Sascha L. Teichmann
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29845a259d
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Moved sub baseline tile generation into separate file.
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2014-09-17 17:20:07 +02:00 |
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Sascha L. Teichmann
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cf0aec6fa5
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mtredisalize: Implemented the http POST of the tracked changes to configured URL.
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2014-09-17 10:45:44 +02:00 |
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Sascha L. Teichmann
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f4c188a87a
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mtredisalize: Do the actual change tracking, store them in a map and serialize them to JSON when flushing is triggered.
TODO: Implement the POST request to the remote host with this JSON document.
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2014-09-17 10:16:51 +02:00 |
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Sascha L. Teichmann
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400a65f563
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mtredisalize: Add infrastructure to send backend store changes to separate daemons.
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2014-09-17 09:51:34 +02:00 |
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Sascha L. Teichmann
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ef541f18f6
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removed unnesseary redirection in storing blocks in transactions.
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2014-09-17 08:41:10 +02:00 |
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Sascha L. Teichmann
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44a0d097c0
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If we can't stat a base tile we can't deliver a sub tile -> 404.
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2014-09-16 22:17:55 +02:00 |
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Sascha L. Teichmann
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c42be33ba9
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Generate ETags and encode PNG directly to response stream.
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2014-09-16 18:52:50 +02:00 |
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Sascha L. Teichmann
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3943c7cc5d
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Go fmt'ed.
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2014-09-16 16:10:18 +02:00 |
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Sascha L. Teichmann
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48819a42a9
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Used fix point arithmetic in scaler.
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2014-09-16 15:49:14 +02:00 |
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Sascha L. Teichmann
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c67739fd77
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Replace false rounding scaler with self written one.
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2014-09-16 15:30:08 +02:00 |
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Sascha L. Teichmann
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25c189351c
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Added TODO
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2014-09-16 11:24:00 +02:00 |
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Sascha L. Teichmann
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e46968bbfd
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Added first version of the web server to drive the online mapping.
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2014-09-16 03:29:28 +02:00 |
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Sascha L. Teichmann
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a468741a24
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Moved PNG loading to common.
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2014-09-16 01:13:12 +02:00 |
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Sascha L. Teichmann
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90bfc225b8
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When generating shaded tiles draw to pix buffer directly instead of calling Set() for each pixel. Set resize filter for generating pyramid tiles to Lanczos3 because of better visual results.
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2014-09-16 00:08:31 +02:00 |
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Sascha L. Teichmann
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0850b69028
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Fixed tile fusing.
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2014-09-14 23:10:54 +02:00 |
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Sascha L. Teichmann
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db8c5bd8e0
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Change draw call to match API. Hope that helps.
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2014-09-14 22:13:31 +02:00 |
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Sascha L. Teichmann
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a6bbf4a8bd
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Added som broken pyramid generation code.
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2014-09-14 21:56:41 +02:00 |
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Sascha L. Teichmann
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bbd96172a3
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Moved generation of base level tiles to separate file and made the base level generation optional.
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2014-09-14 17:12:28 +02:00 |
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Sascha L. Teichmann
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dddb9c0a6b
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Added seeder for leaflet conform tiling. TODO: Generate pyramid.
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2014-09-14 15:28:03 +02:00 |
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Sascha L. Teichmann
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f762154b05
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Made tile renderer resetable to reduce the memory for render more than one tile.
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2014-09-14 14:57:49 +02:00 |
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Sascha L. Teichmann
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3a0b922a9e
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Implemented a greedy search algorithm to figure out the block regions with are not fully covered after a rendering step.
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2014-09-14 11:41:25 +02:00 |
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Sascha L. Teichmann
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9106d71363
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Moved image saving to common.
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2014-09-14 00:31:28 +02:00 |
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Sascha L. Teichmann
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5319e113bf
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Moved color parsing to common.
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2014-09-14 00:02:04 +02:00 |
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Sascha L. Teichmann
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560afae6c4
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Moved redis client from tilemapper to common.
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2014-09-13 19:18:12 +02:00 |
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Sascha L. Teichmann
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fd64d20b76
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Moved sub programs into folder cmd to clean up project structure.
