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mirror of https://github.com/HybridDog/nether-pack.git synced 2025-06-30 15:10:52 +02:00

1 Commits

Author SHA1 Message Date
71236002de Version MFF. 2018-09-08 14:10:05 +02:00
142 changed files with 487 additions and 1004 deletions

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GPLv3 (lkloel's version)
MIT for the changes
WTFPL for the changes

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For a description of this Minetest mod, please refer to the forum topic:
https://forum.minetest.net/viewtopic.php?f=9&t=10265
[Mod] nether-pack [nether-pack]
This is a modified version of lkjoel's nether mod.
Look here if you want to see the differences:
https://github.com/HybridDog/minetest-nether/compare/lkjoel:master...master
Sadly lkjoel's one disappeared…
**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/nether-pack/master/nether/depends.txt)
**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/nether-pack/master/LICENSE.txt)
**Download:** [zip](https://github.com/HybridDog/nether-pack/archive/master.zip), [tar.gz](https://github.com/HybridDog/nether-pack/tarball/master)
this happens really selden to me
![I'm a screenshot!](http://i.imgur.com/pMZYqt9.png)
If you got ideas or found bugs, please tell them to me.
[How to install a mod?](http://wiki.minetest.net/Installing_Mods)
TODO:
* Find a way to get the perlin noise inside [-1; 1] or use another noise
* Add some node which containing items to the simple pyramid "buildings"
TODO:
— find a way to get the perlin noise inside [-1; 1] or use another noise
— add something containing items to that buildings

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--[[ Nether leaves
minetest.register_node("nether:leaves", {
description = "Nether Leaves",
drawtype = "allfaces_optional",
-- visual_scale = 1.189, --scale^2=sqrt(2)
tiles = {"nether_leaves.png"},
paramtype = "light",
groups = {snappy=3, leafdecay=2},
sounds = default.node_sound_leaves_defaults(),
})]]
--[[ Nether Lava
minetest.register_node("nether:lava_flowing", {
description = "Nether Lava (flowing)",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "flowingliquid",
tiles = {"default_lava.png"},
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
liquidtype = "flowing",
liquid_alternative_flowing = "nether:lava_flowing",
liquid_alternative_source = "default:lava_source",
liquid_viscosity = LAVA_VISC,
damage_per_second = 4*2,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
{image="default_lava.png", backface_culling=false},
{image="default_lava.png", backface_culling=true},
},
groups = {lava=3, liquid=2, hot=3},
})
minetest.register_node("nether:lava_source", {
description = "Nether Lava",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "liquid",
tiles = {"default_lava.png"},
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
liquidtype = "source",
liquid_alternative_flowing = "nether:lava_flowing",
liquid_alternative_source = "default:lava_source",
liquid_viscosity = LAVA_VISC,
damage_per_second = 4*2,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
-- New-style lava source material (mostly unused)
{image="default_lava.png", backface_culling=false},
},
groups = {lava=3, liquid=2, hot=3},
})]]
-- Throne of Hades
HADES_THRONE = {
-- Lava Moat
{pos={x=-1,y=-1,z=-1}, block="default:lava_source"},
{pos={x=-1,y=-1,z=0}, block="default:lava_source"},
{pos={x=-1,y=-1,z=1}, block="default:lava_source"},
{pos={x=-1,y=-1,z=2}, block="default:lava_source"},
{pos={x=-1,y=-1,z=3}, block="default:lava_source"},
{pos={x=-1,y=-1,z=4}, block="default:lava_source"},
{pos={x=-1,y=-1,z=5}, block="default:lava_source"},
{pos={x=-1,y=-1,z=6}, block="default:lava_source"},
{pos={x=-1,y=-1,z=7}, block="default:lava_source"},
{pos={x=0,y=-1,z=7}, block="default:lava_source"},
{pos={x=1,y=-1,z=7}, block="default:lava_source"},
{pos={x=2,y=-1,z=7}, block="default:lava_source"},
{pos={x=3,y=-1,z=7}, block="default:lava_source"},
{pos={x=4,y=-1,z=7}, block="default:lava_source"},
{pos={x=5,y=-1,z=7}, block="default:lava_source"},
{pos={x=6,y=-1,z=7}, block="default:lava_source"},
{pos={x=6,y=-1,z=6}, block="default:lava_source"},
{pos={x=6,y=-1,z=5}, block="default:lava_source"},
{pos={x=6,y=-1,z=4}, block="default:lava_source"},
{pos={x=6,y=-1,z=3}, block="default:lava_source"},
{pos={x=6,y=-1,z=2}, block="default:lava_source"},
{pos={x=6,y=-1,z=1}, block="default:lava_source"},
{pos={x=6,y=-1,z=0}, block="default:lava_source"},
{pos={x=6,y=-1,z=-1}, block="default:lava_source"},
{pos={x=5,y=-1,z=-1}, block="default:lava_source"},
{pos={x=4,y=-1,z=-1}, block="default:lava_source"},
{pos={x=3,y=-1,z=-1}, block="default:lava_source"},
{pos={x=2,y=-1,z=-1}, block="default:lava_source"},
{pos={x=1,y=-1,z=-1}, block="default:lava_source"},
{pos={x=0,y=-1,z=-1}, block="default:lava_source"},
-- Floor 1
{pos={x=0,y=0,z=0}, block="nether:netherrack"},
{pos={x=0,y=0,z=1}, block="nether:netherrack"},
{pos={x=0,y=0,z=2}, block="nether:netherrack"},
{pos={x=0,y=0,z=3}, block="nether:netherrack"},
{pos={x=0,y=0,z=4}, block="nether:netherrack"},
{pos={x=0,y=0,z=5}, block="nether:netherrack"},
{pos={x=1,y=0,z=5}, block="nether:netherrack"},
{pos={x=2,y=0,z=5}, block="nether:netherrack"},
{pos={x=3,y=0,z=5}, block="nether:netherrack"},
{pos={x=4,y=0,z=5}, block="nether:netherrack"},
{pos={x=5,y=0,z=5}, block="nether:netherrack"},
{pos={x=0,y=0,z=6}, block="nether:netherrack"},
{pos={x=1,y=0,z=6}, block="nether:netherrack"},
{pos={x=2,y=0,z=6}, block="nether:netherrack"},
{pos={x=3,y=0,z=6}, block="nether:netherrack"},
{pos={x=4,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=4}, block="nether:netherrack"},
{pos={x=5,y=0,z=3}, block="nether:netherrack"},
{pos={x=5,y=0,z=2}, block="nether:netherrack"},
{pos={x=5,y=0,z=1}, block="nether:netherrack"},
{pos={x=5,y=0,z=0}, block="nether:netherrack"},
{pos={x=4,y=0,z=0}, block="nether:netherrack"},
{pos={x=3,y=0,z=0}, block="nether:netherrack"},
{pos={x=2,y=0,z=0}, block="nether:netherrack"},
{pos={x=1,y=0,z=0}, block="nether:netherrack"},
-- Floor 2
{pos={x=0,y=1,z=0}, block="nether:netherrack"},
{pos={x=0,y=1,z=1}, block="nether:netherrack"},
{pos={x=0,y=1,z=2}, block="nether:netherrack"},
{pos={x=0,y=1,z=3}, block="nether:netherrack"},
{pos={x=0,y=1,z=4}, block="nether:netherrack"},
{pos={x=0,y=1,z=5}, block="nether:netherrack"},
{pos={x=1,y=1,z=5}, block="nether:netherrack"},
{pos={x=2,y=1,z=5}, block="nether:netherrack"},
{pos={x=3,y=1,z=5}, block="nether:netherrack"},
{pos={x=4,y=1,z=5}, block="nether:netherrack"},
{pos={x=5,y=1,z=5}, block="nether:netherrack"},
{pos={x=0,y=1,z=6}, block="nether:netherrack"},
{pos={x=1,y=1,z=6}, block="nether:netherrack"},
{pos={x=2,y=1,z=6}, block="nether:netherrack"},
{pos={x=3,y=1,z=6}, block="nether:netherrack"},
{pos={x=4,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=4}, block="nether:netherrack"},
