Remove thin air and vacuum

It simply does not fit to the mod’s goals.
This commit is contained in:
Wuzzy 2014-06-17 01:35:08 +02:00
parent 23729b012f
commit 5f94fa4b47

View File

@ -167,52 +167,6 @@ function pedology.sun_dry(pos, node, active_object_count, active_object_wider)
end
--[[ air and vacuum]]
minetest.register_node("pedology:vacuum", {
description = "vacuum",
inventory_image="unknown_node.png",
wield_image="unknown_node.png",
paramtype="light",
drawtype="airlike",
damage_per_second=8,
drowning=8,
sunlight_propagates=true,
walkable=false,
pointable=false,
diggable=false,
buildable_to=true,
groups={not_in_creative_inventory=1}
})
minetest.register_node("pedology:thinair2", {
description = "very thin air",
inventory_image="unknown_node.png",
wield_image="unknown_node.png",
paramtype="light",
drawtype="airlike",
sunlight_propagates=true,
walkable=false,
pointable=false,
diggable=false,
buildable_to=true,
groups={not_in_creative_inventory=1}
})
minetest.register_node("pedology:thinair1", {
description = "thin air",
inventory_image="unknown_node.png",
wield_image="unknown_node.png",
paramtype="light",
drawtype="airlike",
sunlight_propagates=true,
walkable=false,
pointable=false,
diggable=false,
buildable_to=true,
groups={not_in_creative_inventory=1}
})
--[[ liquids ]]
function pedology.register_liquid(basename, description, alpha, viscosity, drowning, damage_per_second, post_effect_color, additional_groups)