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init.lua
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@ -17,84 +17,128 @@ temp = nil
exemptions[minetest.setting_get("name")] = true
exemptions["singleplayer"] = true
local disallowed_names
local function player_exempted(name)
-- Allow specifically exempted players
if exemptions[name] then
return true
local function load_forbidden_names()
disallowed_names = {}
local path = minetest.setting_get("name_restrictions.forbidden_names_list_path") or
minetest.get_worldpath("name_restrictions") .. "/forbidden_names.txt"
local file = io.open(path, 'r')
if file then
local count = 0
for line in file:lines() do
local low_line = line:lower()
disallowed_names[low_line] = true
count = count + 1
end
file:close()
return true, count .. " forbidden names loaded", 'verbose'
else
disallowed_names = {}
return true, path .. " doesn't exist, no forbidden names have been loaded", 'warning'
end
-- Allow players that already exist
local auth = minetest.get_auth_handler()
if auth.get_auth(name) then
return true
end
return false
end
do
local ret, msg, lvl = load_forbidden_names()
if msg and lvl then
minetest.log(lvl, msg)
end
end
---------------------
-- Simple matching --
---------------------
local msg_guest = "Guest accounts are disallowed on this server. "..
"Please choose a proper name and try again."
local msg_misleading = "Your player name is misleading. "..
"Please choose a more appropriate name."
local disallowed = {
["^guest[0-9]+"] = msg_guest,
["^squeakecrafter[0-9]+"] = msg_guest,
["adm[1il]n"] = msg_misleading,
["[0o]wn[e3]r"] = msg_misleading,
["^[0-9]+$"] = "All-numeric usernames are disallowed on this server.",
}
local disallowed
minetest.register_on_prejoinplayer(function(name, ip)
if player_exempted(name) then return end
-- Check for disallowed names
local lname = name:lower()
for re, reason in pairs(disallowed) do
if lname:find(re) then
return reason
local function load_disallowed()
local path = minetest.setting_get("name_restrictions.forbidden_name_patterns_list_path") or
minetest.get_worldpath("name_restrictions") .. "/forbidden_names_patterns.txt"
local file = io.open(path, 'r')
if file then
local content = file:read('*all')
local imported = minetest.deserialize(content)
local ret, msg, lvl = true, nil, nil
if imported == nil then
disallowed = disallowed or {}
ret, msg, lvl = false, "Failed to parse " .. path .. "; patterns not imported", 'error'
elseif type(imported) ~= 'table' then
disallowed = disallowed or {}
ret, msg, lvl = false, "Parsing " .. path .. " returned a " .. type(imported) ..
" where a table was expected; patterns not imported", 'error'
else
disallowed = imported
local count = 0
for _ in pairs(disallowed) do
count = count + 1
end
msg, lvl = count .. " forbidden name patterns loaded", 'verbose'
end
file:close()
return ret, msg, lvl
else
disallowed = {}
return true, path .. " doesn't exist, no forbidden name patterns have been loaded", 'warning'
end
end)
end
do
local ret, msg, lvl = load_disallowed()
if msg and lvl then
minetest.log(lvl, msg)
end
end
--------------------------------------
-- Simple matching config reloading --
--------------------------------------
minetest.register_chatcommand("forbidden_names_reload", {
params = "",
description = "Reloads forbidden_names match lists",
privs = {ban= true},
func = function(name)
local ret1, msg, lvl = load_forbidden_names()
if msg and lvl then
minetest.log(lvl, msg)
minetest.chat_send_player(name, msg)
end
local ret2
ret2, msg, lvl = load_disallowed()
if msg and lvl then
minetest.log(lvl, msg)
minetest.chat_send_player(name, msg)
end
return ret1 and ret2
end
})
------------------------
-- Case-insensitivity --
------------------------
minetest.register_on_prejoinplayer(function(name, ip)
if player_exempted(name) then return end
-- Check for used names
local lname = name:lower()
for iname, data in pairs(minetest.auth_table) do
if iname:lower() == lname and iname ~= name then
return "Sorry, someone else is already using this"
.." name. Please pick another name."