{pos={x=5,y=1,z=3}, block="nether:netherrack"},
{pos={x=5,y=1,z=2}, block="nether:netherrack"},
{pos={x=5,y=1,z=1}, block="nether:netherrack"},
{pos={x=5,y=1,z=0}, block="nether:netherrack"},
{pos={x=4,y=1,z=0}, block="nether:netherrack"},
{pos={x=3,y=1,z=1}, block="nether:netherrack"},
{pos={x=2,y=1,z=1}, block="nether:netherrack"},
{pos={x=1,y=1,z=0}, block="nether:netherrack"},
{pos={x=1,y=1,z=1}, block="nether:netherrack"},
{pos={x=4,y=1,z=1}, block="nether:netherrack"},
-- Floor 3
{pos={x=0,y=2,z=0}, block="nether:netherrack"},
{pos={x=0,y=2,z=1}, block="nether:netherrack"},
{pos={x=0,y=2,z=2}, block="nether:netherrack"},
{pos={x=0,y=2,z=3}, block="nether:netherrack"},
{pos={x=0,y=2,z=4}, block="nether:netherrack"},
{pos={x=0,y=2,z=5}, block="nether:netherrack"},
{pos={x=1,y=2,z=5}, block="nether:netherrack"},
{pos={x=2,y=2,z=5}, block="nether:netherrack"},
{pos={x=3,y=2,z=5}, block="nether:netherrack"},
{pos={x=4,y=2,z=5}, block="nether:netherrack"},
{pos={x=5,y=2,z=5}, block="nether:netherrack"},
{pos={x=0,y=2,z=6}, block="nether:netherrack"},
{pos={x=1,y=2,z=6}, block="nether:netherrack"},
{pos={x=2,y=2,z=6}, block="nether:netherrack"},
{pos={x=3,y=2,z=6}, block="nether:netherrack"},
{pos={x=4,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=4}, block="nether:netherrack"},
{pos={x=5,y=2,z=3}, block="nether:netherrack"},
{pos={x=5,y=2,z=2}, block="nether:netherrack"},
{pos={x=5,y=2,z=1}, block="nether:netherrack"},
{pos={x=5,y=2,z=0}, block="nether:netherrack"},
{pos={x=4,y=2,z=0}, block="nether:netherrack"},
{pos={x=3,y=2,z=2}, block="nether:netherrack"},
{pos={x=2,y=2,z=2}, block="nether:netherrack"},
{pos={x=1,y=2,z=0}, block="nether:netherrack"},
{pos={x=1,y=2,z=1}, block="nether:netherrack"},
{pos={x=4,y=2,z=1}, block="nether:netherrack"},
{pos={x=1,y=2,z=2}, block="nether:netherrack"},
{pos={x=4,y=2,z=2}, block="nether:netherrack"},
-- Floor 4
{pos={x=0,y=3,z=0}, block="nether:netherrack"},
{pos={x=0,y=3,z=1}, block="nether:netherrack"},
{pos={x=0,y=3,z=2}, block="nether:netherrack"},
{pos={x=0,y=3,z=3}, block="nether:netherrack"},
{pos={x=0,y=3,z=4}, block="nether:netherrack"},
{pos={x=0,y=3,z=5}, block="nether:netherrack"},
{pos={x=1,y=3,z=5}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
{pos={x=4,y=3,z=5}, block="nether:netherrack"},
{pos={x=5,y=3,z=5}, block="nether:netherrack"},
{pos={x=0,y=3,z=6}, block="nether:netherrack"},
{pos={x=1,y=3,z=6}, block="nether:netherrack"},
{pos={x=2,y=3,z=6}, block="nether:netherrack"},
{pos={x=3,y=3,z=6}, block="nether:netherrack"},
{pos={x=4,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=4}, block="nether:netherrack"},
{pos={x=5,y=3,z=3}, block="nether:netherrack"},
{pos={x=5,y=3,z=2}, block="nether:netherrack"},
{pos={x=5,y=3,z=1}, block="nether:netherrack"},
{pos={x=5,y=3,z=0}, block="nether:netherrack"},
{pos={x=4,y=3,z=0}, block="nether:netherrack"},
{pos={x=3,y=3,z=3}, block="nether:netherrack"},
{pos={x=2,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=0}, block="nether:netherrack"},
{pos={x=1,y=3,z=1}, block="nether:netherrack"},
{pos={x=4,y=3,z=1}, block="nether:netherrack"},
{pos={x=1,y=3,z=2}, block="nether:netherrack"},
{pos={x=4,y=3,z=2}, block="nether:netherrack"},
{pos={x=1,y=3,z=3}, block="nether:netherrack"},
{pos={x=4,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=4}, block="nether:netherrack"},
{pos={x=4,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=4}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
-- Floor 5
{pos={x=2,y=4,z=4}, block="nether:netherrack"},
{pos={x=2,y=4,z=5}, block="nether:netherrack"},
{pos={x=3,y=4,z=4}, block="nether:netherrack"},
{pos={x=3,y=4,z=5}, block="nether:netherrack"},
{pos={x=2,y=4,z=6}, block="nether:netherrack"},
{pos={x=3,y=4,z=6}, block="nether:netherrack"},
-- Torches on floor 5
{pos={x=0,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=6}, block="nether:torch_bottom"},
-- Nether Portal
{pos={x=1,y=5,z=6}, portalblock=true},
}
minetest.register_on_generated(function(minp, maxp, seed)
if minp.y <= 99 then
return
end
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local data = vm:get_data()
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
for x=minp.x, maxp.x, 1 do
for z=minp.z, maxp.z, 1 do
local test = perlin1:get2d({x=x, y=z})+1
local test2 = perlin2:get2d({x=x, y=z})
-- print(test)
if test2 < 0 then
h = 200+math.floor(test2*3+0.5)
else
h = 203+math.floor(test*3+0.5)
end
for y=minp.y, maxp.y, 1 do
p_addpos = area:index(x, y, z)
if y <= h then
data[p_addpos] = c_netherrack
elseif y <= 201 then
data[p_addpos] = c_lava
end
end
end
end
vm:set_data(data)
--vm:set_lighting({day=0, night=0})
vm:calc_lighting()
vm:update_liquids()
vm:write_to_map()
end)
We don't want the Throne of Hades to get regenerated (especially since it will screw up portals)
if (minp.x <= HADES_THRONE_STARTPOS_ABS.x)
and (maxp.x >= HADES_THRONE_STARTPOS_ABS.x)
and (minp.y <= HADES_THRONE_STARTPOS_ABS.y)
and (maxp.y >= HADES_THRONE_STARTPOS_ABS.y)
and (minp.z <= HADES_THRONE_STARTPOS_ABS.z)
and (maxp.z >= HADES_THRONE_STARTPOS_ABS.z)
and (nether:fileexists(HADES_THRONE_GENERATED) == false) then
-- Pass 3: Make way for the Throne of Hades!
for x=(HADES_THRONE_STARTPOS_ABS.x - 1), (HADES_THRONE_ENDPOS_ABS.x + 1), 1 do
for z=(HADES_THRONE_STARTPOS_ABS.z - 1), (HADES_THRONE_ENDPOS_ABS.z + 1), 1 do
-- Notice I did not put a -1 for the beginning. This is because we don't want the throne to float
for y=HADES_THRONE_STARTPOS_ABS.y, (HADES_THRONE_ENDPOS_ABS.y + 1), 1 do
addpos = {x=x, y=y, z=z}
minetest.add_node(addpos, {name="air"})
end
end
end
-- Pass 4: Throne of Hades
for i,v in ipairs(HADES_THRONE_ABS) do
if v.portalblock == true then
NETHER_PORTALS_FROM_NETHER[table.getn(NETHER_PORTALS_FROM_NETHER)+1] = v.pos
nether:save_portal_from_nether(v.pos)
nether:createportal(v.pos)
else
minetest.add_node(v.pos, {name=v.block})
end
end
nether:touch(HADES_THRONE_GENERATED)
end
--[[ Create a nether tree
function nether:grow_nethertree(pos)
--TRUNK
pos.y=pos.y+1
local trunkpos={x=pos.x, z=pos.z}
for y=pos.y, pos.y+4+math.random(2) do
trunkpos.y=y
minetest.add_node(trunkpos, {name="nether:tree"})
end
--LEAVES
local leafpos={}
for x=(trunkpos.x-NETHER_TREESIZE), (trunkpos.x+NETHER_TREESIZE), 1 do
for y=(trunkpos.y-NETHER_TREESIZE), (trunkpos.y+NETHER_TREESIZE), 1 do
for z=(trunkpos.z-NETHER_TREESIZE), (trunkpos.z+NETHER_TREESIZE), 1 do
if (x-trunkpos.x)*(x-trunkpos.x)
+(y-trunkpos.y)*(y-trunkpos.y)
+(z-trunkpos.z)*(z-trunkpos.z)
<= NETHER_TREESIZE*NETHER_TREESIZE + NETHER_TREESIZE then
leafpos={x=x, y=y, z=z}
if minetest.get_node(leafpos).name=="air" then
if math.random(NETHER_APPLE_FREQ) == 1 then
if math.random(NETHER_HEAL_APPLE_FREQ) == 1 then
minetest.add_node(leafpos, {name="default:apple"})
else
minetest.add_node(leafpos, {name="nether:apple"})
end
else
minetest.add_node(leafpos, {name="nether:leaves"})
end
end
end
end
end
end
end]]

