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https://bitbucket.org/s_l_teichmann/mtsatellite
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Support for configuration file in webmapper
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25e62b3a8b
commit
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81
cmd/mtwebmapper/config.go
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81
cmd/mtwebmapper/config.go
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@ -0,0 +1,81 @@
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// Copyright 2014, 2015, 2022 by Sascha L. Teichmann
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// Use of this source code is governed by the MIT license
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// that can be found in the LICENSE file.
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package main
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import (
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"flag"
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"time"
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"github.com/BurntSushi/toml"
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"bitbucket.org/s_l_teichmann/mtsatellite/common"
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)
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type config struct {
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WebPort int `toml:"web_port"`
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WebHost string `toml:"web_host"`
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WebDir string `toml:"web"`
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MapDir string `toml:"map"`
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RedisPort int `toml:"redis_port"`
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RedisHost string `toml:"redis_host"`
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ColorsFile string `toml:"update_hosts"`
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BGColor string `toml:"background"`
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Workers int `toml:"workers"`
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Transparent bool `toml:"transparent"`
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TransparentDim float64 `toml:"transparent_dim"`
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UpdateHosts string `toml:"update_hosts"`
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Websockets bool `toml:"websockets"`
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PlayersFIFO string `toml:"players"`
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YMin int `toml:"ymin"`
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YMax int `toml:"ymax"`
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ChangeDuration time.Duration `toml:"change_duration"`
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}
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func (cfg *config) bindFlags() {
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defaultBgColor := common.ColorToHex(common.BackgroundColor)
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flag.IntVar(&cfg.WebPort, "web-port", 8808, "port of the web server")
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flag.IntVar(&cfg.WebPort, "p", 8808, "port of the web server (shorthand)")
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flag.StringVar(&cfg.WebHost, "web-host", "localhost", "address to bind web server")
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flag.StringVar(&cfg.WebHost, "h", "localhost", "address to bind web server(shorthand)")
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flag.StringVar(&cfg.WebDir, "web", "web", "static served web files.")
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flag.StringVar(&cfg.WebDir, "w", "web", "static served web files (shorthand)")
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flag.StringVar(&cfg.MapDir, "map", "map", "directory of prerendered tiles")
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flag.StringVar(&cfg.MapDir, "m", "map", "directory of prerendered tiles (shorthand)")
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flag.StringVar(&cfg.UpdateHosts, "update-hosts", "localhost",
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"';' separated list of hosts which are allowed to send map update requests")
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flag.StringVar(&cfg.UpdateHosts, "u", "localhost",
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"';' separated list of hosts which are allowed to send map update requests (shorthand)")
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flag.StringVar(&cfg.RedisHost, "redis-host", "", "address of the backend Redis server")
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flag.StringVar(&cfg.RedisHost, "rh", "", "address of the backend Redis server (shorthand)")
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flag.IntVar(&cfg.RedisPort, "redis-port", 6379, "port of the backend Redis server")
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flag.IntVar(&cfg.RedisPort, "rp", 6379, "port of the backend Redis server (shorthand)")
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flag.IntVar(&cfg.Workers, "workers", 1, "number of workers to render tiles")
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flag.StringVar(&cfg.ColorsFile, "colors", "colors.txt", "colors used to render map tiles.")
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flag.StringVar(&cfg.ColorsFile, "c", "colors.txt", "colors used to render map tiles (shorthand).")
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flag.StringVar(&cfg.BGColor, "background", defaultBgColor, "background color")
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flag.StringVar(&cfg.BGColor, "bg", defaultBgColor, "background color (shorthand)")
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flag.BoolVar(&cfg.Transparent, "transparent", false, "Render transparent blocks.")
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flag.BoolVar(&cfg.Transparent, "t", false, "Render transparent blocks (shorthand).")
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flag.Float64Var(&cfg.TransparentDim,
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"transparent-dim", common.DefaultTransparentDim*100.0,
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"Extra dimming of transparent nodes each depth meter in percent.")
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flag.Float64Var(&cfg.TransparentDim,
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"td", common.DefaultTransparentDim*100.0,
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"Extra dimming of transparent nodes each depth meter in percent. (shorthand)")
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flag.BoolVar(&cfg.Websockets, "websockets", false, "Forward tile changes to clients via websockets.")
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flag.BoolVar(&cfg.Websockets, "ws", false, "Forward tile changes to clients via websockets (shorthand).")
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flag.StringVar(&cfg.PlayersFIFO, "players", "", "Path to FIFO file to read active players from.")
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flag.StringVar(&cfg.PlayersFIFO, "ps", "", "Path to FIFO file to read active players from (shorthand).")
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flag.IntVar(&cfg.YMin, "ymin", common.MinHeight, "Minimum y in blocks.")
