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pipeworks/decorative_tubes.lua

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local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
minetest.register_node("pipeworks:steel_block_embedded_tube", {
description = S("Airtight steelblock embedded tube"),
tiles = {
steel_tex, steel_tex,
steel_tex, steel_tex,
steel_tex .. "^pipeworks_tube_connection_metallic.png",
steel_tex .. "^pipeworks_tube_connection_metallic.png",
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2},
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_stone_defaults",
},
tube = {
connect_sides = {front = 1, back = 1,},
priority = 50,
can_go = straight,
can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end,
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
local pane_box = {
type = "fixed",
fixed = {
{ -9/64, -9/64, -8/16, 9/64, 9/64, 8/16 }, -- tube
{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } -- pane
}
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox",
description = S("Airtight panel embedded tube"),
tiles = {
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png^[transformR90"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png^[transformR90"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_ends.png"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_ends.png"),
},
use_texture_alpha = texture_alpha_mode,
node_box = pane_box,
selection_box = pane_box,
collision_box = pane_box,
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2},
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_stone_defaults",
},
tube = {
connect_sides = {front = 1, back = 1,},
priority = 50,
can_go = straight,
can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end,
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube"