mirror of
https://github.com/HybridDog/nether-pack.git
synced 2024-11-05 09:50:34 +01:00
1121 lines
36 KiB
Lua
1121 lines
36 KiB
Lua
-- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259)
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-- lkjoel (main developer, code, ideas, textures)
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-- == CONTRIBUTERS ==
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-- jordan4ibanez (code, ideas, textures)
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-- Gilli (code, ideas, textures, mainly for the Glowstone)
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-- Death Dealer (code, ideas, textures)
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-- LolManKuba (ideas, textures)
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-- IPushButton2653 (ideas, textures)
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-- Menche (textures)
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-- sdzen (ideas)
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-- godkiller447 (ideas)
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-- If I didn't list you, please let me know!
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--== EDITABLE OPTIONS ==--
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-- Depth of the nether
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NETHER_DEPTH = -20000
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-- Height of the nether (bottom of the nether is NETHER_DEPTH - NETHER_HEIGHT)
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NETHER_HEIGHT = 30
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-- Maximum amount of randomness in the map generation
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NETHER_RANDOM = 2
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-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
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GLOWSTONE_FREQ_ROOF = 500
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-- Frequency of Glowstone on lava (higher is less frequent)
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GLOWSTONE_FREQ_LAVA = 2
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-- Frequency of lava (higher is less frequent)
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LAVA_FREQ = 100
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-- Maximum height of lava
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LAVA_HEIGHT = 2
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NETHER_TREE_FREQ = 350
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NETHER_SHROOM_FREQ = 100
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-- Height of nether trees
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NETHER_TREESIZE = 2
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-- Frequency of apples in a nether tree (higher is less frequent)
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NETHER_APPLE_FREQ = 5
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-- Frequency of healing apples in a nether tree (higher is less frequent)
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NETHER_HEAL_APPLE_FREQ = 10
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-- Start position for the Throne of Hades (y is relative to the bottom of the nether)
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HADES_THRONE_STARTPOS = {x=0, y=1, z=0}
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-- Spawn pos for when the nether hasn't been loaded yet (i.e. no portal in the nether) (y is relative to the bottom of the nether)
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NETHER_SPAWNPOS = {x=0, y=5, z=0}
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-- Throne of Hades
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HADES_THRONE = {
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-- Lava Moat
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{pos={x=-1,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=0}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=1}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=2}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=3}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=4}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=5}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=6}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=7}, block="default:lava_source"},
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{pos={x=0,y=-1,z=7}, block="default:lava_source"},
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{pos={x=1,y=-1,z=7}, block="default:lava_source"},
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{pos={x=2,y=-1,z=7}, block="default:lava_source"},
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{pos={x=3,y=-1,z=7}, block="default:lava_source"},
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{pos={x=4,y=-1,z=7}, block="default:lava_source"},
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{pos={x=5,y=-1,z=7}, block="default:lava_source"},
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{pos={x=6,y=-1,z=7}, block="default:lava_source"},
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{pos={x=6,y=-1,z=6}, block="default:lava_source"},
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{pos={x=6,y=-1,z=5}, block="default:lava_source"},
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{pos={x=6,y=-1,z=4}, block="default:lava_source"},
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{pos={x=6,y=-1,z=3}, block="default:lava_source"},
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{pos={x=6,y=-1,z=2}, block="default:lava_source"},
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{pos={x=6,y=-1,z=1}, block="default:lava_source"},
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{pos={x=6,y=-1,z=0}, block="default:lava_source"},
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{pos={x=6,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=5,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=4,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=3,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=2,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=1,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=0,y=-1,z=-1}, block="default:lava_source"},
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-- Floor 1
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{pos={x=0,y=0,z=0}, block="nether:netherrack"},
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{pos={x=0,y=0,z=1}, block="nether:netherrack"},
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{pos={x=0,y=0,z=2}, block="nether:netherrack"},
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{pos={x=0,y=0,z=3}, block="nether:netherrack"},
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{pos={x=0,y=0,z=4}, block="nether:netherrack"},
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{pos={x=0,y=0,z=5}, block="nether:netherrack"},
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{pos={x=1,y=0,z=5}, block="nether:netherrack"},
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{pos={x=2,y=0,z=5}, block="nether:netherrack"},
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{pos={x=3,y=0,z=5}, block="nether:netherrack"},
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{pos={x=4,y=0,z=5}, block="nether:netherrack"},
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{pos={x=5,y=0,z=5}, block="nether:netherrack"},
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{pos={x=0,y=0,z=6}, block="nether:netherrack"},