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-- Floor 1
{pos={x=0,y=0,z=0}, block="nether:netherrack"},
{pos={x=0,y=0,z=1}, block="nether:netherrack"},
{pos={x=0,y=0,z=2}, block="nether:netherrack"},
{pos={x=0,y=0,z=3}, block="nether:netherrack"},
{pos={x=0,y=0,z=4}, block="nether:netherrack"},
{pos={x=0,y=0,z=5}, block="nether:netherrack"},
{pos={x=1,y=0,z=5}, block="nether:netherrack"},
{pos={x=2,y=0,z=5}, block="nether:netherrack"},
{pos={x=3,y=0,z=5}, block="nether:netherrack"},
{pos={x=4,y=0,z=5}, block="nether:netherrack"},
{pos={x=5,y=0,z=5}, block="nether:netherrack"},
{pos={x=0,y=0,z=6}, block="nether:netherrack"},
{pos={x=1,y=0,z=6}, block="nether:netherrack"},
{pos={x=2,y=0,z=6}, block="nether:netherrack"},
{pos={x=3,y=0,z=6}, block="nether:netherrack"},
{pos={x=4,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=4}, block="nether:netherrack"},
{pos={x=5,y=0,z=3}, block="nether:netherrack"},
{pos={x=5,y=0,z=2}, block="nether:netherrack"},
{pos={x=5,y=0,z=1}, block="nether:netherrack"},
{pos={x=5,y=0,z=0}, block="nether:netherrack"},
{pos={x=4,y=0,z=0}, block="nether:netherrack"},
{pos={x=3,y=0,z=0}, block="nether:netherrack"},
{pos={x=2,y=0,z=0}, block="nether:netherrack"},
{pos={x=1,y=0,z=0}, block="nether:netherrack"},
-- Floor 2
{pos={x=0,y=1,z=0}, block="nether:netherrack"},
{pos={x=0,y=1,z=1}, block="nether:netherrack"},
{pos={x=0,y=1,z=2}, block="nether:netherrack"},
{pos={x=0,y=1,z=3}, block="nether:netherrack"},
{pos={x=0,y=1,z=4}, block="nether:netherrack"},
{pos={x=0,y=1,z=5}, block="nether:netherrack"},
{pos={x=1,y=1,z=5}, block="nether:netherrack"},
{pos={x=2,y=1,z=5}, block="nether:netherrack"},
{pos={x=3,y=1,z=5}, block="nether:netherrack"},
{pos={x=4,y=1,z=5}, block="nether:netherrack"},
{pos={x=5,y=1,z=5}, block="nether:netherrack"},
{pos={x=0,y=1,z=6}, block="nether:netherrack"},
{pos={x=1,y=1,z=6}, block="nether:netherrack"},
{pos={x=2,y=1,z=6}, block="nether:netherrack"},
{pos={x=3,y=1,z=6}, block="nether:netherrack"},
{pos={x=4,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=4}, block="nether:netherrack"},
{pos={x=5,y=1,z=3}, block="nether:netherrack"},
{pos={x=5,y=1,z=2}, block="nether:netherrack"},
{pos={x=5,y=1,z=1}, block="nether:netherrack"},
{pos={x=5,y=1,z=0}, block="nether:netherrack"},
{pos={x=4,y=1,z=0}, block="nether:netherrack"},
{pos={x=3,y=1,z=1}, block="nether:netherrack"},
{pos={x=2,y=1,z=1}, block="nether:netherrack"},
{pos={x=1,y=1,z=0}, block="nether:netherrack"},
{pos={x=1,y=1,z=1}, block="nether:netherrack"},
{pos={x=4,y=1,z=1}, block="nether:netherrack"},
-- Floor 3
{pos={x=0,y=2,z=0}, block="nether:netherrack"},
{pos={x=0,y=2,z=1}, block="nether:netherrack"},
{pos={x=0,y=2,z=2}, block="nether:netherrack"},
{pos={x=0,y=2,z=3}, block="nether:netherrack"},
{pos={x=0,y=2,z=4}, block="nether:netherrack"},
{pos={x=0,y=2,z=5}, block="nether:netherrack"},
{pos={x=1,y=2,z=5}, block="nether:netherrack"},
{pos={x=2,y=2,z=5}, block="nether:netherrack"},
{pos={x=3,y=2,z=5}, block="nether:netherrack"},
{pos={x=4,y=2,z=5}, block="nether:netherrack"},
{pos={x=5,y=2,z=5}, block="nether:netherrack"},
{pos={x=0,y=2,z=6}, block="nether:netherrack"},
{pos={x=1,y=2,z=6}, block="nether:netherrack"},
{pos={x=2,y=2,z=6}, block="nether:netherrack"},
{pos={x=3,y=2,z=6}, block="nether:netherrack"},
{pos={x=4,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=4}, block="nether:netherrack"},
{pos={x=5,y=2,z=3}, block="nether:netherrack"},
{pos={x=5,y=2,z=2}, block="nether:netherrack"},
{pos={x=5,y=2,z=1}, block="nether:netherrack"},
{pos={x=5,y=2,z=0}, block="nether:netherrack"},
{pos={x=4,y=2,z=0}, block="nether:netherrack"},
{pos={x=3,y=2,z=2}, block="nether:netherrack"},
{pos={x=2,y=2,z=2}, block="nether:netherrack"},
{pos={x=1,y=2,z=0}, block="nether:netherrack"},
{pos={x=1,y=2,z=1}, block="nether:netherrack"},
{pos={x=4,y=2,z=1}, block="nether:netherrack"},
{pos={x=1,y=2,z=2}, block="nether:netherrack"},
{pos={x=4,y=2,z=2}, block="nether:netherrack"},
-- Floor 4
{pos={x=0,y=3,z=0}, block="nether:netherrack"},
{pos={x=0,y=3,z=1}, block="nether:netherrack"},
{pos={x=0,y=3,z=2}, block="nether:netherrack"},
{pos={x=0,y=3,z=3}, block="nether:netherrack"},
{pos={x=0,y=3,z=4}, block="nether:netherrack"},
{pos={x=0,y=3,z=5}, block="nether:netherrack"},
{pos={x=1,y=3,z=5}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
{pos={x=4,y=3,z=5}, block="nether:netherrack"},
{pos={x=5,y=3,z=5}, block="nether:netherrack"},
{pos={x=0,y=3,z=6}, block="nether:netherrack"},
{pos={x=1,y=3,z=6}, block="nether:netherrack"},
{pos={x=2,y=3,z=6}, block="nether:netherrack"},
{pos={x=3,y=3,z=6}, block="nether:netherrack"},
{pos={x=4,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=4}, block="nether:netherrack"},
{pos={x=5,y=3,z=3}, block="nether:netherrack"},
{pos={x=5,y=3,z=2}, block="nether:netherrack"},
{pos={x=5,y=3,z=1}, block="nether:netherrack"},
{pos={x=5,y=3,z=0}, block="nether:netherrack"},
{pos={x=4,y=3,z=0}, block="nether:netherrack"},
{pos={x=3,y=3,z=3}, block="nether:netherrack"},
{pos={x=2,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=0}, block="nether:netherrack"},
{pos={x=1,y=3,z=1}, block="nether:netherrack"},
{pos={x=4,y=3,z=1}, block="nether:netherrack"},
{pos={x=1,y=3,z=2}, block="nether:netherrack"},
{pos={x=4,y=3,z=2}, block="nether:netherrack"},
{pos={x=1,y=3,z=3}, block="nether:netherrack"},
{pos={x=4,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=4}, block="nether:netherrack"},
{pos={x=4,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=4}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
-- Floor 5
{pos={x=2,y=4,z=4}, block="nether:netherrack"},
{pos={x=2,y=4,z=5}, block="nether:netherrack"},
{pos={x=3,y=4,z=4}, block="nether:netherrack"},
{pos={x=3,y=4,z=5}, block="nether:netherrack"},
{pos={x=2,y=4,z=6}, block="nether:netherrack"},
{pos={x=3,y=4,z=6}, block="nether:netherrack"},
-- Torches on floor 5
{pos={x=0,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=6}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=6}, block="nether:nether_torch_bottom"},
-- Floor 6
{pos={x=2,y=5,z=6}, block="nether:netherrack"},
{pos={x=3,y=5,z=6}, block="nether:netherrack"},
-- Floor 7
{pos={x=2,y=6,z=6}, block="nether:netherrack"},
{pos={x=3,y=6,z=6}, block="nether:netherrack"},