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2014-09-13 19:07:20 +02:00 |
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Sascha L. Teichmann
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b445cfb33a
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Moved bloch decoding and rendering from tilemapper to common.
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2014-09-12 20:22:34 +02:00 |
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Sascha L. Teichmann
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a73e9b35c5
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Reverted accidentally commited s/512/1024/ in size of y order buffer.
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2014-09-12 17:54:06 +02:00 |
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Sascha L. Teichmann
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afca241c12
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Cut off border blocks when in shaded output mode.
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2014-09-12 17:10:05 +02:00 |
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Sascha L. Teichmann
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223d11df0b
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Render blocks through a ring buffer which is a binary heap ordered by descending y coords. This establisches a stream of partial y ordered blocks to reduce the the over all overdraw. Speeds up rendering about 25%.
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2014-09-12 12:37:27 +02:00 |
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Sascha L. Teichmann
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f6f5aa0dd1
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Little code cleanups.
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2014-09-12 10:45:36 +02:00 |
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Sascha L. Teichmann
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6306a9acb7
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Fixed tilerenderer.
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2014-09-11 22:38:01 +02:00 |
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Sascha L. Teichmann
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09b321de02
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Cache the min y value of an 16x16 area in tilemapper instead of calculating it over and over again.
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2014-09-11 22:20:04 +02:00 |
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Sascha L. Teichmann
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9fdf06d671
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Added shaded renderer.
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2014-09-11 17:35:03 +02:00 |
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Sascha L. Teichmann
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458fc5d1da
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Do some early stopping when scanning for min y of a 16x16 region.
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2014-09-11 11:03:35 +02:00 |
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Sascha L. Teichmann
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6588bef04a
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Changed background color to white.
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2014-09-11 03:27:37 +02:00 |
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Sascha L. Teichmann
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9890b8b8c7
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Added color for mummy spawner.
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2014-09-11 02:37:48 +02:00 |
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Sascha L. Teichmann
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d08fcbbe9e
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Removed obsolete out commended code.
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2014-09-11 02:29:34 +02:00 |
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Sascha L. Teichmann
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072eba3e5a
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Better early stopping when the tile is filled.
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2014-09-11 02:28:09 +02:00 |
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Sascha L. Teichmann
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e2070c8b94
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Do multiple queries in descending y order to make better use of the block rejection.
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2014-09-11 00:22:36 +02:00 |
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Sascha L. Teichmann
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ab767a97bb
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Made tilerender finally work. Needs performance tweaks.
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2014-09-10 23:49:27 +02:00 |
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Sascha L. Teichmann
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4fd0722ade
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Write image tile to PNG file.
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2014-09-10 18:58:12 +02:00 |
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Sascha L. Teichmann
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26aabeb6d5
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Fixed closing zlib decompressor in error case. Added missing header.
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2014-09-10 17:33:13 +02:00 |
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Sascha L. Teichmann
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0ff87c1d22
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Added a comment about the zlib compressed content and meta data in the blocks.
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2014-09-10 08:35:20 +02:00 |
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Sascha L. Teichmann
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cb5b6461a3
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Map content in DecodedBlock.Content() thru the index map to pull this logic out of the renderer.
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2014-09-10 08:21:51 +02:00 |
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Sascha L. Teichmann
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e145779ca0
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Added incomplete renderer.
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2014-09-10 01:21:55 +02:00 |
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Sascha L. Teichmann
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baee56b27b
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More colors. Store indices of colors in decoded blocks instead of strings.
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2014-09-09 23:33:53 +02:00 |
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Sascha L. Teichmann
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73b6fa4fb9
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Added simple block decoder for tilemapper.
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2014-09-09 17:48:39 +02:00 |
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Sascha L. Teichmann
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b04bb20fe4
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Added copyright header.
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2014-09-09 15:22:29 +02:00 |
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Sascha L. Teichmann
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0da0761b44
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Added color table for tilemapper.
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2014-09-09 15:01:14 +02:00 |
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Sascha L. Teichmann
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01626f0d22
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Removed dev artifact.
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2014-09-07 21:58:03 +02:00 |
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