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{pos={x=1,y=0,z=6}, block="nether:netherrack"},
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{pos={x=2,y=0,z=6}, block="nether:netherrack"},
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{pos={x=3,y=0,z=6}, block="nether:netherrack"},
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{pos={x=4,y=0,z=6}, block="nether:netherrack"},
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{pos={x=5,y=0,z=6}, block="nether:netherrack"},
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{pos={x=5,y=0,z=4}, block="nether:netherrack"},
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{pos={x=5,y=0,z=3}, block="nether:netherrack"},
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{pos={x=5,y=0,z=2}, block="nether:netherrack"},
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{pos={x=5,y=0,z=1}, block="nether:netherrack"},
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{pos={x=5,y=0,z=0}, block="nether:netherrack"},
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{pos={x=4,y=0,z=0}, block="nether:netherrack"},
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{pos={x=3,y=0,z=0}, block="nether:netherrack"},
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{pos={x=2,y=0,z=0}, block="nether:netherrack"},
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{pos={x=1,y=0,z=0}, block="nether:netherrack"},
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-- Floor 2
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{pos={x=0,y=1,z=0}, block="nether:netherrack"},
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{pos={x=0,y=1,z=1}, block="nether:netherrack"},
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{pos={x=0,y=1,z=2}, block="nether:netherrack"},
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{pos={x=0,y=1,z=3}, block="nether:netherrack"},
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{pos={x=0,y=1,z=4}, block="nether:netherrack"},
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{pos={x=0,y=1,z=5}, block="nether:netherrack"},
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{pos={x=1,y=1,z=5}, block="nether:netherrack"},
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{pos={x=2,y=1,z=5}, block="nether:netherrack"},
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{pos={x=3,y=1,z=5}, block="nether:netherrack"},
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{pos={x=4,y=1,z=5}, block="nether:netherrack"},
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{pos={x=5,y=1,z=5}, block="nether:netherrack"},
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{pos={x=0,y=1,z=6}, block="nether:netherrack"},
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{pos={x=1,y=1,z=6}, block="nether:netherrack"},
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{pos={x=2,y=1,z=6}, block="nether:netherrack"},
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{pos={x=3,y=1,z=6}, block="nether:netherrack"},
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{pos={x=4,y=1,z=6}, block="nether:netherrack"},
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{pos={x=5,y=1,z=6}, block="nether:netherrack"},
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{pos={x=5,y=1,z=4}, block="nether:netherrack"},
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{pos={x=5,y=1,z=3}, block="nether:netherrack"},
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{pos={x=5,y=1,z=2}, block="nether:netherrack"},
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{pos={x=5,y=1,z=1}, block="nether:netherrack"},
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{pos={x=5,y=1,z=0}, block="nether:netherrack"},
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{pos={x=4,y=1,z=0}, block="nether:netherrack"},
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{pos={x=3,y=1,z=1}, block="nether:netherrack"},
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{pos={x=2,y=1,z=1}, block="nether:netherrack"},
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{pos={x=1,y=1,z=0}, block="nether:netherrack"},
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{pos={x=1,y=1,z=1}, block="nether:netherrack"},
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{pos={x=4,y=1,z=1}, block="nether:netherrack"},
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-- Floor 3
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{pos={x=0,y=2,z=0}, block="nether:netherrack"},
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{pos={x=0,y=2,z=1}, block="nether:netherrack"},
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{pos={x=0,y=2,z=2}, block="nether:netherrack"},
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{pos={x=0,y=2,z=3}, block="nether:netherrack"},
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{pos={x=0,y=2,z=4}, block="nether:netherrack"},
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{pos={x=0,y=2,z=5}, block="nether:netherrack"},
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{pos={x=1,y=2,z=5}, block="nether:netherrack"},
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{pos={x=2,y=2,z=5}, block="nether:netherrack"},
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{pos={x=3,y=2,z=5}, block="nether:netherrack"},
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{pos={x=4,y=2,z=5}, block="nether:netherrack"},
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{pos={x=5,y=2,z=5}, block="nether:netherrack"},
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{pos={x=0,y=2,z=6}, block="nether:netherrack"},
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{pos={x=1,y=2,z=6}, block="nether:netherrack"},
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{pos={x=2,y=2,z=6}, block="nether:netherrack"},
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{pos={x=3,y=2,z=6}, block="nether:netherrack"},
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{pos={x=4,y=2,z=6}, block="nether:netherrack"},
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{pos={x=5,y=2,z=6}, block="nether:netherrack"},
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{pos={x=5,y=2,z=4}, block="nether:netherrack"},
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{pos={x=5,y=2,z=3}, block="nether:netherrack"},
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{pos={x=5,y=2,z=2}, block="nether:netherrack"},
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{pos={x=5,y=2,z=1}, block="nether:netherrack"},
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{pos={x=5,y=2,z=0}, block="nether:netherrack"},
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{pos={x=4,y=2,z=0}, block="nether:netherrack"},
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{pos={x=3,y=2,z=2}, block="nether:netherrack"},
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{pos={x=2,y=2,z=2}, block="nether:netherrack"},
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{pos={x=1,y=2,z=0}, block="nether:netherrack"},
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{pos={x=1,y=2,z=1}, block="nether:netherrack"},
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{pos={x=4,y=2,z=1}, block="nether:netherrack"},
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{pos={x=1,y=2,z=2}, block="nether:netherrack"},
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{pos={x=4,y=2,z=2}, block="nether:netherrack"},
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-- Floor 4
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{pos={x=0,y=3,z=0}, block="nether:netherrack"},
