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								 Sascha L. Teichmann | 5319e113bf | Moved color parsing to common. | 2014-09-14 00:02:04 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 560afae6c4 | Moved redis client from tilemapper to common. | 2014-09-13 19:18:12 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | fd64d20b76 | Moved sub programs into folder cmd to clean up project structure. | 2014-09-13 19:07:20 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | b445cfb33a | Moved bloch decoding and rendering from tilemapper to common. | 2014-09-12 20:22:34 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | a73e9b35c5 | Reverted accidentally commited s/512/1024/ in size of y order buffer. | 2014-09-12 17:54:06 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | afca241c12 | Cut off border blocks when in shaded output mode. | 2014-09-12 17:10:05 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 223d11df0b | Render blocks through a ring buffer which is a binary heap ordered by descending y coords. This establisches a stream of partial y ordered blocks to reduce the the over all overdraw. Speeds up rendering about 25%. | 2014-09-12 12:37:27 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | f6f5aa0dd1 | Little code cleanups. | 2014-09-12 10:45:36 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 6306a9acb7 | Fixed tilerenderer. | 2014-09-11 22:38:01 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 09b321de02 | Cache the min y value of an 16x16 area in tilemapper instead of calculating it over and over again. | 2014-09-11 22:20:04 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 9fdf06d671 | Added shaded renderer. | 2014-09-11 17:35:03 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 458fc5d1da | Do some early stopping when scanning for min y of a 16x16 region. | 2014-09-11 11:03:35 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 6588bef04a | Changed background color to white. | 2014-09-11 03:27:37 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 9890b8b8c7 | Added color for mummy spawner. | 2014-09-11 02:37:48 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | d08fcbbe9e | Removed obsolete out commended code. | 2014-09-11 02:29:34 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 072eba3e5a | Better early stopping when the tile is filled. | 2014-09-11 02:28:09 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | e2070c8b94 | Do multiple queries in descending y order to make better use of the block rejection. | 2014-09-11 00:22:36 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | ab767a97bb | Made tilerender finally work. Needs performance tweaks. | 2014-09-10 23:49:27 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 4fd0722ade | Write image tile to PNG file. | 2014-09-10 18:58:12 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 26aabeb6d5 | Fixed closing zlib decompressor in error case. Added missing header. | 2014-09-10 17:33:13 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 0ff87c1d22 | Added a comment about the zlib compressed content and meta data in the blocks. | 2014-09-10 08:35:20 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | cb5b6461a3 | Map content in DecodedBlock.Content() thru the index map to pull this logic out of the renderer. | 2014-09-10 08:21:51 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | e145779ca0 | Added incomplete renderer. | 2014-09-10 01:21:55 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | baee56b27b | More colors. Store indices of colors in decoded blocks instead of strings. | 2014-09-09 23:33:53 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 73b6fa4fb9 | Added simple block decoder for tilemapper. | 2014-09-09 17:48:39 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | b04bb20fe4 | Added copyright header. | 2014-09-09 15:22:29 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 0da0761b44 | Added color table for tilemapper. | 2014-09-09 15:01:14 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 01626f0d22 | Removed dev artifact. | 2014-09-07 21:58:03 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 58a553f0da | Added right files of the tilemapper. | 2014-09-07 21:46:55 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 36df69a6cb | Removed accidentally checked in tilemapper binary. | 2014-09-07 21:44:52 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | eb9cfb9959 | Clip coordinates in interleaved spatial queries to world boundaries. | 2014-09-07 21:36:59 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 6b717e41fb | Added frame for tile mapper. Not working, yet. | 2014-09-07 19:59:29 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 4bd6a7d69b | Small string cosmetics | 2014-09-07 17:29:42 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 13bb251f35 | Moved all the block producer/consumer interfaces to common. | 2014-09-07 16:12:18 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | d75fe4f102 | Moved Block as type to common structures. | 2014-09-07 15:57:25 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 70e8d5a548 | Better usage message for mtredisalize | 2014-09-07 15:02:39 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | cbc5ed0c6c | Small cosmetics. | 2014-09-07 11:15:14 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | f83efba3cf | Temporarly converting components to uint16 in interleving is not needed because we are only interested in the bit patterns which are the same as in the signed representation. | 2014-09-07 11:07:49 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | b40eb0021c | Use BigMin instead of NaiveBigMin in spatial queries of SQLite and LevelDB backend. | 2014-09-07 10:51:57 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 8d4f73429f | Eliminated the stupid offset bug in interleaving. Hail to to the unit test. | 2014-09-07 10:46:51 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 45ec5ccd3e | Simplified unit test for BigMin. | 2014-09-07 10:12:39 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | a8c2a4c55d | Simplified code. Add/substract min value when interleaving. BigMin still broken. | 2014-09-07 09:58:09 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 6e958e4ff6 | Be more clever in testing BigMin. This shows that the interleaving code has shift all values to be positive, so it's broken atm. :-/ | 2014-09-07 00:18:28 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | abaef4936c | BigMin unit test now passes. | 2014-09-06 23:34:05 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | f75e1015af | Some code cleanup in unit test for bit version of BigMin. Test is still failing. | 2014-09-06 20:38:49 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 234b487077 | Made unit tests for common/coords compiling again. Fixed NaivBigMin. Added bit based BigMin + unit test, which is still failing. | 2014-09-06 19:54:53 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 85741f3b0e | Simplified code for naiv BigMin implementation. | 2014-09-01 18:44:56 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | c096b8bbf1 | Simplified code of non interleaved spatial query in LevelDB backend. | 2014-09-01 18:39:42 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 77a35e7096 | Fixed endless loop bug in LevelDB interleaved spatial query. Simplified code. | 2014-09-01 18:26:33 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | f4baf63247 | Added interleved implementation of spatial query in LevelDB backend. | 2014-09-01 18:04:48 +02:00 |  |