Commit Graph

173 Commits

Author SHA1 Message Date
Sascha L. Teichmann
09b321de02 Cache the min y value of an 16x16 area in tilemapper instead of calculating it over and over again. 2014-09-11 22:20:04 +02:00
Sascha L. Teichmann
9fdf06d671 Added shaded renderer. 2014-09-11 17:35:03 +02:00
Sascha L. Teichmann
458fc5d1da Do some early stopping when scanning for min y of a 16x16 region. 2014-09-11 11:03:35 +02:00
Sascha L. Teichmann
6588bef04a Changed background color to white. 2014-09-11 03:27:37 +02:00
Sascha L. Teichmann
9890b8b8c7 Added color for mummy spawner. 2014-09-11 02:37:48 +02:00
Sascha L. Teichmann
d08fcbbe9e Removed obsolete out commended code. 2014-09-11 02:29:34 +02:00
Sascha L. Teichmann
072eba3e5a Better early stopping when the tile is filled. 2014-09-11 02:28:09 +02:00
Sascha L. Teichmann
e2070c8b94 Do multiple queries in descending y order to make better use of the block rejection. 2014-09-11 00:22:36 +02:00
Sascha L. Teichmann
ab767a97bb Made tilerender finally work. Needs performance tweaks. 2014-09-10 23:49:27 +02:00
Sascha L. Teichmann
4fd0722ade Write image tile to PNG file. 2014-09-10 18:58:12 +02:00
Sascha L. Teichmann
26aabeb6d5 Fixed closing zlib decompressor in error case. Added missing header. 2014-09-10 17:33:13 +02:00
Sascha L. Teichmann
0ff87c1d22 Added a comment about the zlib compressed content and meta data in the blocks. 2014-09-10 08:35:20 +02:00
Sascha L. Teichmann
cb5b6461a3 Map content in DecodedBlock.Content() thru the index map to pull this logic out of the renderer. 2014-09-10 08:21:51 +02:00
Sascha L. Teichmann
e145779ca0 Added incomplete renderer. 2014-09-10 01:21:55 +02:00
Sascha L. Teichmann
baee56b27b More colors. Store indices of colors in decoded blocks instead of strings. 2014-09-09 23:33:53 +02:00
Sascha L. Teichmann
73b6fa4fb9 Added simple block decoder for tilemapper. 2014-09-09 17:48:39 +02:00
Sascha L. Teichmann
b04bb20fe4 Added copyright header. 2014-09-09 15:22:29 +02:00
Sascha L. Teichmann
0da0761b44 Added color table for tilemapper. 2014-09-09 15:01:14 +02:00
Sascha L. Teichmann
01626f0d22 Removed dev artifact. 2014-09-07 21:58:03 +02:00
Sascha L. Teichmann
58a553f0da Added right files of the tilemapper. 2014-09-07 21:46:55 +02:00
Sascha L. Teichmann
36df69a6cb Removed accidentally checked in tilemapper binary. 2014-09-07 21:44:52 +02:00
Sascha L. Teichmann
eb9cfb9959 Clip coordinates in interleaved spatial queries to world boundaries. 2014-09-07 21:36:59 +02:00
Sascha L. Teichmann
6b717e41fb Added frame for tile mapper. Not working, yet. 2014-09-07 19:59:29 +02:00
Sascha L. Teichmann
4bd6a7d69b Small string cosmetics 2014-09-07 17:29:42 +02:00
Sascha L. Teichmann
13bb251f35 Moved all the block producer/consumer interfaces to common. 2014-09-07 16:12:18 +02:00
Sascha L. Teichmann
d75fe4f102 Moved Block as type to common structures. 2014-09-07 15:57:25 +02:00
Sascha L. Teichmann
70e8d5a548 Better usage message for mtredisalize 2014-09-07 15:02:39 +02:00
Sascha L. Teichmann
cbc5ed0c6c Small cosmetics. 2014-09-07 11:15:14 +02:00
Sascha L. Teichmann
f83efba3cf Temporarly converting components to uint16 in interleving is not needed because we are only interested in the bit patterns which are the same as in the signed representation. 2014-09-07 11:07:49 +02:00
Sascha L. Teichmann
b40eb0021c Use BigMin instead of NaiveBigMin in spatial queries of SQLite and LevelDB backend. 2014-09-07 10:51:57 +02:00
Sascha L. Teichmann
8d4f73429f Eliminated the stupid offset bug in interleaving. Hail to to the unit test. 2014-09-07 10:46:51 +02:00
Sascha L. Teichmann
45ec5ccd3e Simplified unit test for BigMin. 2014-09-07 10:12:39 +02:00
Sascha L. Teichmann
a8c2a4c55d Simplified code. Add/substract min value when interleaving. BigMin still broken. 2014-09-07 09:58:09 +02:00
Sascha L. Teichmann
6e958e4ff6 Be more clever in testing BigMin. This shows that the interleaving code has shift all values to be positive, so it's broken atm. :-/ 2014-09-07 00:18:28 +02:00
Sascha L. Teichmann
abaef4936c BigMin unit test now passes. 2014-09-06 23:34:05 +02:00
Sascha L. Teichmann
f75e1015af Some code cleanup in unit test for bit version of BigMin. Test is still failing. 2014-09-06 20:38:49 +02:00
Sascha L. Teichmann
234b487077 Made unit tests for common/coords compiling again. Fixed NaivBigMin. Added bit based BigMin + unit test, which is still failing. 2014-09-06 19:54:53 +02:00
Sascha L. Teichmann
85741f3b0e Simplified code for naiv BigMin implementation. 2014-09-01 18:44:56 +02:00
Sascha L. Teichmann
c096b8bbf1 Simplified code of non interleaved spatial query in LevelDB backend. 2014-09-01 18:39:42 +02:00
Sascha L. Teichmann
77a35e7096 Fixed endless loop bug in LevelDB interleaved spatial query. Simplified code. 2014-09-01 18:26:33 +02:00
Sascha L. Teichmann
f4baf63247 Added interleved implementation of spatial query in LevelDB backend. 2014-09-01 18:04:48 +02:00
Sascha L. Teichmann
5246a62c34 Forget to call Next() on iterator ... again. :-( 2014-09-01 16:15:16 +02:00
Sascha L. Teichmann
bebe776e54 Added plain spatial query for LevelDB backend. 2014-09-01 16:12:24 +02:00
Sascha L. Teichmann
f82216807e Improved error handling of SQLite spatial queries a bit. 2014-09-01 14:28:12 +02:00
Sascha L. Teichmann
f7a8c1fdec Added naive BigMin interleaved implementation for interleaved spatial query. 2014-09-01 13:46:23 +02:00
Sascha L. Teichmann
0021854000 Added some spatial query for plain sql backend. 2014-09-01 12:42:57 +02:00
Sascha L. Teichmann
caf2cbbcfe Introduced non standard HSPATIAL hash first second which performs a spatial query between coords first and second. TODO: Implement in backends. Write documentation. 2014-09-01 00:19:47 +02:00
Sascha L. Teichmann
3929ffc3b2 Stop leaking go routines if something with AllKeys went wrong. 2014-08-31 19:21:58 +02:00
Sascha L. Teichmann
48259f14a6 Shortened type switch a bit. 2014-08-31 19:05:43 +02:00
Sascha L. Teichmann
8a474ddd65 Uses sync.Pool to recycle some memory. Makes it 1.3. TODO: Find out if it is worth the effort. 2014-08-26 08:42:03 +02:00