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{pos={x=0,y=3,z=1}, block="nether:netherrack"},
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{pos={x=0,y=3,z=2}, block="nether:netherrack"},
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{pos={x=0,y=3,z=3}, block="nether:netherrack"},
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{pos={x=0,y=3,z=4}, block="nether:netherrack"},
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{pos={x=0,y=3,z=5}, block="nether:netherrack"},
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{pos={x=1,y=3,z=5}, block="nether:netherrack"},
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{pos={x=2,y=3,z=5}, block="nether:netherrack"},
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{pos={x=3,y=3,z=5}, block="nether:netherrack"},
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{pos={x=4,y=3,z=5}, block="nether:netherrack"},
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{pos={x=5,y=3,z=5}, block="nether:netherrack"},
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{pos={x=0,y=3,z=6}, block="nether:netherrack"},
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{pos={x=1,y=3,z=6}, block="nether:netherrack"},
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{pos={x=2,y=3,z=6}, block="nether:netherrack"},
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{pos={x=3,y=3,z=6}, block="nether:netherrack"},
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{pos={x=4,y=3,z=6}, block="nether:netherrack"},
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{pos={x=5,y=3,z=6}, block="nether:netherrack"},
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{pos={x=5,y=3,z=4}, block="nether:netherrack"},
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{pos={x=5,y=3,z=3}, block="nether:netherrack"},
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{pos={x=5,y=3,z=2}, block="nether:netherrack"},
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{pos={x=5,y=3,z=1}, block="nether:netherrack"},
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{pos={x=5,y=3,z=0}, block="nether:netherrack"},
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{pos={x=4,y=3,z=0}, block="nether:netherrack"},
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{pos={x=3,y=3,z=3}, block="nether:netherrack"},
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{pos={x=2,y=3,z=3}, block="nether:netherrack"},
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{pos={x=1,y=3,z=0}, block="nether:netherrack"},
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{pos={x=1,y=3,z=1}, block="nether:netherrack"},
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{pos={x=4,y=3,z=1}, block="nether:netherrack"},
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{pos={x=1,y=3,z=2}, block="nether:netherrack"},
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{pos={x=4,y=3,z=2}, block="nether:netherrack"},
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{pos={x=1,y=3,z=3}, block="nether:netherrack"},
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{pos={x=4,y=3,z=3}, block="nether:netherrack"},
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{pos={x=1,y=3,z=4}, block="nether:netherrack"},
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{pos={x=4,y=3,z=4}, block="nether:netherrack"},
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{pos={x=2,y=3,z=4}, block="nether:netherrack"},
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{pos={x=2,y=3,z=5}, block="nether:netherrack"},
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{pos={x=3,y=3,z=4}, block="nether:netherrack"},
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{pos={x=3,y=3,z=5}, block="nether:netherrack"},
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-- Floor 5
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{pos={x=2,y=4,z=4}, block="nether:netherrack"},
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{pos={x=2,y=4,z=5}, block="nether:netherrack"},
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{pos={x=3,y=4,z=4}, block="nether:netherrack"},
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{pos={x=3,y=4,z=5}, block="nether:netherrack"},
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{pos={x=2,y=4,z=6}, block="nether:netherrack"},
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{pos={x=3,y=4,z=6}, block="nether:netherrack"},
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-- Torches on floor 5
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{pos={x=0,y=4,z=4}, block="nether:torch_bottom"},
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{pos={x=1,y=4,z=4}, block="nether:torch_bottom"},
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{pos={x=0,y=4,z=5}, block="nether:torch_bottom"},
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{pos={x=1,y=4,z=5}, block="nether:torch_bottom"},
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{pos={x=4,y=4,z=4}, block="nether:torch_bottom"},
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{pos={x=5,y=4,z=4}, block="nether:torch_bottom"},
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{pos={x=4,y=4,z=5}, block="nether:torch_bottom"},
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{pos={x=5,y=4,z=5}, block="nether:torch_bottom"},
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{pos={x=0,y=4,z=0}, block="nether:torch_bottom"},
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{pos={x=1,y=4,z=0}, block="nether:torch_bottom"},
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{pos={x=0,y=4,z=1}, block="nether:torch_bottom"},
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{pos={x=1,y=4,z=1}, block="nether:torch_bottom"},
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{pos={x=4,y=4,z=0}, block="nether:torch_bottom"},
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{pos={x=5,y=4,z=0}, block="nether:torch_bottom"},
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{pos={x=4,y=4,z=1}, block="nether:torch_bottom"},
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{pos={x=5,y=4,z=1}, block="nether:torch_bottom"},
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{pos={x=0,y=4,z=2}, block="nether:torch_bottom"},
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{pos={x=1,y=4,z=2}, block="nether:torch_bottom"},
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{pos={x=0,y=4,z=3}, block="nether:torch_bottom"},
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{pos={x=1,y=4,z=3}, block="nether:torch_bottom"},
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{pos={x=4,y=4,z=2}, block="nether:torch_bottom"},
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{pos={x=5,y=4,z=2}, block="nether:torch_bottom"},
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{pos={x=4,y=4,z=3}, block="nether:torch_bottom"},
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{pos={x=5,y=4,z=3}, block="nether:torch_bottom"},
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{pos={x=4,y=4,z=6}, block="nether:torch_bottom"},
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{pos={x=5,y=4,z=6}, block="nether:torch_bottom"},
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{pos={x=0,y=4,z=6}, block="nether:torch_bottom"},
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{pos={x=1,y=4,z=6}, block="nether:torch_bottom"},
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-- Nether Portal
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{pos={x=1,y=5,z=6}, portalblock=true},