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flag.IntVar(&cfg.YMax, "ymax", common.MaxHeight, "Maximum y in blocks.")
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flag.DurationVar(&cfg.ChangeDuration,
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"change-duration", time.Second, "Duration to aggregate changes. (PG only)")
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}
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func (cfg *config) load(fname string) error {
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_, err := toml.DecodeFile(fname, &cfg)
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return err
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}
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@ -10,7 +10,6 @@ import (
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"log"
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"net"
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"net/http"
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"time"
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"bitbucket.org/s_l_teichmann/mtsatellite/common"
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@ -18,66 +17,17 @@ import (
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)
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func main() {
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var (
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webPort int
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webHost string
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webDir string
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mapDir string
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redisPort int
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redisHost string
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colorsFile string
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bgColor string
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workers int
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transparent bool
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transparentDim float64
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updateHosts string
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websockets bool
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playersFIFO string
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cfg config
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cfgFile string
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version bool
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yMin int
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yMax int
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changeDuration time.Duration
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)
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defaultBgColor := common.ColorToHex(common.BackgroundColor)
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flag.IntVar(&webPort, "web-port", 8808, "port of the web server")
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flag.IntVar(&webPort, "p", 8808, "port of the web server (shorthand)")
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flag.StringVar(&webHost, "web-host", "localhost", "address to bind web server")
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flag.StringVar(&webHost, "h", "localhost", "address to bind web server(shorthand)")
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flag.StringVar(&webDir, "web", "web", "static served web files.")
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flag.StringVar(&webDir, "w", "web", "static served web files (shorthand)")
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flag.StringVar(&mapDir, "map", "map", "directory of prerendered tiles")
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flag.StringVar(&mapDir, "m", "map", "directory of prerendered tiles (shorthand)")
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flag.StringVar(&updateHosts, "update-hosts", "localhost",
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"';' separated list of hosts which are allowed to send map update requests")
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flag.StringVar(&updateHosts, "u", "localhost",
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"';' separated list of hosts which are allowed to send map update requests (shorthand)")
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flag.StringVar(&redisHost, "redis-host", "", "address of the backend Redis server")
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flag.StringVar(&redisHost, "rh", "", "address of the backend Redis server (shorthand)")
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flag.IntVar(&redisPort, "redis-port", 6379, "port of the backend Redis server")
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flag.IntVar(&redisPort, "rp", 6379, "port of the backend Redis server (shorthand)")
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flag.IntVar(&workers, "workers", 1, "number of workers to render tiles")
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flag.StringVar(&colorsFile, "colors", "colors.txt", "colors used to render map tiles.")
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flag.StringVar(&colorsFile, "c", "colors.txt", "colors used to render map tiles (shorthand).")
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flag.StringVar(&bgColor, "background", defaultBgColor, "background color")
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flag.StringVar(&bgColor, "bg", defaultBgColor, "background color (shorthand)")
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flag.BoolVar(&transparent, "transparent", false, "Render transparent blocks.")
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flag.BoolVar(&transparent, "t", false, "Render transparent blocks (shorthand).")
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flag.Float64Var(&transparentDim,
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"transparent-dim", common.DefaultTransparentDim*100.0,
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"Extra dimming of transparent nodes each depth meter in percent.")
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flag.Float64Var(&transparentDim,
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"td", common.DefaultTransparentDim*100.0,
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"Extra fimming of transparent nodes each depth meter in percent. (shorthand)")
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flag.BoolVar(&websockets, "websockets", false, "Forward tile changes to clients via websockets.")
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flag.BoolVar(&websockets, "ws", false, "Forward tile changes to clients via websockets (shorthand).")
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flag.StringVar(&playersFIFO, "players", "", "Path to FIFO file to read active players from.")
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flag.StringVar(&playersFIFO, "ps", "", "Path to FIFO file to read active players from (shorthand).")
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flag.IntVar(&yMin, "ymin", common.MinHeight, "Minimum y in blocks.")
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flag.IntVar(&yMax, "ymax", common.MaxHeight, "Maximum y in blocks.")
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flag.DurationVar(&changeDuration, "change-duration", time.Second, "Duration to aggregate changes. (PG only)")
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flag.StringVar(&cfgFile, "config", "", "configuration file")
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flag.StringVar(&cfgFile, "c", "", "configuration file (shorthand)")
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flag.BoolVar(&version, "version", false, "Print version and exit.")
