mtsatellite/common
Sascha L. Teichmann cf9cbe7087 Fixed hill shading for transparent structures a bit. Still not optimal. 2014-10-28 11:53:18 +01:00
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basetilecreator.go Render transparent tiles if command line flag is set. 2014-10-26 18:36:47 +01:00
block.go Added a flag to decoded block to check if it contains any transparent colors. Useful to establish a fast path in transparent rendering if it does not. 2014-10-25 11:20:51 +02:00
colors.go Increase base transparency from 45% to 50%. 2014-10-27 21:42:09 +01:00
coords.go mtredisalize: Add infrastructure to send backend store changes to separate daemons. 2014-09-17 09:51:34 +02:00
coords_test.go Render blocks through a ring buffer which is a binary heap ordered by descending y coords. This establisches a stream of partial y ordered blocks to reduce the the over all overdraw. Speeds up rendering about 25%. 2014-09-12 12:37:27 +02:00
image.go Repaired old unit tests. Added unit test for span buffers ... which currently fails. :-/ 2014-10-21 16:11:20 +02:00
redisclient.go Moved redis client from tilemapper to common. 2014-09-13 19:18:12 +02:00
renderer.go Fixed hill shading for transparent structures a bit. Still not optimal. 2014-10-28 11:53:18 +01:00
spans.go Fixed hill shading for transparent structures a bit. Still not optimal. 2014-10-28 11:53:18 +01:00
spans_test.go span buffers: Simplified code by throwing away cases that cannot happen. Extended unit tests with more pattern to check. 2014-10-21 18:03:27 +02:00