pipeworks/trashcan.lua

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Lua
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local S = minetest.get_translator("pipeworks")
minetest.register_node("pipeworks:trashcan", {
description = S("Trash Can"),
drawtype = "normal",
tiles = {
"pipeworks_trashcan_bottom.png",
"pipeworks_trashcan_bottom.png",
"pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png",
},
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groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
return ItemStack("")
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end,
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1},
priority = 1, -- Lower than anything else
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,7]"..
"item_image[0,0;1,1;pipeworks:trashcan]"..
"label[1,0;"..S("Trash Can").."]"..
"list[context;trash;3.5,1;1,1;]"..
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default.gui_bg..
default.gui_bg_img..
default.gui_slots..
default.get_hotbar_bg(0,3) ..
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"list[current_player;main;0,3;8,4;]" ..
"listring[]")
meta:set_string("infotext", S("Trash Can"))
meta:get_inventory():set_size("trash", 1)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
end,
})
minetest.register_craft({
output = "pipeworks:trashcan",
recipe = {
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
},
})