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cfg.bindFlags()
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flag.Parse()
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@ -85,72 +35,78 @@ func main() {
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common.PrintVersionAndExit()
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}
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bg := common.ParseColorDefault(bgColor, common.BackgroundColor)
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if cfgFile != "" {
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if err := cfg.load(cfgFile); err != nil {
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log.Fatalf("error: %v\n", err)
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}
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}
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bg := common.ParseColorDefault(cfg.BGColor, common.BackgroundColor)
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router := mux.NewRouter()
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subBaseLine := newSubBaseLine(mapDir, bg)
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subBaseLine := newSubBaseLine(cfg.MapDir, bg)
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router.Path("/map/{z:[0-9]+}/{x:[0-9]+}/{y:[0-9]+}.png").Handler(subBaseLine)
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var btu baseTilesUpdates
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var wsf *websocketForwarder
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if websockets {
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if cfg.Websockets {
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wsf = newWebsocketForwarder()
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go wsf.run()
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router.Path("/ws").Methods("GET").Handler(wsf)
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btu = wsf
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}
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if playersFIFO != "" {
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plys := newPlayers(playersFIFO, wsf)
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if cfg.PlayersFIFO != "" {
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plys := newPlayers(cfg.PlayersFIFO, wsf)
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go plys.run()
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router.Path("/players").Methods("GET").Handler(plys)
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}
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if redisHost != "" {
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if cfg.RedisHost != "" {
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var colors *common.Colors
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var err error
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if colors, err = common.ParseColors(colorsFile); err != nil {
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if colors, err = common.ParseColors(cfg.ColorsFile); err != nil {
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log.Fatalf("ERROR: problem loading colors: %s", err)
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}
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colors.TransparentDim = common.Clamp32f(
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float32(transparentDim/100.0), 0.0, 100.0)
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float32(cfg.TransparentDim/100.0), 0.0, 100.0)
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dbcf, err := common.CreateDBClientFactory(redisHost, redisPort)
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dbcf, err := common.CreateDBClientFactory(cfg.RedisHost, cfg.RedisPort)
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if err != nil {
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log.Fatalf("error: %v\n", err)
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}
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defer dbcf.Close()
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var allowedUpdateIps []net.IP
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if allowedUpdateIps, err = ipsFromHosts(updateHosts); err != nil {
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if allowedUpdateIps, err = ipsFromHosts(cfg.UpdateHosts); err != nil {
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log.Fatalf("ERROR: name resolving problem: %s", err)
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}
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tu := newTileUpdater(
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mapDir,
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cfg.MapDir,
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dbcf,
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allowedUpdateIps,
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colors, bg,
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yMin, yMax,
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transparent,
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workers,
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cfg.YMin, cfg.YMax,
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cfg.Transparent,
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cfg.Workers,
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btu)
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go tu.doUpdates()
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if pgHost, ok := common.IsPostgreSQL(redisHost); btu != nil && ok {
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go tu.listen(pgHost, changeDuration)
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if pgHost, ok := common.IsPostgreSQL(cfg.RedisHost); btu != nil && ok {
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go tu.listen(pgHost, cfg.ChangeDuration)
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} else {
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router.Path("/update").Methods("POST").Handler(tu)
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}
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}
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router.PathPrefix("/").Handler(http.FileServer(http.Dir(webDir)))
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router.PathPrefix("/").Handler(http.FileServer(http.Dir(cfg.WebDir)))
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http.Handle("/", router)
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addr := fmt.Sprintf("%s:%d", webHost, webPort)
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addr := fmt.Sprintf("%s:%d", cfg.WebHost, cfg.WebPort)
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if err := http.ListenAndServe(addr, nil); err != nil {
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log.Fatalf("Starting server failed: %s\n", err)
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}
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1
go.mod
1
go.mod
@ -3,6 +3,7 @@ module bitbucket.org/s_l_teichmann/mtsatellite
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go 1.13
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require (
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github.com/BurntSushi/toml v1.0.0 // indirect
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github.com/bamiaux/rez v0.0.0-20170731184118-29f4463c688b
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github.com/gorilla/mux v1.8.0
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github.com/gorilla/websocket v1.5.0
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2
go.sum
2
go.sum
@ -1,4 +1,6 @@
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github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
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github.com/BurntSushi/toml v1.0.0 h1:dtDWrepsVPfW9H/4y7dDgFc2MBUSeJhlaDtK13CxFlU=
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github.com/BurntSushi/toml v1.0.0/go.mod h1:CxXYINrC8qIiEnFrOxCa7Jy5BFHlXnUU2pbicEuybxQ=
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github.com/Masterminds/semver/v3 v3.1.1 h1:hLg3sBzpNErnxhQtUy/mmLR2I9foDujNK030IGemrRc=
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github.com/Masterminds/semver/v3 v3.1.1/go.mod h1:VPu/7SZ7ePZ3QOrcuXROw5FAcLl4a0cBrbBpGY/8hQs=
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github.com/bamiaux/rez v0.0.0-20170731184118-29f4463c688b h1:5Ci5wpOL75rYF6RQGRoqhEAU6xLJ6n/D4SckXX1yB74=
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