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}
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-- Structure of the nether portal (all is relative to the nether portal creator block)
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NETHER_PORTAL = {
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-- Floor 1
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{pos={x=0,y=0,z=0}, block="default:obsidian"},
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{pos={x=1,y=0,z=0}, block="default:obsidian"},
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{pos={x=2,y=0,z=0}, block="default:obsidian"},
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{pos={x=3,y=0,z=0}, block="default:obsidian"},
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{pos={x=0,y=0,z=1}, block="default:obsidian"},
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{pos={x=1,y=0,z=1}, block="default:obsidian"},
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{pos={x=2,y=0,z=1}, block="default:obsidian"},
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{pos={x=3,y=0,z=1}, block="default:obsidian"},
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{pos={x=0,y=0,z=-1}, block="default:obsidian"},
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{pos={x=1,y=0,z=-1}, block="default:obsidian"},
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{pos={x=2,y=0,z=-1}, block="default:obsidian"},
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{pos={x=3,y=0,z=-1}, block="default:obsidian"},
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-- Floor 2
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{pos={x=0,y=1,z=0}, block="default:obsidian"},
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{pos={x=1,y=1,z=0}, block="nether:portal"},
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{pos={x=2,y=1,z=0}, block="nether:portal"},
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{pos={x=3,y=1,z=0}, block="default:obsidian"},
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{pos={x=0,y=1,z=1}, block="default:obsidian"},
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{pos={x=3,y=1,z=1}, block="default:obsidian"},
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{pos={x=0,y=1,z=-1}, block="default:obsidian"},
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{pos={x=3,y=1,z=-1}, block="default:obsidian"},
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-- Floor 3
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{pos={x=0,y=2,z=0}, block="default:obsidian"},
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{pos={x=1,y=2,z=0}, block="nether:portal"},
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{pos={x=2,y=2,z=0}, block="nether:portal"},
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{pos={x=3,y=2,z=0}, block="default:obsidian"},
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{pos={x=0,y=2,z=1}, block="default:obsidian"},
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{pos={x=3,y=2,z=1}, block="default:obsidian"},
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{pos={x=0,y=2,z=-1}, block="default:obsidian"},
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{pos={x=3,y=2,z=-1}, block="default:obsidian"},
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-- Floor 4
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{pos={x=0,y=3,z=0}, block="default:obsidian"},
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{pos={x=1,y=3,z=0}, block="nether:portal"},
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{pos={x=2,y=3,z=0}, block="nether:portal"},
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{pos={x=3,y=3,z=0}, block="default:obsidian"},
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{pos={x=0,y=3,z=1}, block="default:obsidian"},
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{pos={x=3,y=3,z=1}, block="default:obsidian"},
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{pos={x=0,y=3,z=-1}, block="default:obsidian"},
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{pos={x=3,y=3,z=-1}, block="default:obsidian"},
|
|
-- Floor 5
|
|
{pos={x=0,y=4,z=0}, block="default:obsidian"},
|
|
{pos={x=1,y=4,z=0}, block="default:obsidian"},
|
|
{pos={x=2,y=4,z=0}, block="default:obsidian"},
|
|
{pos={x=3,y=4,z=0}, block="default:obsidian"},
|
|
{pos={x=0,y=4,z=1}, block="default:obsidian"},
|
|
{pos={x=1,y=4,z=1}, block="default:obsidian"},
|
|
{pos={x=2,y=4,z=1}, block="default:obsidian"},
|
|
{pos={x=3,y=4,z=1}, block="default:obsidian"},
|
|
{pos={x=0,y=4,z=-1}, block="default:obsidian"},
|
|
{pos={x=1,y=4,z=-1}, block="default:obsidian"},
|
|
{pos={x=2,y=4,z=-1}, block="default:obsidian"},
|
|
{pos={x=3,y=4,z=-1}, block="default:obsidian"},
|
|
}
|
|
|
|
--== END OF EDITABLE OPTIONS ==--
|
|
|
|
-- Generated variables
|
|
NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
|
|
NETHER_ROOF_ABS = (NETHER_DEPTH - NETHER_RANDOM)
|
|
HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
|
|
LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
|
|
HADES_THRONE_ABS = {}
|
|
HADES_THRONE_ENDPOS_ABS = {}
|
|
HADES_THRONE_GENERATED = minetest.get_worldpath() .. "/netherhadesthrone.txt"
|
|
NETHER_SPAWNPOS_ABS = {x=NETHER_SPAWNPOS.x, y=(NETHER_BOTTOM + NETHER_SPAWNPOS.y), z=NETHER_SPAWNPOS.z}
|
|
for i,v in ipairs(HADES_THRONE) do
|
|
v.pos.x = v.pos.x + HADES_THRONE_STARTPOS_ABS.x
|
|
v.pos.y = v.pos.y + HADES_THRONE_STARTPOS_ABS.y
|
|
v.pos.z = v.pos.z + HADES_THRONE_STARTPOS_ABS.z
|
|
HADES_THRONE_ABS[i] = v
|
|
end
|
|
local htx = 0
|
|
local hty = 0
|
|
local htz = 0
|
|
for i,v in ipairs(HADES_THRONE_ABS) do
|
|
if v.pos.x > htx then
|
|
htx = v.pos.x
|
|
end
|
|
if v.pos.y > hty then
|
|
hty = v.pos.y
|
|
end
|
|
if v.pos.z > htz then
|
|
htz = v.pos.z
|
|
end
|
|
end
|
|
HADES_THRONE_ENDPOS_ABS = {x=htx, y=hty, z=htz}
|
|
local nether = {}
|
|
|
|
-- == General Utility Functions ==
|
|
|
|
-- Check if file exists
|
|
function nether:fileexists(file)
|
|
file = io.open(file, "r")
|
|
if file ~= nil then
|
|
file:close()
|
|
return true
|
|
else
|
|
return false
|
|
end
|
|
end
|
|
|
|
-- Simple "touch" function
|
|
function nether:touch(file)
|
|
if nether:fileexists(file) ~= true then
|
|
file = io.open(file, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Print a message
|
|
function nether:printm(message)
|
|
print("[Nether] " .. message)
|
|
end
|
|
|
|
-- Print an error message
|
|
function nether:printerror(message)
|
|
nether:printm("Error! " .. message)
|
|
end
|
|
|
|
-- == Nether related stuff ==
|
|
|
|
-- Find if a position is inside the Nether
|
|
function nether:inside_nether(pos)
|
|
if pos.y >= NETHER_BOTTOM and pos.y <= NETHER_DEPTH then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
-- Nether Lava
|
|
minetest.register_node("nether:lava_flowing", {
|
|
description = "Nether Lava (flowing)",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
paramtype = "light",
|
|
light_source = LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "nether:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
special_materials = {
|
|
{image="default_lava.png", backface_culling=false},
|
|
{image="default_lava.png", backface_culling=true},
|
|
},
|
|
groups = {lava=3, liquid=2, hot=3},
|
|
})
|
|
|
|
minetest.register_node("nether:lava_source", {
|
|
description = "Nether Lava",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "liquid",
|
|
tiles = {"default_lava.png"},
|
|
paramtype = "light",
|
|
light_source = LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "nether:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