0
nether/crafting.lua Normal file → Executable file
View File

7
nether/depends.txt Executable file
View File

@ -0,0 +1,7 @@
default
glow
riesenpilz
stairs
vector_extras
fence_registration?
watershed?

2
nether/furnace.lua Normal file → Executable file
View File

@ -1,5 +1,5 @@
-- minetest time speed
local time_speed = tonumber(minetest.settings:get("time_speed"))
local time_speed = tonumber(minetest.setting_get("time_speed"))
if not time_speed then
time_speed = 1
else

18
nether/guide.lua Normal file → Executable file
View File

@ -247,11 +247,11 @@ local guide_infos = {
{"y", 0.3},
{"text", "A nether portal requires following nodes:"},
{"y", 0.05},
{"text", "25 empty nether wooden planks\n"..
"16 black netherrack\n"..
{"text", "21 empty nether wooden planks\n"..
"12 blue netherrack bricks\n"..
"12 black netherrack\n"..
"8 red netherrack\n"..
"8 cooked nether blood\n"..
"8 cooked nether wood\n"..
"4 nether fruits\n"..
"2 siwtonic blocks"},
{"y", 0.2},
@ -291,7 +291,7 @@ local guide_size = {x=40, y=10, cx=0.2, cy=0.2}
local formspec_offset = {x=0.25, y=0.50}
local font_size
if minetest.is_singleplayer() then
font_size = tonumber(minetest.settings:get("font_size")) or 13
font_size = tonumber(minetest.setting_get("font_size")) or 13
else
font_size = 13
end
@ -315,13 +315,13 @@ for n,data in ipairs(guide_infos) do
elseif typ == "x" then
x = math.max(x, content)
elseif typ == "text" then
local tab = minetest.wrap_text(content, guide_size.fx, true)
--local tab = minetest.splittext(content, guide_size.fx)
local l = guide_size.cx
for _,str in ipairs(tab) do
--[[for _,str in ipairs(tab) do
form = form.."label["..guide_size.cx ..","..guide_size.cy+y..";"..str.."]"
y = y+guide_size.fy
l = math.max(l, #str)
end
end]]
x = math.max(x, l/font_size)
elseif typ == "image" then
local w, h, texture_name, px, py = unpack(content)
@ -386,10 +386,10 @@ minetest.register_chatcommand("nether_help", {
minetest.chat_send_player(name, "Something went wrong.")
return false
end
if player:getpos().y > nether.start then
--[[ if player:getpos().y > nether.start then
minetest.chat_send_player(name, "Usually you don't neet this guide here. You can view it in the nether.")
return false
end
end --]]
minetest.chat_send_player(name, "Showing guide...")
show_guide(name)
return true

