time. To generate
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a basic map to apply only changes to use `mtseeder`:
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GOMAXPROCS=6 mtseeder \
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-colors=/path/to/your/colors.txt \
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-output-dir=/path/to/your/map \
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-workers=3
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This contacts the `mtredisalize` server running at localhost port 6379 to fetch the block data from. You will
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need a `colors.txt` to map the block nodes to pixel colors of your map. The repository contains
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[one](https://bitbucket.org/s_l_teichmann/mtsatellite/raw/default/colors.txt). See `mtseeder --help` for
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all options.
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The `-workers=` option and the `GOMAXPROCS=` environment variable are completely optional but very useful
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to exploit multiple processor cores on your machine. Set `GOMAXPROCS=` to the result of `nproc` and `-workers=`
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to a number a little lesser. You have to experiment with this to find a good setting.
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Even with good CPU usage generating the map and overview image tiles take a while.
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Tip: A lot of the Minetest map tiles are white/empty but are saved as dupes in the file system. To
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deduplicate them you can use e.g. [hardlink](https://bitbucket.org/s_l_teichmann/hardlink). You
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can also run it as a nightly cron job to dedupe the map on a regular basis.
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## Start the web server mtwebmapper
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**TODO: Write me!**
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