special_materials = {
|
|
-- New-style lava source material (mostly unused)
|
|
{image="default_lava.png", backface_culling=false},
|
|
},
|
|
groups = {lava=3, liquid=2, hot=3},
|
|
})
|
|
|
|
-- Netherrack
|
|
minetest.register_node("nether:netherrack", {
|
|
description = "Netherrack",
|
|
tiles = {"nether_netherrack.png"},
|
|
groups = {cracky=3, oddly_breakable_by_hand=3},
|
|
drop = "nether:netherrack",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
-- Nether tree
|
|
minetest.register_node("nether:tree", {
|
|
description = "Nether Tree",
|
|
tiles = {"nether_tree_top.png", "nether_tree_top.png", "nether_tree.png"},
|
|
groups = {tree=1, snappy=2, choppy=2, oddly_breakable_by_hand=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
-- Nether leaves
|
|
minetest.register_node("nether:leaves", {
|
|
description = "Nether Leaves",
|
|
drawtype = "allfaces_optional",
|
|
-- visual_scale = 1.189, --scale^2=sqrt(2)
|
|
tiles = {"nether_leaves.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=3, leafdecay=2},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
-- Nether apple
|
|
minetest.register_node("nether:apple", {
|
|
description = "Nether Apple",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"nether_apple.png"},
|
|
inventory_image = "nether_apple.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
groups = {fleshy=3, dig_immediate=3},
|
|
on_use = minetest.item_eat(-4),
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
-- Nether vine
|
|
minetest.register_node("nether:vine", {
|
|
description = "Nether vine",
|
|
walkable = false,
|
|
drop = '',
|
|
sunlight_propagates = true,
|
|
paramtype = "light",
|
|
tiles = { "nether_vine.png" },
|
|
drawtype = "plantlike",
|
|
inventory_image = "nether_vine.png",
|
|
groups = { snappy = 3,flammable=2 },
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
after_dig_node = function(pos)
|
|
local p = {x=pos.x, y=pos.y-1, z=pos.z}
|
|
local vine = "nether:vine"
|
|
while minetest.env:get_node(p).name == vine do
|
|
minetest.env:remove_node(p)
|
|
p.y = p.y-1
|
|
end
|
|
end
|
|
})
|
|
|
|
-- Nether torch
|
|
minetest.register_node("nether:torch", {
|
|
description = "Nether Torch",
|
|
drawtype = "torchlike",
|
|
tiles = {"nether_torch_on_floor.png", "nether_torch_on_ceiling.png", "nether_torch.png"},
|
|
inventory_image = "nether_torch_on_floor.png",
|
|
wield_image = "nether_torch_on_floor.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
light_source = LIGHT_MAX - 1,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
|
|
},
|
|
groups = {choppy=2, dig_immediate=3},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
-- Nether torch (only shows the bottom torch. This is a hack)
|
|
minetest.register_node("nether:torch_bottom", {
|
|
description = "Nether Torch Bottom Side (you hacker!)",
|
|
drawtype = "torchlike",
|
|
tiles = {"nether_torch_on_floor.png", "nether_torch_on_floor.png", "nether_torch_on_floor.png"},
|
|
inventory_image = "nether_torch_on_floor.png",
|
|
wield_image = "nether_torch_on_floor.png",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
light_source = LIGHT_MAX - 1,
|
|
drop = "nether:torch",
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_side = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
},
|
|
groups = {choppy=2, dig_immediate=3},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
-- Nether Pearl
|
|
minetest.register_craftitem("nether:pearl", {
|
|
description = "Nether Pearl",
|
|
wield_image = "nether_pearl.png",
|
|
inventory_image = "nether_pearl.png",
|
|
visual = "sprite",
|
|
physical = true,
|
|
textures = {"nether_pearl.png"},
|
|
})
|
|
|
|
local c_air = minetest.get_content_id("air")
|
|
local c_netherrack = minetest.get_content_id("nether:netherrack")
|
|
local c_glowstone = minetest.get_content_id("glow:stone") --https://github.com/Zeg9/minetest-glow
|
|
local c_lava = minetest.get_content_id("default:lava_source")
|
|
local c_nether_shroom = minetest.get_content_id("riesenpilz:nether_shroom")
|
|
local c_nether_vine = minetest.get_content_id("nether:vine")
|
|
|
|
local info = true
|
|
local trees_enabled = true
|
|
local vine_maxlength = math.floor(NETHER_HEIGHT/4+0.5)
|
|
-- Create the Nether
|
|
minetest.register_on_generated(function(minp, maxp, seed)
|
|
if not (maxp.y >= NETHER_BOTTOM-100 and minp.y <= NETHER_DEPTH+100) then --avoid big map generation
|
|
return
|
|
end
|
|
local addpos = {}
|
|
|
|
if info then
|
|
t1 = os.clock()
|
|
local geninfo = "[nether] generates at: x=["..minp.x.."; "..maxp.x.."]; y=["..minp.y.."; "..maxp.y.."]; z=["..minp.z.."; "..maxp.z.."]"
|
|
print(geninfo)
|
|
minetest.chat_send_all(geninfo)
|
|
end
|
|
|
|
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
|
local data = vm:get_data()
|
|
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
|
|
|
local pr = PseudoRandom(seed+33)
|
|
local num = 1
|
|
local tab = {}
|
|
|
|
local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
|
|
local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
|
|
local perlin3 = minetest.get_perlin(112,3, 0.5, 5)
|
|
|
|
for x=minp.x, maxp.x, 1 do
|
|
for z=minp.z, maxp.z, 1 do
|
|
|
|
local r_tree = pr:next(1,NETHER_TREE_FREQ)
|
|
local r_shroom = pr:next(1,NETHER_SHROOM_FREQ)
|
|
local r_glowstone = pr:next(0,GLOWSTONE_FREQ_ROOF)
|
|
local r_vine_length = pr:next(1,vine_maxlength)
|
|
|
|
local test = perlin1:get2d({x=x, y=z})+1
|
|
local test2 = perlin2:get2d({x=x, y=z})
|
|
local test3 = math.abs(perlin3:get2d({x=x, y=z}))
|
|
|
|
local t = math.floor(test*3+0.5)
|
|
|
|
if test2 < 0 then
|
|
h = math.floor(test2*3+0.5)-1
|
|
else
|
|
h = 3+t+pr:next(0,NETHER_RANDOM)
|
|
end
|
|
|
|
local generate_vine = false
|
|
if test3 >= 0.72+pr:next(0,NETHER_RANDOM)/10
|
|
and pr:next(0,NETHER_RANDOM) == 1 then
|
|
generate_vine = true
|
|
end
|
|
|
|
local bottom = NETHER_BOTTOM+h
|
|
local top = NETHER_DEPTH-pr:next(0,NETHER_RANDOM)+t
|
|
|
|
for y=minp.y, maxp.y, 1 do
|
|
local addpos = {x=x, y=y-1, z=z}
|
|
local p_addpos = area:index(x, y, z)
|
|
if y <= NETHER_BOTTOM then
|
|
if y <= bottom then
|
|
data[p_addpos] = c_netherrack
|
|
else
|
|
data[p_addpos] = c_lava
|
|
end
|
|
elseif r_tree == 1
|
|
and y == bottom then
|
|
tab[num] = addpos
|
|
num = num+1
|
|
elseif y <= bottom then
|
|
if pr:next(1,LAVA_FREQ) == 1 then
|
|
data[p_addpos] = c_lava
|
|
else
|
|
data[p_addpos] = c_netherrack
|
|
end
|
|
elseif r_shroom == 1
|
|
and r_tree ~= 1
|
|
and y == bottom+1 then
|
|
data[p_addpos] = c_nether_shroom
|
|
elseif (y == top
|
|
and r_glowstone == 1) then
|
|
data[p_addpos] = c_glowstone
|
|
elseif y >= top then
|
|
data[p_addpos] = c_netherrack
|
|
elseif y <= top-1
|
|
and generate_vine
|
|
and y >= top-r_vine_length then
|
|
data[p_addpos] = c_nether_vine
|
|
else
|
|
data[p_addpos] = c_air
|
|
end
|
|
-- d_p_addpos = data[p_addpos]
|
|
end
|
|
end
|
|
end
|
|
vm:set_data(data)
|
|
vm:calc_lighting()
|
|
vm:update_liquids()
|
|
vm:write_to_map()
|
|
if trees_enabled then --Trees:
|
|
for _,v in ipairs(tab) do
|
|
nether:grow_nethertree(v)
|
|
end
|
|
end
|
|
--[[ We don't want the Throne of Hades to get regenerated (especially since it will screw up portals)
|
|
if (minp.x <= HADES_THRONE_STARTPOS_ABS.x)
|
|
and (maxp.x >= HADES_THRONE_STARTPOS_ABS.x)
|
|
and (minp.y <= HADES_THRONE_STARTPOS_ABS.y)
|
|
and (maxp.y >= HADES_THRONE_STARTPOS_ABS.y)
|
|
and (minp.z <= HADES_THRONE_STARTPOS_ABS.z)
|
|
and (maxp.z >= HADES_THRONE_STARTPOS_ABS.z)
|
|
and (nether:fileexists(HADES_THRONE_GENERATED) == false) then
|
|
-- Pass 3: Make way for the Throne of Hades!
