mirror of
https://bitbucket.org/s_l_teichmann/mtsatellite
synced 2024-12-24 17:20:18 +01:00
42 lines
2.7 KiB
Markdown
42 lines
2.7 KiB
Markdown
# MTSatellite
|
|
|
|
MTSatellite is a "realtime" web mapping system for [Minetest](http://minetest.net) worlds.
|
|
With this system you can play your world and you instantly have an online map of it which
|
|
can be shared on the web.
|
|
|
|
To get a glimpse what it does watch [Realtime Webmapping for Minetest worlds](http://youtu.be/iYEROGPj7RI)
|
|
on YouTube.
|
|
A live map of an online world can be viewed [here](http://maps.mt.sha-bang.de/).
|
|
|
|
See [COMPILE](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/COMPILE.md) how to compile
|
|
MTSatellite. Essentially you need Go 1.3 (or higher) and a GNU/Linux system.
|
|
|
|
See [SETUP](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/SETUP.md) how to bring
|
|
MTSatellite to life.
|
|
|
|
To use it you have to configure your Minetest server to use the Redis backend data store.
|
|
Instead of a real Redis server you have to run **mtredisalize**. The data itself is not stored in a Redis server. It only uses the Redis protocol to communicate with the MT server. The data
|
|
is stored in an optimized form in a LevelDB or SQLite3 database. Changes made to the world are collected over a configurable amount
|
|
of time periodically. After a cycle of collection the web server **mtwebmapper** is triggered
|
|
to regenerate the map. To not fully regenerate the whole world map but only the differences
|
|
the map has to be pre-rendered with **mtseeder**.
|
|
|
|
* [mtredisalize](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/cmd/mtredisalize) is a server which has to be configured as a Redis backend to the
|
|
Minetest server.
|
|
|
|
* [mtwebmapper](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/cmd/mtwebmapper/) Web server that serves [Leaflet](http://leafletjs.com) compatible tiles to a
|
|
web browser. Running in the background this server updates the pre-computed map tiles.
|
|
|
|
* [mtdbconverter](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/cmd/mtdbconverter) is converter between Minetest databases. mtredisalize works
|
|
best if you use a special interleaved LevelDB key schema. To bring your old database (LevelBD or SQLite3)
|
|
into this format this tool does the job. It can also be used to convert the interleaved database
|
|
back to a plain LevelDB or SQLite3 one.
|
|
|
|
* [mtseeder](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/cmd/mtseeder) pre-computes all tiles of the map of the world plus a set of pyramidal overview images.
|
|
Even playing in a dynamic and fully changeable world most of the data is pretty constant over time. Therefore
|
|
it makes sense to do only small updates on pre-calculated images instead of generating
|
|
the map entirely on the fly.
|
|
|
|
This is Free Software under the terms of the MIT license.
|
|
See [LICENSE](LICENSE) file for details.
|
|
(c) 2014 by Sascha L. Teichmann |