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Fixed broken elseif
- Lua is weird.
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@ -76,7 +76,7 @@ function nether.registry_update(player)
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if nether.trap_players then
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if nether.trap_players then
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players_trapped_in_nether[pname] = in_nether
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players_trapped_in_nether[pname] = in_nether
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update_background(player, in_nether)
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update_background(player, in_nether)
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else if players_trapped_in_nether[pname]
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elseif players_trapped_in_nether[pname] then
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players_trapped_in_nether[pname] = nil
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players_trapped_in_nether[pname] = nil
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update_background(player, false)
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update_background(player, false)
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end
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end
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