372
nether/init.lua Normal file → Executable file
View File

@ -11,7 +11,7 @@
-- godkiller447 (ideas)
-- If I didn't list you, please let me know!
local load_time_start = minetest.get_us_time()
local load_time_start = os.clock()
if not rawget(_G, "nether") then
nether = {}
@ -52,6 +52,9 @@ local grass_rarity = 2
-- Frequency of nether mushrooms in the nether forest (higher is less frequent)
local mushroom_rarity = 80
-- Frequency of trees in the nether forest (higher is less frequent)
local tree_rarity = 200
local abm_tree_interval = 864
local abm_tree_chance = 100
@ -83,14 +86,11 @@ local NETHER_SHROOM_FREQ = 100
--NETHER_APPLE_FREQ = 5
-- Frequency of healing apples in a nether structure (higher is less frequent)
--NETHER_HEAL_APPLE_FREQ = 10
-- Start position for the Throne of Hades (y is relative to the bottom of the
-- nether)
-- Start position for the Throne of Hades (y is relative to the bottom of the nether)
--HADES_THRONE_STARTPOS = {x=0, y=1, z=0}
-- Spawn pos for when the nether hasn't been loaded yet (i.e. no portal in the
-- nether) (y is relative to the bottom of the nether)
-- Spawn pos for when the nether hasn't been loaded yet (i.e. no portal in the nether) (y is relative to the bottom of the nether)
--NETHER_SPAWNPOS = {x=0, y=5, z=0}
-- Structure of the nether portal (all is relative to the nether portal creator
-- block)
-- Structure of the nether portal (all is relative to the nether portal creator block)
--== END OF EDITABLE OPTIONS ==--
@ -99,42 +99,50 @@ if nether.info then
if spam <= self.max_spam then
local info
if t then
info = "[nether] " .. msg .. (" after ca. %.3g s"):format(
(minetest.get_us_time() - t) / 1000000)
info = string.format("[nether] "..msg.." after ca. %.2fs", os.clock() - t)
else
info = "[nether] " .. msg
info = "[nether] "..msg
end
print(info)
minetest.log("action", info)
if self.inform_all then
minetest.chat_send_all(info)
end
end
end
else
function nether.inform()
function nether:inform()
end
end
local path = minetest.get_modpath"nether"
local path = minetest.get_modpath("nether")
dofile(path.."/weird_mapgen_noise.lua")
dofile(path.."/items.lua")
--dofile(path.."/furnace.lua")
dofile(path.."/pearl.lua")
local function table_contains(t, v)
for _,i in pairs(t) do
if i == v then
return true
end
end
return false
end
-- Weierstrass function stuff from https://github.com/slemonide/gen
local SIZE = 1000
local ssize = math.ceil(math.abs(SIZE))
local function do_ws_func(depth, a, x)
local n = math.pi * x / (16 * SIZE)
local n = x/(16*SIZE)
local y = 0
for k=1,depth do
y = y + math.sin(k^a * n) / k^a
y = y + math.sin(math.pi * k^a * n)/(k^a)
end
return SIZE * y / math.pi
return SIZE*y/math.pi
end
local chunksize = minetest.settings:get"chunksize" or 5
local chunksize = minetest.setting_get("chunksize") or 5
local ws_lists = {}
local function get_ws_list(a,x)
ws_lists[a] = ws_lists[a] or {}
@ -153,6 +161,10 @@ end
local function dif(z1, z2)
if z1 < 0
and z2 < 0 then
z1,z2 = -z1,-z2
end
return math.abs(z1-z2)
end
@ -170,25 +182,43 @@ end
local function set_vm_data(manip, nodes, pos, t1, name, generated)
manip:set_data(nodes)
manip:write_to_map(not generated)
nether:inform(name.." grew at " .. minetest.pos_to_string(pos),
generated and 3 or 2, t1)
manip:write_to_map()
local spam = 2
if generated then
spam = 3
end
nether:inform(name.." grew at ("..pos.x.."|"..pos.y.."|"..pos.z..")", spam, t1)
if not generated then
local t1 = os.clock()
manip:update_map()
nether:inform("map updated", spam, t1)
end
end
local function fix_light(minp, maxp)
local manip = minetest.get_voxel_manip()
local emerged_pos1, emerged_pos2 = manip:read_from_map(minp, maxp)
local area = VoxelArea:new({MinEdge=emerged_pos1, MaxEdge=emerged_pos2})
local nodes = manip:get_data()
-- MODIFICATION MADE FOR MFF ^
manip:set_data(nodes)
manip:write_to_map()
manip:update_map()
end
-- Generated variables
local NETHER_BOTTOM = (nether_middle - NETHER_HEIGHT)
nether.buildings = NETHER_BOTTOM+12
--~ local NETHER_ROOF_ABS = (nether_middle - NETHER_RANDOM)
local NETHER_ROOF_ABS = (nether_middle - NETHER_RANDOM)
local f_yscale_top = (f_h_max-f_h_min)/2
local f_yscale_bottom = f_yscale_top/2
--HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM +
--HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
--HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
--LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
--HADES_THRONE_ABS = {}
--HADES_THRONE_ENDPOS_ABS = {}
--HADES_THRONE_GENERATED = minetest.get_worldpath() .. "/netherhadesthrone.txt"
--NETHER_SPAWNPOS_ABS = {x=NETHER_SPAWNPOS.x, y=(NETHER_BOTTOM +
--NETHER_SPAWNPOS.y), z=NETHER_SPAWNPOS.z}
--NETHER_SPAWNPOS_ABS = {x=NETHER_SPAWNPOS.x, y=(NETHER_BOTTOM + NETHER_SPAWNPOS.y), z=NETHER_SPAWNPOS.z}
--[[for i,v in ipairs(HADES_THRONE) do
v.pos.x = v.pos.x + HADES_THRONE_STARTPOS_ABS.x
v.pos.y = v.pos.y + HADES_THRONE_STARTPOS_ABS.y
@ -211,7 +241,7 @@ for i,v in ipairs(HADES_THRONE_ABS) do
end
HADES_THRONE_ENDPOS_ABS = {x=htx, y=hty, z=htz}]]
local c, nether_tree_nodes
local c
local function define_contents()
c = {
ignore = minetest.get_content_id("ignore"),
@ -222,8 +252,7 @@ local function define_contents()
diamond = minetest.get_content_id("default:stone_with_diamond"),
mese = minetest.get_content_id("default:mese"),
--https://github.com/Zeg9/minetest-glow
glowstone = minetest.get_content_id("glow:stone"),
glowstone = minetest.get_content_id("glow:stone"), --https://github.com/Zeg9/minetest-glow
nether_shroom = minetest.get_content_id("riesenpilz:nether_shroom"),
@ -253,12 +282,6 @@ local function define_contents()
nether_dirt_top = minetest.get_content_id("nether:dirt_top"),
nether_dirt_bottom = minetest.get_content_id("nether:dirt_bottom"),
}
local trn = {c.nether_tree, c.nether_tree_corner, c.nether_leaves,
c.nether_fruit}
nether_tree_nodes = {}
for i = 1,#trn do
nether_tree_nodes[trn[i]] = true
end
end
local pr, contents_defined
@ -285,14 +308,13 @@ end
local f_perlins = {}
-- abs(v) < 1-(persistance^octaves))/(1-persistance) = amp
--local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
--local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
-- local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
-- local perlin3 = minetest.get_perlin(112,3, 0.5, 5)
local tmp = f_yscale_top*4
local tmp2 = tmp/f_bottom_scale
local perlins = {
{ -- amp 1.75
{
seed = 13,
octaves = 3,
persist = 0.5,
@ -300,7 +322,7 @@ local perlins = {
scale = 1,
offset = 0,
},
{-- amp 1.75
{
seed = 133,
octaves = 3,
persist = 0.5,
@ -308,7 +330,7 @@ local perlins = {
scale = 1,
offset = 0,
},
{-- amp 1.75
{
seed = 112,
octaves = 3,
persist = 0.5,
@ -324,7 +346,7 @@ local perlins = {
scale = 1,
offset = 0,
},]]
forest_top = {-- amp 2.44
forest_top = {
seed = 21,
octaves = 3,
persist = 0.8,
@ -334,26 +356,18 @@ local perlins = {
},
}
-- buffers, see https://forum.minetest.net/viewtopic.php?f=18&t=16043
local pelin_maps
local pmap1 = {}
local pmap2 = {}
local pmap3 = {}
local pmap_f_top = {}
local data = {}
local info = true
local structures_enabled = true
local vine_maxlength = math.floor(NETHER_HEIGHT/4+0.5)
-- Create the Nether
minetest.register_on_generated(function(minp, maxp, seed)
--avoid big map generation
if not (maxp.y >= NETHER_BOTTOM-100 and minp.y <= nether.start) then
if not (maxp.y >= NETHER_BOTTOM-100 and minp.y <= nether.start) then --avoid big map generation
return
end
local addpos = {}
local t1 = minetest.get_us_time()
nether:inform("generates at: x=["..minp.x.."; "..maxp.x.."]; y=[" ..
minp.y.."; "..maxp.y.."]; z=["..minp.z.."; "..maxp.z.."]", 2)
local t1 = os.clock()
nether:inform("generates at: x=["..minp.x.."; "..maxp.x.."]; y=["..minp.y.."; "..maxp.y.."]; z=["..minp.z.."; "..maxp.z.."]", 2)
if not contents_defined then
define_contents()
@ -368,50 +382,39 @@ minetest.register_on_generated(function(minp, maxp, seed)
end
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
vm:get_data(data)
local data = vm:get_data()
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
pr = PseudoRandom(seed+33)
local tab,num = {},1
local trees,num_trees = {},1
--local perlin1 = minetest.get_perlin(13,3, 0.5, 50)
--local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
--local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
--local perlin3 = minetest.get_perlin(112,3, 0.5, 5)
local side_length = maxp.x - minp.x + 1
local side_length = maxp.x - minp.x + 1 -- maybe mistake here
local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
if not pelin_maps then
pelin_maps = {
a = minetest.get_perlin_map(perlins[1], map_lengths_xyz),
b = minetest.get_perlin_map(perlins[2], map_lengths_xyz),
c = minetest.get_perlin_map(perlins[3], map_lengths_xyz),
forest_top = minetest.get_perlin_map(perlins.forest_top,
map_lengths_xyz),
}
end
pelin_maps.a:get2dMap_flat({x=minp.x, y=minp.z}, pmap1)
pelin_maps.b:get2dMap_flat({x=minp.x, y=minp.z}, pmap2)
pelin_maps.c:get2dMap_flat({x=minp.x, y=minp.z}, pmap3)
local pmap1 = minetest.get_perlin_map(perlins[1], map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local pmap2 = minetest.get_perlin_map(perlins[2], map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local pmap3 = minetest.get_perlin_map(perlins[3], map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local forest_possible = maxp.y > f_h_min and minp.y < f_h_max
--local pmap_f_bottom = minetest.get_perlin_map(perlins.forest_bottom,
-- map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local perlin_f_bottom, strassx, strassz
--local pmap_f_bottom = minetest.get_perlin_map(perlins.forest_bottom, map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local perlin_f_bottom, pmap_f_top, strassx, strassz
if forest_possible then
perlin_f_bottom = minetest.get_perlin(11, 3, 0.8, tmp2)
pelin_maps.forest_top:get2dMap_flat({x=minp.x, y=minp.z}, pmap_f_top)
strassx = get_ws_list(2, minp.x)
strassz = get_ws_list(2, minp.z)
pmap_f_top = minetest.get_perlin_map(perlins.forest_top, map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
strassx = get_ws_list(2, minp.x, side_length)
strassz = get_ws_list(2, minp.z, side_length)
end
local num2, tab2
if buildings >= 1 then
num2 = 1
tab2 = nether_weird_noise({x=minp.x, y=nether.buildings-79, z=minp.z},
pymg, 200, 8, 10, side_length-1)
tab2 = nether_weird_noise({x=minp.x, y=nether.buildings-(maxp.y-minp.y), z=minp.z}, pymg, 200, 8, 10, maxp.y-minp.y)
end
local count = 0
@ -457,18 +460,17 @@ minetest.register_on_generated(function(minp, maxp, seed)
py_h_g = nether.buildings-7
end
local vi = area:index(x, minp.y, z)
if buildings == 1
and noisp then
if noisp == 1 then
for _ = 1,side_length do
data[vi] = c.netherrack_brick
vi = vi + area.ystride
for y=minp.y, maxp.y do
local p_addpos = area:index(x, y, z)
data[p_addpos] = c.netherrack_brick
end
else
for _ = 1,side_length do
data[vi] = c.lava
vi = vi + area.ystride
for y=minp.y, maxp.y do
local p_addpos = area:index(x, y, z)
data[p_addpos] = c.lava
end
end
else
@ -480,19 +482,15 @@ minetest.register_on_generated(function(minp, maxp, seed)
local f_bottom, f_top, is_forest, f_h_dirt
if forest_possible then
local p = {x=math.floor(x/f_bottom_scale),
z=math.floor(z/f_bottom_scale)}
local p = {x=math.floor(x/f_bottom_scale), z=math.floor(z/f_bottom_scale)}
local pstr = p.x.." "..p.z
if not f_perlins[pstr] then
f_perlins[pstr] = math.floor(f_h_min + (math.abs(
perlin_f_bottom:get2d{x=p.x, y=p.z} + 1))
* f_yscale_bottom + 0.5)