|
|
for x=(HADES_THRONE_STARTPOS_ABS.x - 1), (HADES_THRONE_ENDPOS_ABS.x + 1), 1 do
|
|
for z=(HADES_THRONE_STARTPOS_ABS.z - 1), (HADES_THRONE_ENDPOS_ABS.z + 1), 1 do
|
|
-- Notice I did not put a -1 for the beginning. This is because we don't want the throne to float
|
|
for y=HADES_THRONE_STARTPOS_ABS.y, (HADES_THRONE_ENDPOS_ABS.y + 1), 1 do
|
|
addpos = {x=x, y=y, z=z}
|
|
minetest.env:add_node(addpos, {name="air"})
|
|
end
|
|
end
|
|
end
|
|
-- Pass 4: Throne of Hades
|
|
for i,v in ipairs(HADES_THRONE_ABS) do
|
|
if v.portalblock == true then
|
|
NETHER_PORTALS_FROM_NETHER[table.getn(NETHER_PORTALS_FROM_NETHER)+1] = v.pos
|
|
nether:save_portal_from_nether(v.pos)
|
|
nether:createportal(v.pos)
|
|
else
|
|
minetest.env:add_node(v.pos, {name=v.block})
|
|
end
|
|
end
|
|
nether:touch(HADES_THRONE_GENERATED)
|
|
end]]
|
|
if info then
|
|
local geninfo = string.format("[nether] done in: %.2fs", os.clock() - t1)
|
|
print(geninfo)
|
|
minetest.chat_send_all(geninfo)
|
|
end
|
|
end)
|
|
|
|
--[[minetest.register_on_generated(function(minp, maxp, seed)
|
|
if minp.y <= 99 then
|
|
return
|
|
end
|
|
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
|
local data = vm:get_data()
|
|
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
|
|
|
local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
|
|
local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
|
|
for x=minp.x, maxp.x, 1 do
|
|
for z=minp.z, maxp.z, 1 do
|
|
local test = perlin1:get2d({x=x, y=z})+1
|
|
local test2 = perlin2:get2d({x=x, y=z})
|
|
-- print(test)
|
|
if test2 < 0 then
|
|
h = 200+math.floor(test2*3+0.5)
|
|
else
|
|
h = 203+math.floor(test*3+0.5)
|
|
end
|
|
for y=minp.y, maxp.y, 1 do
|
|
p_addpos = area:index(x, y, z)
|
|
if y <= h then
|
|
data[p_addpos] = c_netherrack
|
|
elseif y <= 201 then
|
|
data[p_addpos] = c_lava
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
vm:set_data(data)
|
|
--vm:set_lighting({day=0, night=0})
|
|
vm:calc_lighting()
|
|
vm:update_liquids()
|
|
vm:write_to_map()
|
|
end)]]
|
|
|
|
|
|
-- Return the name of the node below a position
|
|
function nether:nodebelow(pos)
|
|
return minetest.env:get_node({x=pos.x, y=(pos.y-1), z=pos.z}).name
|
|
end
|
|
|
|
-- Check if we can add a "sticky" node (i.e. it has to stick to something else, or else it won't be added)
|
|
-- This is largely based on Gilli's code
|
|
function nether:can_add_sticky_node(pos)
|
|
local objname
|
|
for x = -1, 1 do
|
|
for y = -1, 1 do
|
|
for z = -1, 1 do
|
|
local p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
|
|
local n = minetest.env:get_node(p)
|
|
objname = n.name
|
|
if minetest.registered_nodes[objname].walkable == true then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
-- Add a "sticky" node
|
|
function nether:add_sticky_node(pos, opts)
|
|
if nether:can_add_sticky_node(pos) == true then
|
|
minetest.env:add_node(pos, opts)
|
|
return true
|
|
else
|
|
return false
|
|
end
|
|
end
|
|
|
|
-- Create a nether tree
|
|
function nether:grow_nethertree(pos)
|
|
--TRUNK
|
|
pos.y=pos.y+1
|
|
local trunkpos={x=pos.x, z=pos.z}
|
|
for y=pos.y, pos.y+4+math.random(2) do
|
|
trunkpos.y=y
|
|
minetest.env:add_node(trunkpos, {name="nether:tree"})
|
|
end
|
|
--LEAVES
|
|
local leafpos={}
|
|
for x=(trunkpos.x-NETHER_TREESIZE), (trunkpos.x+NETHER_TREESIZE), 1 do
|
|
for y=(trunkpos.y-NETHER_TREESIZE), (trunkpos.y+NETHER_TREESIZE), 1 do
|
|
for z=(trunkpos.z-NETHER_TREESIZE), (trunkpos.z+NETHER_TREESIZE), 1 do
|
|
if (x-trunkpos.x)*(x-trunkpos.x)
|
|
+(y-trunkpos.y)*(y-trunkpos.y)
|
|
+(z-trunkpos.z)*(z-trunkpos.z)
|
|
<= NETHER_TREESIZE*NETHER_TREESIZE + NETHER_TREESIZE then
|
|
leafpos={x=x, y=y, z=z}
|
|
if minetest.env:get_node(leafpos).name=="air" then
|
|
if math.random(NETHER_APPLE_FREQ) == 1 then
|
|
if math.random(NETHER_HEAL_APPLE_FREQ) == 1 then
|
|
minetest.env:add_node(leafpos, {name="default:apple"})
|
|
else
|
|
minetest.env:add_node(leafpos, {name="nether:apple"})
|
|
end
|
|
else
|
|
minetest.env:add_node(leafpos, {name="nether:leaves"})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- == PORTAL RELATED STUFF ==
|
|
NETHER_PORTALS_TO_NETHER = {}
|
|
NETHER_PORTALS_FROM_NETHER = {}
|
|
NETHER_PORTALS_TO_NETHER_FILE = minetest.get_worldpath() .. "/portalstonether.txt"
|
|
NETHER_PORTALS_FROM_NETHER_FILE = minetest.get_worldpath() .. "/portalsfromnether.txt"