.." Annother possibility is that you used the"
.." wrong case for your name."
end
end
end)
-- Compatability, for old servers with conflicting players
minetest.register_chatcommand("choosecase", {
description = "Choose the casing that a player name should have.",
description = "Choose the casing that a player name should have",
params = "<name>",
privs = {server=true},
privs = {server = true},
func = function(name, params)
local lname = params:lower()
local worldpath = minetest.get_worldpath()
for iname, data in pairs(minetest.auth_table) do
local enumerate, e1, e2, e3 = minetest.get_auth_handler().enumerate_auths
if enumerate then e1 = enumerate() else e1, e2, e3 = pairs(minetest.auth_table) end
for iname, data in e1, e2, e3 do
if iname:lower() == lname and iname ~= params then
minetest.auth_table[iname] = nil
local delete = minetest.get_auth_handler().delete_auth
if delete then
delete(iname)
else
minetest.auth_table[iname] = nil
end
assert(not iname:find("[/\\]"))
os.remove(worldpath.."/players/"..iname)
os.remove(worldpath .. "/players/" .. iname)
end
end
return true, "Done."
@ -108,7 +152,7 @@ minetest.register_chatcommand("choosecase", {
-- Prevents names that are too similar to another player's name.
local similar_chars = {
-- Only A-Z, a-z, 1-9, dash, and underscore are allowed in player names
-- Only A-Z, a-z, 1-9, dash, and underscore are allowed in playernames
"A4",
"B8",
"COco0",
@ -145,19 +189,40 @@ all_chars = all_chars .. "]"
minetest.register_on_prejoinplayer(function(name, ip)
if player_exempted(name) then return end
--MFF crabman (fix new player disallow old player with similaire name)
local exists = minetest.get_auth_handler().get_auth(name)
if exists then return end
-- String off dashes and underscores from the start and end of the name.
local stripped_name = name:match("^[_-]*(.-)[_-]*$")
if not stripped_name or stripped_name == "" then
return "Your name is composed solely of whitespace-like characters."
local lname = name:lower()
for re, reason in pairs(disallowed) do
if lname:find(re) then
return reason
end
end
if disallowed_names[lname] then
return "Sorry. This name is forbidden."
end
local enumerate, e1, e2, e3 = minetest.get_auth_handler().enumerate_auths
if enumerate then e1 = enumerate() else e1, e2, e3 = pairs(minetest.auth_table) end
for iname, data in e1, e2, e3 do
if iname:lower() == lname and iname ~= name then
return "Sorry, someone else is already using this"
.." name. Please pick another name."
.." Another possibility is that you used the"
.." wrong case for your name."
end
end
if exemptions[name] then return end
-- Generate a regular expression to match all similar names
local re = stripped_name:gsub(all_chars, char_map)
local re = name:gsub(all_chars, char_map)
re = "^[_-]*" .. re .. "[_-]*$"
for authName, _ in pairs(minetest.auth_table) do
local enumerate, e1, e2, e3 = minetest.get_auth_handler().enumerate_auths
if enumerate then e1 = enumerate() else e1, e2, e3 = pairs(minetest.auth_table) end
for authName, _ in e1, e2, e3 do
if authName ~= name and authName:match(re) then
return "Your name is too similar to another player's name."
end
@ -170,13 +235,22 @@ end)
-- Name length --
-----------------
local min_name_len = tonumber(minetest.setting_get("name_restrictions.minimum_name_length")) or 3
local min_name_len = tonumber(minetest.setting_get("name_restrictions.minimum_name_length")) or 2
local max_name_len = tonumber(minetest.setting_get("name_restrictions.maximum_name_length")) or 17
minetest.register_on_prejoinplayer(function(name, ip)
if player_exempted(name) then return end
if exemptions[name] then return end
if #name < min_name_len then
return "Your player name is too short, please try a longer name."
return "Your player name is too short"
.. " (" .. #name .. " characters, must be " .. min_name_len .. " characters at least)."
.. " Please try a longer name."
end
if #name > max_name_len then
return "Your player name is too long"
.. " (" .. #name .. " characters, must be " .. max_name_len .. " characters at most)."
.. " Please try a shorter name."
end
end)
@ -236,7 +310,7 @@ end
local pronounceability = tonumber(minetest.setting_get("name_restrictions.pronounceability"))
if pronounceability then
minetest.register_on_prejoinplayer(function(name, ip)
if player_exempted(name) then return end
if exemptions[name] then return end
if not pronounceable(pronounceability, name) then
return "Your player name does not seem to be pronounceable."