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Temporarly converting components to uint16 in interleving is not needed because we are only interested in the bit patterns which are the same as in the signed representation.
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@ -107,11 +107,11 @@ func DecodeFromBigEndian(key []byte) (int64, error) {
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func CoordToInterleaved(c Coord) (result int64) {
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const end = 1 << (numBitsPerComponent + 1)
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x := uint16(c.X - minValue)
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y := uint16(c.Y - minValue)
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z := uint16(c.Z - minValue)
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x := c.X - minValue
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y := c.Y - minValue
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z := c.Z - minValue
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setmask := int64(1)
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for mask := uint16(1); mask != end; mask <<= 1 {
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for mask := int16(1); mask != end; mask <<= 1 {
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if x&mask != 0 {
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result |= setmask
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}
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