|
|
|
|
-- Count the number of times a position appears in a table
|
|
function table_count(tt, item)
|
|
local count
|
|
count = 0
|
|
for ii,xx in pairs(tt) do
|
|
if (item.x == xx.x) and (item.y == xx.y) and (item.z == xx.z) then
|
|
count = count + 1
|
|
end
|
|
end
|
|
return count
|
|
end
|
|
|
|
|
|
-- Remove duplicate positions from table
|
|
function table_unique(tt)
|
|
local newtable
|
|
newtable = {}
|
|
for ii,xx in ipairs(tt) do
|
|
if(table_count(newtable, xx) == 0) then
|
|
newtable[#newtable+1] = xx
|
|
end
|
|
end
|
|
return newtable
|
|
end
|
|
|
|
-- Copied from neko259 with a few minor edits from lkjoel
|
|
function split(pString, pPattern)
|
|
local Table = {}
|
|
local fpat = "(.-)" .. pPattern
|
|
local last_end = 1
|
|
local s, e, cap = pString:find(fpat, 1)
|
|
while s do
|
|
if s ~= 1 or cap ~= "" then
|
|
table.insert(Table,cap)
|
|
end
|
|
last_end = e+1
|
|
s, e, cap = pString:find(fpat, last_end)
|
|
end
|
|
if last_end <= #pString then
|
|
cap = pString:sub(last_end)
|
|
table.insert(Table, cap)
|
|
end
|
|
return Table
|
|
end
|
|
|
|
-- Save a portal to nether
|
|
function nether:save_portal_to_nether(pos)
|
|
local file = io.open(NETHER_PORTALS_TO_NETHER_FILE, "a")
|
|
if file ~= nil then
|
|
file:write("x" .. pos.x .. "\ny" .. pos.y .. "\nz" .. pos.z .. "\np", "\n")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot write portal to file!")
|
|
end
|
|
end
|
|
|
|
-- Save all nether portals
|
|
function nether:save_portals_to_nether()
|
|
local array2 = NETHER_PORTALS_TO_NETHER
|
|
NETHER_PORTALS_TO_NETHER = table_unique(array2)
|
|
file = io.open(NETHER_PORTALS_TO_NETHER_FILE, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
for i,v in ipairs(NETHER_PORTALS_TO_NETHER) do
|
|
nether:save_portal_to_nether(v)
|
|
end
|
|
else
|
|
nether:printerror("Cannot create portal file!")
|
|
end
|
|
end
|
|
|
|
-- Save a portal from nether
|
|
function nether:save_portal_from_nether(pos)
|
|
local file = io.open(NETHER_PORTALS_FROM_NETHER_FILE, "a")
|
|
if file ~= nil then
|
|
file:write("x" .. pos.x .. "\ny" .. pos.y .. "\nz" .. pos.z .. "\np", "\n")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot write portal to file!")
|
|
end
|
|
end
|
|
|
|
-- Save all portals from nether
|
|
function nether:save_portals_from_nether()
|
|
local array2 = NETHER_PORTALS_FROM_NETHER
|
|
NETHER_PORTALS_FROM_NETHER = table_unique(array2)
|
|
file = io.open(NETHER_PORTALS_FROM_NETHER_FILE, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
for i,v in ipairs(NETHER_PORTALS_FROM_NETHER) do
|
|
nether:save_portal_from_nether(v)
|
|
end
|
|
else
|
|
nether:printerror("Cannot create portal file!")
|
|
end
|
|
end
|
|
|
|
-- Read portals to nether
|
|
function nether:read_portals_to_nether()
|
|
local array = {}
|
|
local array2 = {}
|
|
local file = io.open(NETHER_PORTALS_TO_NETHER_FILE, "r")
|
|
if file ~= nil then
|
|
for line in io.lines(NETHER_PORTALS_TO_NETHER_FILE) do
|
|
if not (line == "" or line == nil) then
|
|
if line:sub(1, 1) == "p" then
|
|
array2[table.getn(array2)+1] = array
|
|
elseif line:sub(1, 1) == "x" then
|
|
array.x = tonumber(split(line, "x")[1])
|
|
elseif line:sub(1, 1) == "y" then
|
|
array.y = tonumber(split(line, "y")[1])
|
|
elseif line:sub(1, 1) == "z" then
|
|
array.z = tonumber(split(line, "z")[1])
|
|
end
|
|
end
|
|
end
|
|
else
|
|
file = io.open(NETHER_PORTALS_TO_NETHER_FILE, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot create portal file!")
|
|
end
|
|
end
|
|
NETHER_PORTALS_TO_NETHER = table_unique(array2)
|
|
end
|
|
|
|
-- Read portals from nether
|
|
function nether:read_portals_from_nether()
|
|
local array = {}
|
|
local array2 = {}
|
|
local file = io.open(NETHER_PORTALS_FROM_NETHER_FILE, "r")
|
|
if file ~= nil then
|
|
for line in io.lines(NETHER_PORTALS_FROM_NETHER_FILE) do
|
|
if not (line == "" or line == nil) then
|
|
if line:sub(1, 1) == "p" then
|
|
array2[table.getn(array2)+1] = array
|
|
elseif line:sub(1, 1) == "x" then
|
|
array.x = tonumber(split(line, "x")[1])
|
|
elseif line:sub(1, 1) == "y" then
|
|
array.y = tonumber(split(line, "y")[1])
|
|
elseif line:sub(1, 1) == "z" then
|
|
array.z = tonumber(split(line, "z")[1])
|
|
end
|
|
end
|
|
end
|
|
else
|
|
file = io.open(NETHER_PORTALS_FROM_NETHER_FILE, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot create portal file!")