f_perlins[pstr] = math.floor(f_h_min+(math.abs(perlin_f_bottom:get2d({x=p.x, y=p.z})+1))*f_yscale_bottom+0.5)
end
local top_noise = pmap_f_top[count]+1
if top_noise < 0 then
top_noise = -top_noise/10
--nether:inform("ERROR: (perlin noise) "..
-- pmap_f_top[count].." is not inside [-1; 1]", 1)
--nether:inform("ERROR: (perlin noise) "..pmap_f_top[count].." is not inside [-1; 1]", 1)
end
f_top = math.floor(f_h_max - top_noise*f_yscale_top + 0.5)
f_bottom = f_perlins[pstr]+pr:next(0,f_bottom_scale-1)
@ -501,74 +499,78 @@ minetest.register_on_generated(function(minp, maxp, seed)
end
for y=minp.y, maxp.y do
local d_p_addp = data[vi]
local p_addpos = area:index(x, y, z)
local d_p_addp = data[p_addpos]
--if py_h >= maxp.y-4 then
if y <= py_h
and noisp then
if noisp == 1 then
data[vi] = c.netherrack_brick
data[p_addpos] = c.netherrack_brick
elseif noisp == 2 then
if y == py_h then
data[vi] = c.netherrack_brick
data[p_addpos] = c.netherrack_brick
elseif y == py_h_g
and pr:next(1,3) <= 2 then
data[vi] = c.netherrack
data[p_addpos] = c.netherrack
elseif y <= py_h_g then
data[vi] = c.lava
data[p_addpos] = c.lava
else
data[vi] = c.air
data[p_addpos] = c.air
end
end
elseif d_p_addp ~= c.air then
if is_forest
and y == f_bottom then
data[vi] = c.nether_dirt_top
data[p_addpos] = c.nether_dirt_top
elseif is_forest
and y < f_bottom
and y >= f_h_dirt then
data[vi] = c.nether_dirt
data[p_addpos] = c.nether_dirt
elseif is_forest
and y == f_h_dirt-1 then
data[vi] = c.nether_dirt_bottom
data[p_addpos] = c.nether_dirt_bottom
elseif is_forest
and y == f_h_dirt+1 then
if pr:next(1,tree_rarity) == 1 then
trees[num_trees] = {x=x, y=y, z=z}
num_trees = num_trees+1
elseif pr:next(1,mushroom_rarity) == 1 then
data[vi] = c.nether_shroom
data[p_addpos] = c.nether_shroom
elseif pr:next(1,glowflower_rarity) == 1 then
data[vi] = c.glowflower
data[p_addpos] = c.glowflower
elseif pr:next(1,grass_rarity) == 1 then
data[vi] = c.nether_grass[pr:next(1,3)]
data[p_addpos] = c.nether_grass[pr:next(1,3)]
else
data[vi] = c.air
data[p_addpos] = c.air
end
elseif is_forest
and y > f_bottom
and y < f_top then
if not nether_tree_nodes[d_p_addp] then
data[vi] = c.air
if not table_contains(
{c.nether_tree, c.nether_tree_corner, c.nether_leaves, c.nether_fruit},
d_p_addp
) then
data[p_addpos] = c.air
end
elseif is_forest
and y == f_top then
local sel = math.floor(strassx[x]+strassz[z]+0.5)%10
if sel <= 5 then
data[vi] = return_nether_ore(d_p_addp, true)
data[p_addpos] = return_nether_ore(d_p_addp, true)
elseif sel == 6 then
data[vi] = c.netherrack_black
data[p_addpos] = c.netherrack_black
elseif sel == 7 then
data[vi] = c.glowstone
data[p_addpos] = c.glowstone
else
data[vi] = c.air
data[p_addpos] = c.air
end
elseif y <= NETHER_BOTTOM then
if y <= bottom then
data[vi] = return_nether_ore(d_p_addp, true)
data[p_addpos] = return_nether_ore(d_p_addp, true)
else
data[vi] = c.lava
data[p_addpos] = c.lava
end
elseif r_structure == 1
and y == bottom then
@ -576,27 +578,26 @@ minetest.register_on_generated(function(minp, maxp, seed)
num = num+1
elseif y <= bottom then
if pr:next(1,LAVA_FREQ) == 1 then
data[vi] = c.lava
data[p_addpos] = c.lava
else
data[vi] = return_nether_ore(d_p_addp, false)
data[p_addpos] = return_nether_ore(d_p_addp, false)
end
elseif r_shroom == 1
and r_structure ~= 1
and y == bottom+1 then
data[vi] = c.nether_shroom
data[p_addpos] = c.nether_shroom
elseif (y == top and r_glowstone == 1) then
data[vi] = c.glowstone
data[p_addpos] = c.glowstone
elseif y >= top then
data[vi] = return_nether_ore(d_p_addp, true)
data[p_addpos] = return_nether_ore(d_p_addp, true)
elseif y <= top-1
and generate_vine
and y >= top-r_vine_length then
data[vi] = c.nether_vine
data[p_addpos] = c.nether_vine
else
data[vi] = c.air
data[p_addpos] = c.air
end
end
vi = vi + area.ystride
end
end
end
@ -605,42 +606,37 @@ minetest.register_on_generated(function(minp, maxp, seed)
-- vm:set_lighting(12)
-- vm:calc_lighting()
-- vm:update_liquids()
vm:write_to_map(false)
vm:write_to_map()
nether:inform("nodes set", 2, t1)
local t2 = minetest.get_us_time()
local tr_bl_cnt = 0
local t2 = os.clock()
if structures_enabled then -- Blood netherstructures
tr_bl_cnt = #tab
for i = 1,tr_bl_cnt do
nether.grow_netherstructure(tab[i], true)
if structures_enabled then --Trees:
for _,v in ipairs(tab) do
nether.grow_netherstructure(v, true)
end
end
if forest_possible then -- Forest trees
tr_bl_cnt = tr_bl_cnt + #trees
for i = 1,#trees do
nether.grow_tree(trees[i], true)
if forest_possible then --Trees:
for _,v in ipairs(trees) do
nether.grow_tree(v, true)
end
end
if tr_bl_cnt > 0 then
nether:inform(tr_bl_cnt .. " trees and blood structures set", 2, t2)
end
nether:inform("trees set", 2, t2)
t2 = minetest.get_us_time()
minetest.fix_light(minp, maxp)
t2 = os.clock()
fix_light(minp, maxp)
nether:inform("light fixed", 2, t2)
nether:inform("map updated", 2, t2)
nether:inform("done", 1, t1)
end)
function nether.grow_netherstructure(pos, generated)
local t1 = minetest.get_us_time()
local t1 = os.clock()
if not contents_defined then
define_contents()
@ -657,10 +653,8 @@ function nether.grow_netherstructure(pos, generated)
local area = r_area(manip, 2, height, pos)
local nodes = manip:get_data()
local vi = area:indexp(pos)
for _ = 0, height-1 do
nodes[vi] = c.blood_stem
vi = vi + area.ystride
for i = 0, height-1 do
nodes[area:index(pos.x, pos.y+i, pos.z)] = c.blood_stem
end
for i = -1,1 do
@ -699,8 +693,9 @@ function nether.grow_netherstructure(pos, generated)
end
local poshash = minetest.hash_node_position
local pos_from_hash = minetest.get_position_from_hash
local set = vector.set_data_to_pos
local get = vector.get_data_from_pos
local remove = vector.remove_data_from_pos
local function soft_node(id)
return id == c.air or id == c.ignore
@ -738,7 +733,7 @@ local leaf_thickness = 3 --a bigger number results in more blank trees
local h_trunk_max = h_max-h_arm_max
function nether.grow_tree(pos, generated)
local t1 = minetest.get_us_time()
local t1 = os.clock()
if not contents_defined then
define_contents()
@ -781,17 +776,15 @@ function nether.grow_tree(pos, generated)
for j = 1,r do
local x = p.x+j*dir[1]
local z = p.z+j*dir[2]
trunks[poshash{x=x, y=p.y, z=z}] = dir[3]
set(trunks, z,p.y,x, dir[3])
end
r = r+1
p.x = p.x+r*dir[1]
p.z = p.z+r*dir[2]
trunk_corners[poshash(p)] = dir[4] or dir[3]
set(trunk_corners, p.z,p.y,p.x, dir[4] or dir[3])
local h = math.random(h_arm_min, h_arm_max)
for i = 1,h do
p.y = p.y + i
trunks[poshash(p)] = true
p.y = p.y - i
set(trunks, p.z,p.y+i,p.x, true)
end
p.y = p.y+h
--n = #todo+1 -- caused small trees
@ -807,16 +800,10 @@ function nether.grow_tree(pos, generated)
local fruits = {}
local trunk_ps = {}
local count = 0
local ps, trmin, trmax, trunk_count = vector.get_data_pos_table(trunks)
local ps = {}
local trunk_count = 0
for i,par2 in pairs(trunks) do
local pos = pos_from_hash(i)
update_minmax(min, max, pos)
local z,y,x = pos.z, pos.y, pos.x
trunk_count = trunk_count+1
ps[trunk_count] = {z,y,x, par2}
end
update_minmax(min, max, trmin)
update_minmax(min, max, trmax)
for _,d in pairs(ps) do
if d[4] == true then
@ -837,14 +824,13 @@ function nether.grow_tree(pos, generated)
local x = x+px
local y = y+py
local z = z+pz
local vi = poshash{x=x, y=y, z=z}
if not trunks[vi] then
if not get(trunks, z,y,x) then
if fruit_chance
and math.random(1, fruit_rarity) == 1
and math.random(1, fruit_chance) == 1 then
fruits[vi] = true
set(fruits, z,y,x, true)
else
leaves[vi] = true
set(leaves, z,y,x, true)
end
update_minmax(min, max, {x=x, z=z})
end
@ -855,12 +841,8 @@ function nether.grow_tree(pos, generated)
end
end
--ps = nil
--collectgarbage()
for i = -1,h_stem+1 do
-- param2 explicitly set 0 due to possibly previous leaves node
trunk_ps[#trunk_ps+1] = {pos.z, pos.y+i, pos.x, 0}
trunk_ps[#trunk_ps+1] = {pos.z, pos.y+i, pos.x, 0} -- par 0 because of leaves
end
local manip = minetest.get_voxel_manip()
@ -869,8 +851,8 @@ function nether.grow_tree(pos, generated)
local nodes = manip:get_data()
local param2s = manip:get_param2_data()
for i in pairs(leaves) do
local p = area:indexp(pos_from_hash(i))
for _,p in pairs(vector.get_data_pos_table(leaves)) do
p = area:index(p[3], p[2], p[1])
if soft_node(nodes[p]) then
nodes[p] = c.nether_leaves
param2s[p] = math.random(0,179)
@ -878,15 +860,14 @@ function nether.grow_tree(pos, generated)
end
end
for i in pairs(fruits) do
local p = area:indexp(pos_from_hash(i))
for _,p in pairs(vector.get_data_pos_table(fruits)) do
p = area:index(p[3], p[2], p[1])
if soft_node(nodes[p]) then
nodes[p] = c.nether_apple
end
end
for i = 1,#trunk_ps do
local p = trunk_ps[i]
for _,p in pairs(trunk_ps) do
local par = p[4]
p = area:index(p[3], p[2], p[1])
if par then
@ -895,18 +876,25 @@ function nether.grow_tree(pos, generated)
nodes[p] = c.nether_tree
end
for i,par2 in pairs(trunk_corners) do
local vi = area:indexp(pos_from_hash(i))
for _,p in pairs(vector.get_data_pos_table(trunk_corners)) do
local vi = area:index(p[3], p[2], p[1])
nodes[vi] = c.nether_tree_corner
param2s[vi] = par2
param2s[vi] = p[4]
end
manip:set_data(nodes)
manip:set_param2_data(param2s)
manip:write_to_map(not generated)
nether:inform("a nether tree with " .. trunk_count ..
" branch trunk nodes grew at " .. minetest.pos_to_string(pos),
generated and 3 or 2, t1)
manip:write_to_map()
local spam = 2
if generated then
spam = 3
end
nether:inform("a nether tree with "..trunk_count.." branch trunk nodes grew at ("..pos.x.."|"..pos.y.."|"..pos.z..")", spam, t1)
if not generated then
local t1 = os.clock()
manip:update_map()
nether:inform("map updated", spam, t1)
end
end
@ -935,8 +923,7 @@ minetest.register_abm({
action = function(pos)
if minetest.get_node({x=pos.x, y=pos.y+2, z=pos.z}).name == "air"
and minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" then
local udata = minetest.registered_nodes[
minetest.get_node{x=pos.x, y=pos.y-1, z=pos.z}.name]
local udata = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name]
if udata
and udata.groups
and udata.groups.nether_dirt then
@ -957,15 +944,13 @@ minetest.register_abm({
return
end
pos.y = pos.y+1
--mushrooms grow at dark places
if (minetest.get_node_light(pos) or 16) > 7 then
if (minetest.get_node_light(pos) or 16) > 7 then --mushrooms grow at dark places
return
end
if minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name="riesenpilz:nether_shroom"})
pos.y = pos.y-1
minetest.set_node(pos,
{name="nether:netherrack_soil", param2=par2-1})
minetest.set_node(pos, {name="nether:netherrack_soil", param2=par2-1})
end
end
})
@ -979,10 +964,6 @@ local function grass_allowed(pos)
return 0
end
local data = minetest.registered_nodes[nd]
if not data then
-- unknown node
return false
end
local drawtype = data.drawtype
if drawtype
and drawtype ~= "normal"
@ -1029,18 +1010,17 @@ minetest.register_abm({
})
minetest.register_privilege("nether",
"Allows sending players to nether and extracting them")
minetest.register_privilege("nether", "Allows sending players to nether and extracting them")
dofile(path.."/crafting.lua")
dofile(path.."/portal.lua")
dofile(path.."/guide.lua")
local time = (minetest.get_us_time() - load_time_start) / 1000000
local msg = ("[nether] loaded after ca. %g seconds."):format(time)
if time > 0.01 then
print(msg)
local time = math.floor(tonumber(os.clock()-load_time_start)*100+0.5)/100
local msg = "[nether] loaded after ca. "..time
if time > 0.05 then
minetest.log("warning", msg)
else
minetest.log("info", msg)
end