|
|
end
|
|
end
|
|
NETHER_PORTALS_FROM_NETHER = table_unique(array2)
|
|
end
|
|
|
|
nether:read_portals_to_nether()
|
|
nether:read_portals_from_nether()
|
|
|
|
-- Teleport the player
|
|
function nether:teleport_player(from_nether, player)
|
|
local randomportal = 1
|
|
local coin = math.floor(math.random(0, 1))
|
|
if coin == 0 then
|
|
coin = -1
|
|
else
|
|
coin = 1
|
|
end
|
|
local coin2 = math.floor(math.random(1, 2))
|
|
local num = 1
|
|
local forgetit = false
|
|
if from_nether == true then
|
|
num = table.getn(NETHER_PORTALS_TO_NETHER)
|
|
if num == 1 then
|
|
randomportal = 1
|
|
elseif num < 1 then
|
|
forgetit = true
|
|
teleportpos = NETHER_SPAWNPOS_ABS
|
|
else
|
|
randomportal = math.floor(math.random(1, num))
|
|
end
|
|
if forgetit == false then
|
|
portalpos = NETHER_PORTALS_TO_NETHER[randomportal]
|
|
end
|
|
else
|
|
num = table.getn(NETHER_PORTALS_FROM_NETHER)
|
|
if num == 1 then
|
|
randomportal = 1
|
|
elseif num < 1 then
|
|
forgetit = true
|
|
teleportpos = NETHER_SPAWNPOS_ABS
|
|
else
|
|
randomportal = math.floor(math.random(1, num))
|
|
end
|
|
if forgetit == false then
|
|
portalpos = NETHER_PORTALS_FROM_NETHER[randomportal]
|
|
end
|
|
end
|
|
if forgetit == false then
|
|
teleportpos = {x=portalpos.x + coin2, y=portalpos.y + 1, z=portalpos.z + coin}
|
|
end
|
|
player:setpos(teleportpos)
|
|
end
|
|
|
|
-- Creates a portal
|
|
function nether:createportal(pos)
|
|
local currx
|
|
local curry
|
|
local currz
|
|
local currpos = {}
|
|
for i,v in ipairs(NETHER_PORTAL) do
|
|
currx = v.pos.x + pos.x
|
|
curry = v.pos.y + pos.y
|
|
currz = v.pos.z + pos.z
|
|
currpos = {x=currx, y=curry, z=currz}
|
|
minetest.env:add_node(currpos, {name=v.block})
|
|
end
|
|
end
|
|
|
|
-- Portal Creator
|
|
minetest.register_node("nether:portal_creator", {
|
|
tiles = {"nether_portal_creator.png"},
|
|
description = "Nether Portal Creator",
|
|
})
|
|
|
|
minetest.register_on_placenode(function(pos, node)
|
|
if node.name == "nether:portal_creator" then
|
|
if nether:inside_nether(pos) then
|
|
NETHER_PORTALS_FROM_NETHER[table.getn(NETHER_PORTALS_FROM_NETHER)+1] = pos
|
|
nether:save_portal_from_nether(pos)
|
|
else
|
|
NETHER_PORTALS_TO_NETHER[table.getn(NETHER_PORTALS_TO_NETHER)+1] = pos
|
|
nether:save_portal_to_nether(pos)
|
|
end
|
|
nether:createportal(pos)
|
|
end
|
|
nodeupdate(pos)
|
|
end)
|
|
|
|
minetest.register_abm({
|
|
nodenames = "nether:portal_creator",
|
|
interval = 1.0,
|
|
chance = 1,
|
|
action = function(pos)
|
|
nether:createportal(pos)
|
|
end
|
|
})
|
|
|
|
-- Portal Stuff
|
|
minetest.register_node("nether:portal", {
|
|
description = "Nether Portal",
|
|
drawtype = "glasslike",
|
|
tiles = {"nether_portal_stuff.png"},
|
|
inventory_image = "nether_portal_stuff.png",
|
|
wield_image = "nether_portal_stuff.png",
|
|
light_source = LIGHT_MAX - 2,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
groups = {choppy=2,dig_immediate=3},
|
|
legacy_wallmounted = false,
|
|
buildable_to = true,
|
|
post_effect_color = {a=64, r=150, g=100, b=200},
|
|
metadata_name = "generic"
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"nether:portal"},
|
|
interval = 1.0,
|
|
chance = 1,
|
|
action = function(pos, node)
|
|
local nodemeta = minetest.env:get_meta(pos)
|
|
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
|
if objs[1] ~= nil then
|
|
for k, obj in pairs(objs) do
|
|
local objpos = obj:getpos()
|
|
local objmeta = minetest.env:get_meta(objpos)
|
|
if objpos.y>pos.y-1 and objpos.y<pos.y and obj:get_player_name() ~= nil and obj:get_player_name() ~= "" then
|
|
local innether = nether:inside_nether(obj:getpos())
|
|
if innether == true and (objmeta:get_string("teleportingfromnether") == "" or objmeta:get_string("teleportingfromnether") == nil) then
|
|
objmeta:set_string("teleportingfromnether", "true")
|
|
objmeta:set_string("teleportingtonether", "")
|
|
nether:teleport_player(innether, obj)
|
|
elseif innether == false and (objmeta:get_string("teleportingtonether") == "" or objmeta:get_string("teleportingtonether") == nil) then
|
|
objmeta:set_string("teleportingtonether", "true")
|
|
objmeta:set_string("teleportingfromnether", "")
|
|
nether:teleport_player(innether, obj)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
-- CRAFTING DEFINITIONS
|
|
minetest.register_craft({
|
|
output = "nether:portal_creator",
|
|
recipe = {
|
|
{"default:obsidian", "default:obsidian", "default:obsidian"},
|
|
{"default:obsidian", "nether:pearl", "default:obsidian"},
|
|
{"default:obsidian", "default:obsidian", "default:obsidian"},
|
|
}
|
|
})
|
|
|
|
print("Nether mod loaded!")
|