149
nether/items.lua Normal file → Executable file
View File

@ -35,17 +35,11 @@ local function add_fence(name)
end
--]]
local creative_installed = minetest.global_exists("creative")
local function digging_allowed(player, v)
if not player then
return false
end
if creative_installed and creative.is_enabled_for(player:get_player_name()) then
return true
end
local tool = player:get_wielded_item():get_name()
tool = minetest.registered_tools[tool] or tool == "" and minetest.registered_items[tool]
local tool = minetest.registered_tools[player:get_wielded_item():get_name()]
if not tool
or not tool.tool_capabilities then
return false
@ -382,6 +376,18 @@ minetest.register_node("nether:apple", {
if nether_port(user, vector.round(user:getpos())) then
return itemstack
end
local p_hunger = tonumber(hbhunger.hunger[user:get_player_name()])
if not p_hunger then
return
end
p_hunger = p_hunger + 9
if p_hunger > 30 then
p_hunger = 30
end
hbhunger.hunger[user:get_player_name()] = p_hunger
hbhunger.set_hunger(user)
local amount = math.random(4, 6)
inv:add_item("main", {name="nether:blood_extracted", count=math.floor(amount/3)})
user:set_hp(user:get_hp()-amount)
@ -528,7 +534,7 @@ minetest.register_node("nether:leaves", {
description = "Nether Leaves",
drawtype = "plantlike",
waving = 1,
visual_scale = math.sqrt(2) + 0.01,
visual_scale = math.sqrt(math.sqrt(2)),
tiles = {"nether_leaves.png"},
inventory_image = "nether_leaves.png",
wield_image = "nether_leaves.png",
@ -819,51 +825,53 @@ minetest.register_craftitem("nether:hotbed", {
})
-- Modif MFF the entire tool
minetest.register_tool("nether:pick_mushroom", {
description = "Nether Mushroom Pickaxe",
inventory_image = "nether_pick_mushroom.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
cracky = {times={[3]=3}, uses=1, maxlevel=1},
nether = {times={[3]=3}, uses=1, maxlevel=1},
cracky = {times={[3]=3.0}, uses=5, maxlevel=1},
nether = {times={[3]=3}, uses=5, maxlevel=1},
},
damage_groups = {fleshy=2},
},
})
minetest.register_tool("nether:pick_wood", {
minetest.register_tool("nether:pick_wood", { -- Modif MFF the entire tool
description = "Nether Wood Pickaxe",
inventory_image = "nether_pick_wood.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
cracky = {times={[3]=1.6}, uses=10, maxlevel=1},
nether = {times={[2]=6, [3]=1.6}, uses=10, maxlevel=1},
cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
nether = {times={[2]=6, [3]=1.60}, uses=10, maxlevel=1},
},
damage_groups = {fleshy=2},
},
})
minetest.register_tool("nether:pick_netherrack", {
minetest.register_tool("nether:pick_netherrack", { -- Modif MFF the entire tool
description = "Netherrack Pickaxe",
inventory_image = "nether_pick_netherrack.png",
tool_capabilities = {
full_punch_interval = 1.3,
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
nether = {times={[1]=16, [2]=2, [3]=1.20}, uses=20, maxlevel=1},
cracky = {times={[2]=2.00, [3]=1.20}, uses=20, maxlevel=2},
nether = {times={[1]=16, [2]=2.00, [3]=1.20}, uses=20, maxlevel=1},
},
damage_groups = {fleshy=3},
},
})
minetest.register_tool("nether:pick_netherrack_blue", {
minetest.register_tool("nether:pick_netherrack_blue", { -- Modif MFF the entire tool
description = "Blue Netherrack Pickaxe",
inventory_image = "nether_pick_netherrack_blue.png",
tool_capabilities = {
full_punch_interval = 1.0,
full_punch_interval = 0.8,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
@ -873,60 +881,62 @@ minetest.register_tool("nether:pick_netherrack_blue", {
},
})
minetest.register_tool("nether:pick_white", {
minetest.register_tool("nether:pick_white", { -- Modif MFF the entire tool
description = "Siwtonic Pickaxe",
inventory_image = "nether_pick_white.png",
tool_capabilities = {
full_punch_interval = 0.9,
full_punch_interval = 0.5,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=1, [2]=0.8, [3]=0.3}, uses=180, maxlevel=3},
nether = {times={[1]=1, [2]=0.5, [3]=0.3}, uses=180, maxlevel=3},
cracky = {times={[1]=1.75, [2]=0.85, [3]=0.40}, uses=125, maxlevel=3},
nether = {times={[1]=1, [2]=0.5, [3]=0.3}, uses=125, maxlevel=3},
},
damage_groups = {fleshy=5},
},
})
minetest.register_tool("nether:axe_netherrack", {
-- Nether Axe
minetest.register_tool("nether:axe_netherrack", { -- Modif MFF the entire tool
description = "Netherrack Axe",
inventory_image = "nether_axe_netherrack.png",
tool_capabilities = {
full_punch_interval = 1.3,
max_drop_level=0,
groupcaps={
choppy={times={[1]=2.9, [2]=1.9, [3]=1.4}, uses=20, maxlevel=1},
choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=2},
},
damage_groups = {fleshy=4},
damage_groups = {fleshy=3},
},
})
minetest.register_tool("nether:axe_netherrack_blue", {
minetest.register_tool("nether:axe_netherrack_blue", { -- Modif MFF the entire tool
description = "Blue Netherrack Axe",
inventory_image = "nether_axe_netherrack_blue.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.5, [2]=1.5, [3]=1}, uses=30, maxlevel=2},
choppy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=6},
damage_groups = {fleshy=4},
},
})
minetest.register_tool("nether:axe_white", {
minetest.register_tool("nether:axe_white", { -- Modif MFF the entire tool
description = "Siwtonic Axe",
inventory_image = "nether_axe_white.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=1,
groupcaps={
choppy={times={[1]=1.2, [2]=0.5, [3]=0.3}, uses=180, maxlevel=2},
choppy={times={[1]=0.90, [2]=0.45, [3]=0.20}, uses=125, maxlevel=3},
},
damage_groups = {fleshy=8},
damage_groups = {fleshy=5},
},
})
minetest.register_tool("nether:shovel_netherrack", {
-- Nether Shovel
minetest.register_tool("nether:shovel_netherrack", { -- Modif MFF the entire tool
description = "Netherrack Shovel",
inventory_image = "nether_shovel_netherrack.png",
wield_image = "nether_shovel_netherrack.png^[transformR90",
@ -934,13 +944,13 @@ minetest.register_tool("nether:shovel_netherrack", {
full_punch_interval = 1.4,
max_drop_level=0,
groupcaps={
crumbly = {times={[1]=1.7, [2]=1.1, [3]=0.45}, uses=22, maxlevel=2},
crumbly = {times={[1]=3.30, [2]=2.20, [3]=1.32}, uses=20, maxlevel=2},
},
damage_groups = {fleshy=2},
damage_groups = {fleshy=3},
},
})
minetest.register_tool("nether:shovel_netherrack_blue", {
minetest.register_tool("nether:shovel_netherrack_blue", { -- Modif MFF the entire tool
description = "Blue Netherrack Shovel",
inventory_image = "nether_shovel_netherrack_blue.png",
wield_image = "nether_shovel_netherrack_blue.png^[transformR90",
@ -948,13 +958,13 @@ minetest.register_tool("nether:shovel_netherrack_blue", {
full_punch_interval = 1.1,
max_drop_level=1,
groupcaps={
crumbly = {times={[1]=1.4, [2]=0.8, [3]=0.35}, uses=50, maxlevel=2},
crumbly = {times={[1]=4.40, [2]=1.76, [3]=0.88}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=3},
damage_groups = {fleshy=4},
},
})
minetest.register_tool("nether:shovel_white", {
minetest.register_tool("nether:shovel_white", { -- Modif MFF the entire tool
description = "Siwtonic Shovel",
inventory_image = "nether_shovel_white.png",
wield_image = "nether_shovel_white.png^[transformR90",
@ -962,56 +972,49 @@ minetest.register_tool("nether:shovel_white", {
full_punch_interval = 1,
max_drop_level=1,
groupcaps={
crumbly = {times={[1]=0.95, [2]=0.45, [3]=0.1}, uses=151, maxlevel=3},
},
damage_groups = {fleshy=4},
},
})
minetest.register_tool("nether:sword_netherrack", {
description = "Netherrack Sword",
inventory_image = "nether_sword_netherrack.png",
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=0,
groupcaps={
snappy={times={[2]=1.3, [3]=0.38}, uses=40, maxlevel=1},
crumbly = {times={[1]=1.93, [2]=0.94, [3]=0.44}, uses=125, maxlevel=3},
},
damage_groups = {fleshy=5},
},
})
minetest.register_tool("nether:sword_netherrack_blue", {
description = "Blue Netherrack Sword",
inventory_image = "nether_sword_netherrack_blue.png",
-- Nether Sword
minetest.register_tool("nether:sword_netherrack", { -- Modif MFF the entire tool
description = "Netherrack Sword",
inventory_image = "nether_sword_netherrack.png",
tool_capabilities = {
full_punch_interval = 0.8,
max_drop_level=1,
full_punch_interval = 0.9,
max_drop_level=0,
groupcaps={
snappy={times={[1]=2.5, [2]=1.1, [3]=0.33}, uses=40, maxlevel=2},
snappy={times={[2]=1.3, [3]=0.38}, uses=40, maxlevel=1},
},
damage_groups = {fleshy=7},
damage_groups = {fleshy=4},
},
})
minetest.register_tool("nether:sword_white", {
description = "Siwtonic Sword",
inventory_image = "nether_sword_white.png",
wield_image = "nether_sword_white.png^[transformR90",
minetest.register_tool("nether:sword_netherrack_blue", { -- Modif MFF the entire tool
description = "Blue Netherrack Sword",
inventory_image = "nether_sword_netherrack_blue.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level=1,
groupcaps={
snappy={times={[1]=1.7, [2]=0.8, [3]=0.2}, uses=100, maxlevel=3},
snappy={times={[1]=2.5, [2]=1.1, [3]=0.33}, uses=40, maxlevel=2},
},
damage_groups = {fleshy=11},
damage_groups = {fleshy=6},
},
})
-- override creative hand
if minetest.settings:get_bool("creative_mode") then
local capas = minetest.registered_items[""].tool_capabilities
capas.groupcaps.nether = capas.groupcaps.cracky
minetest.override_item("", {tool_capabilities = capas})
end
minetest.register_tool("nether:sword_white", { -- Modif MFF the entire tool
description = "Siwtonic Sword",
inventory_image = "nether_sword_white.png",
wield_image = "nether_sword_white.png^[transformR90",
tool_capabilities = {
full_punch_interval = 0.6,
max_drop_level=1,
groupcaps={
snappy={times={[1]=1.7, [2]=0.8, [3]=0.2}, uses=100, maxlevel=3},
},
damage_groups = {fleshy=8},
},
})

View File

@ -1,3 +0,0 @@
name = nether
depends = default,glow,riesenpilz,stairs,vector_extras
optional_depends = creative,fence_registration,function_delayer,watershed

2
nether/pearl.lua Normal file → Executable file
View File

@ -7,7 +7,7 @@ local function table_contains(t, v)
return false
end
local creative = minetest.settings:get_bool("creative_mode")
local creative = minetest.setting_getbool("creative_mode")
local function throw_pearl(item, player)
local playerpos = player:getpos()
playerpos.y = playerpos.y+1.625

379
nether/portal.lua Normal file → Executable file
View File

@ -2,7 +2,7 @@
-- kills the player if he uses PilzAdam portal
local portal_target = nether.buildings+1
local nether_prisons = minetest.settings:get_bool("enable_damage")
local nether_prisons = minetest.setting_getbool("enable_damage")
local obsidian_portal_kills = nether_prisons and true
local mclike_portal = false
@ -11,39 +11,43 @@ minetest.after(5, function()
abm_allowed = true
end)
local save_path = minetest.get_worldpath() .. "/nether_players"
local players_in_nether = {}
nether.spawn_point = minetest.string_to_pos(minetest.setting_get("nether_static_spawnpoint") or "")
-- If nil then we use random spawn points
table.icontains = table.icontains or function(t, v)
for _,i in ipairs(t) do
if i == v then
return true
end
end
return false
end
nether.players_in_nether = {}
-- only get info from file if nether prisons
if nether_prisons then
local file = io.open(save_path, "r")
if not file then
return
end
local contents = file:read"*all"
io.close(file)
if not contents then
return
end
local playernames = string.split(contents, " ")
for i = 1,#playernames do
players_in_nether[playernames[i]] = true
local file = io.open(minetest.get_worldpath()..'/nether_players', "r")
if file then
local contents = file:read('*all')
io.close(file)
if contents then
nether.players_in_nether = string.split(contents, " ")
end
end
end
local function save_nether_players()
local playernames,n = {},1
for name in pairs(players_in_nether) do
playernames[n] = name
n = n+1
local output = ''
for _,name in ipairs(nether.players_in_nether) do
output = output..name..' '
end
local f = io.open(save_path, "w")
assert(f, "Could not open nether_players file for writing.")
f:write(table.concat(playernames, " "))
local f = io.open(minetest.get_worldpath()..'/nether_players', "w")
f:write(output)
io.close(f)
end
local update_background
if nether_prisons then
--if nether_prisons then
function update_background(player, down)
if down then
player:set_sky({r=15, g=0, b=0}, "plain")
@ -51,97 +55,107 @@ if nether_prisons then
player:set_sky(nil, "regular")
end
end
else
function update_background()end
end
--else
-- function update_background()end
--end
-- returns nodename if area is generated, else calls generation function
local function generated_or_generate(pos)
local node = minetest.get_node_or_nil(pos)
if node then
return node.name
local name = minetest.get_node(pos).name
if name ~= "ignore" then
return name
end
minetest.get_voxel_manip():read_from_map(pos, pos)
node = minetest.get_node_or_nil(pos)
if not node then
name = minetest.get_node_or_nil(pos)
if not name then
minetest.emerge_area(vector.subtract(pos, 80), vector.add(pos, 80))
return false
end
return node.name
return name.name
end
-- where the player appears after dying
local function get_player_died_target(player)
local target = vector.add(player:getpos(),
{x=math.random(-100,100), y=0, z=math.random(-100,100)})
local target = vector.add(player:getpos(), {x=math.random(-100,100), y=0, z=math.random(-100,100)})
target.y = portal_target + math.random(4)
return target
end
nether.get_player_died_target = get_player_died_target
-- used for obsidian portal
local function obsidian_teleport(player, pname, target)
minetest.chat_send_player(pname, "For any reason you arrived here. Type " ..
"/nether_help to find out things like craft recipes.")
players_in_nether[pname] = true
save_nether_players()
update_background(player, true)
if target then
player:set_pos(target)
else
local function obsidian_teleport(player, pname)
minetest.chat_send_player(pname, "For any reason you arrived here. Type /nether_help to find out things like craft recipes.")
if obsidian_portal_kills then
player:set_hp(0)
return true
end
if not mclike_portal then
-- Pick random for obsidian, poor people gotta suffer
local target = vector.round(get_player_died_target(player))
if generated_or_generate(target) then
player:moveto(target)
end
return true
end
return false
end
-- teleports players to nether or helps it
local function player_to_nether(player, pos)
function nether.player_to_nether(player, safe)
local pname = player:get_player_name()
if players_in_nether[pname] then
if table.icontains(nether.players_in_nether, pname) then
return
end
players_in_nether[pname] = true
nether.players_in_nether[#nether.players_in_nether+1] = pname
save_nether_players()
if not safe then
minetest.chat_send_player(pname, "For any reason you arrived here. Type /nether_help to find out things like craft recipes.")
player:set_hp(0)
if not nether_prisons then
if nether.spawn_point then
player:moveto(nether.spawn_point)
else
player:moveto(get_player_died_target(player))
end
end
end
update_background(player, true)
if pos then
player:set_pos(pos)
return
end
minetest.chat_send_player(pname, "For any reason you arrived here. " ..
"Type /nether_help to find out things like craft recipes.")
player:set_hp(0)
if not nether_prisons then
player:set_pos(get_player_died_target(player))
end
end
local function player_from_nether(player, pos)
function nether.player_from_nether(player)
local pname = player:get_player_name()
if players_in_nether[pname] then
players_in_nether[pname] = nil
local changes
for n,i in ipairs(nether.players_in_nether) do
if i == pname then
table.remove(nether.players_in_nether, n)
changes = true
end
end
if changes then
save_nether_players()
end
update_background(player)
player:set_pos(pos)
end
local function player_exists(name)
local players = minetest.get_connected_players()
for i = 1,#players do
if players[i]:get_player_name() == name then
for _,player in pairs(minetest.get_connected_players()) do
if player:get_player_name() == name then
return true
end
end
return false
end
-- Chatcommands (edited) written by sss
-- Chatcommands removed
--[[ Chatcommands (edited) written by sss
minetest.register_chatcommand("to_hell", {
params = "[<player_name>]",
description = "Send someone to hell",
func = function(name, pname)
if not minetest.check_player_privs(name, {nether=true}) then
return false,
"You need the nether privilege to execute this chatcommand."
return false, "You need the nether priv to execute this chatcommand."
end
if not player_exists(pname) then
pname = name
@ -161,8 +175,7 @@ minetest.register_chatcommand("from_hell", {
description = "Extract from hell",
func = function(name, pname)
if not minetest.check_player_privs(name, {nether=true}) then
return false,
"You need the nether priv to execute this chatcommand."
return false, "You need the nether priv to execute this chatcommand."
end
if not player_exists(pname) then
pname = name
@ -172,22 +185,33 @@ minetest.register_chatcommand("from_hell", {
return false, "Something went wrong."
end
minetest.chat_send_player(pname, "You are free now")
player_from_nether(player)
local pos = player:getpos()
player_from_nether(player, {x=pos.x, y=100, z=pos.z})
local pos_togo = {x=pos.x, y=100, z=pos.z}
if minetest.setting_getbool("static_spawnpoint") ~= nil then
local stsp_conf = minetest.setting_get("static_spawnpoint")
pos_togo = {x = stsp_conf:split(",")[1]+0,y = stsp_conf:split(",")[2]+0,z = stsp_conf:split(",")[3]+0}
end
player:moveto(pos_togo)
return true, pname.." is now out of the nether."
end
})
})]]
if nether_prisons then
-- randomly set player position when he/she dies in nether
minetest.register_on_respawnplayer(function(player)
local pname = player:get_player_name()
if not players_in_nether[pname] then
if not table.icontains(nether.players_in_nether, pname) then
return
end
local target = get_player_died_target(player)
player:set_pos(target)
local target
if nether.spawn_point then
target = nether.spawn_point
else
target = get_player_died_target(player)
end
player:moveto(target)
minetest.after(0, function(pname, target)
-- fixes respawn bug
local player = minetest.get_player_by_name(pname)
@ -198,79 +222,62 @@ if nether_prisons then
return true
end)
-- override set_pos etc. to disallow player teleportion by e.g. travelnet
local function can_teleport(player, pos)
if not player:is_player() then
-- the same metatable is used for entities
return true
end
local pname = player:get_player_name()
local in_nether = players_in_nether[pname] == true
-- test if the target is valid
if pos.y < nether.start then
if in_nether then
return true
end
elseif not in_nether then
return true
end
-- test if the current position is valid
local current_pos = player:get_pos()
local now_in_nether = current_pos.y < nether.start
if now_in_nether ~= in_nether then
if in_nether then
minetest.log("action", "Player \"" .. pname ..
"\" has to be in the nether, teleporting it!")
update_background(player, true)
current_pos.y = portal_target
player:set_pos(current_pos)
else
minetest.log("action", "Player \"" .. pname ..
"\" must not be in the nether, teleporting it!")
update_background(player)
current_pos.y = 20
player:set_pos(current_pos)
end
return false
end
minetest.chat_send_player(pname,
"You can not simply teleport to or from the nether!")
minetest.log("action", "Player \"" .. pname ..
"\" attempted to teleport from or to the nether, ignoring.")
return false
end
local methods = {"set_pos", "move_to", "setpos", "moveto"}
local metatable_overridden
minetest.register_on_joinplayer(function(player)
-- set the background when the player joins
if player:getpos().y < nether.start then
update_background(player, true)
end
-- overide set_pos etc. if not yet done
if metatable_overridden then
return
end
metatable_overridden = true
local mt = getmetatable(player)
for i = 1,#methods do
local methodname = methods[i]
local origfunc = mt[methodname]
mt[methodname] = function(...)
if can_teleport(...) then
origfunc(...)
-- function for teleporting players where they belong to
local function update_players()
for _,player in pairs(minetest.get_connected_players()) do
local pname = player:get_player_name()
local ppos = player:getpos()
if table.icontains(nether.players_in_nether, pname) then
if ppos.y > nether.start then
player:moveto({x=ppos.x, y=portal_target, z=ppos.z})
update_background(player, true)
--[[minetest.kick_player(pname, "\n1. Maybe you were not allowed to teleport out of the nether."..
"\n2. Maybe the server lagged."..
"\n3. please rejoin")]]
end
elseif ppos.y < nether.start then
update_background(player)
player:moveto({x=ppos.x, y=20, z=ppos.z})
--[[minetest.kick_player(pname, "\n1. Maybe you were not allowed to teleport to the nether."..
"\n2. Maybe the server lagged."..
"\n3. please rejoin")]]
end
end
end
-- fix wrong player positions
local function tick()
update_players()
minetest.after(2, tick)
end
tick()
-- set background when player joins
minetest.register_on_joinplayer(function(player)
minetest.after(0, function(player)
if player:getpos().y < nether.start then
update_background(player, true)
end
end, player)
end)
else
-- test if player is in nether when he/she joins
minetest.register_on_joinplayer(function(player)
players_in_nether[player:get_player_name()] =
player:getpos().y < nether.start or nil
minetest.after(0, function(player)
local pname = player:get_player_name()
if player:getpos().y < nether.start then
if not table.icontains(nether.players_in_nether, pname) then
nether.players_in_nether[#nether.players_in_nether+1] = pname
end
return
end
for i,name in pairs(nether.players_in_nether) do
if name == pname then
nether.players_in_nether[i] = nil
return
end
end
end, player)
end)
end
@ -306,7 +313,7 @@ local particledef = {
-- teleports player to neter (obsidian portal)
local function obsi_teleport_player(player, pos, target)
local pname = player:get_player_name()
if players_in_nether[pname] then
if table.icontains(nether.players_in_nether, pname) then
return
end
@ -316,26 +323,19 @@ local function obsi_teleport_player(player, pos, target)
return
end
local has_teleported
if obsidian_portal_kills then
obsidian_teleport(player, pname)
has_teleported = true
elseif not mclike_portal then
local target = vector.round(get_player_died_target(player))
if generated_or_generate(target) then
obsidian_teleport(player, pname, target)
has_teleported = true
end
end
if not has_teleported then
if not obsidian_teleport(player, pname) then
-- e.g. ungenerated area
return
end
nether.players_in_nether[#nether.players_in_nether+1] = pname
save_nether_players()
update_background(player, true)
remove_portal_essence(pos)
minetest.sound_play("nether_portal_usual", {to_player=pname, gain=1})
--obj:setpos(target)
end
-- abm for particles of the obsidian portal essence and for teleporting
@ -350,8 +350,7 @@ minetest.register_abm({
end
particledef.minpos = {x=pos.x-0.25, y=pos.y-0.5, z=pos.z-0.25}
particledef.maxpos = {x=pos.x+0.25, y=pos.y+0.34, z=pos.z+0.25}
particledef.texture = "nether_portal_particle.png^[transform" ..
math.random(0, 7)
particledef.texture = "nether_portal_particle.png^[transform"..math.random(0,7)
minetest.add_particlespawner(particledef)
for _,obj in pairs(minetest.get_objects_inside_radius(pos, 1)) do
if obj:is_player() then
@ -563,12 +562,14 @@ minetest.after(0.1, function()
on_place = function(stack, player, pt)
if pt.under
and minetest.get_node(pt.under).name == "default:obsidian" then
--print("[nether] tries to enable a portal")
local done = make_portal(pt.under)
if done then
minetest.chat_send_player(player:get_player_name(),
"Warning: If you are in the nether you may not be " ..
"able to find the way out!")
if not minetest.settings:get_bool("creative_mode") then
minetest.chat_send_player(
player:get_player_name(),
"Warning: If you are in the nether you may not be able to find the way out!"
)
if not minetest.setting_getbool("creative_mode") then
stack:take_item()
end
end
@ -594,7 +595,8 @@ function(r)
return tab
end
local function is_netherportal(pos)
-- detects if it's a portal
local function netherport(pos)
local x, y, z = pos.x, pos.y, pos.z
for _,i in pairs({-1, 3}) do
if minetest.get_node({x=x, y=y+i, z=z}).name ~= "nether:white" then
@ -658,41 +660,52 @@ function nether_port(player, pos)
minetest.log("error", "[nether] nether_port: something failed.")
return
end
if not is_netherportal(pos) then
if not netherport(pos) then
return
end
minetest.sound_play("nether_teleporter", {to_player=player:get_player_name()}) --MFF crabman (5/09/2015) fix positional sound don't work to player
minetest.sound_play("nether_teleporter", {pos=pos})
local meta = minetest.get_meta({x=pos.x, y=pos.y-1, z=pos.z})
if pos.y < nether.start then
set_portal(known_portals_d, pos.z,pos.x, pos.y)
nether.player_from_nether(player)
local my = tonumber(meta:get_string("y"))
local y = get_portal(known_portals_u, pos.z,pos.x)
if y then
if y ~= my then
meta:set_string("y", y)
end
if minetest.setting_getbool("static_spawnpoint") then
local stsp_conf = minetest.setting_get("static_spawnpoint")
pos = minetest.string_to_pos(stsp_conf)
else
y = my or 100
local my = tonumber(meta:get_string("y"))
local y = get_portal(known_portals_u, pos.z,pos.x)
if y then
if y ~= my then
meta:set_string("y", y)
end
else
y = my or 100
end
pos.y = y
end
pos.y = y - 0.3
player_from_nether(player, pos)
player:moveto(pos)
else
set_portal(known_portals_u, pos.z,pos.x, pos.y)
local my = tonumber(meta:get_string("y"))
local y = get_portal(known_portals_d, pos.z,pos.x)
if y then
if y ~= my then
meta:set_string("y", y)
end
if nether.spawn_point then
pos = nether.spawn_point
else
y = my or portal_target+math.random(4)
end
pos.y = y - 0.3
set_portal(known_portals_u, pos.z,pos.x, pos.y)
player_to_nether(player, pos)
local my = tonumber(meta:get_string("y"))
local y = get_portal(known_portals_d, pos.z,pos.x)
if y then
if y ~= my then
meta:set_string("y", y)
end
else
y = my or portal_target+math.random(4)
end
pos.y = y
end
player:moveto(pos)
nether.player_to_nether(player, true)
end
minetest.sound_play("nether_teleporter", {pos=pos})
return true

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