pipeworks/devices.lua

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-- tables
minetest.register_alias("pipeworks:pump", "pipeworks:pump_off_x")
minetest.register_alias("pipeworks:pump_off", "pipeworks:pump_off_x")
minetest.register_alias("pipeworks:valve", "pipeworks:valve_off_x")
minetest.register_alias("pipeworks:valve_off", "pipeworks:valve_off_x")
pipe_pumpbody_x = {
{ -6/16, -8/16, -6/16, 6/16, 8/16, 6/16 }
}
pipe_pumpbody_z = {
{ -6/16, -8/16, -6/16, 6/16, 8/16, 6/16 }
}
pipe_valvebody_x = {
{ -4/16, -4/16, -4/16, 4/16, 4/16, 4/16 }
}
pipe_valvebody_z = {
{ -4/16, -4/16, -4/16, 4/16, 4/16, 4/16 }
}
pipe_valvehandle_on_x = {
{ -5/16, 4/16, -1/16, 0, 5/16, 1/16 }
}
pipe_valvehandle_on_z = {
{ -1/16, 4/16, -5/16, 1/16, 5/16, 0 }
}
pipe_valvehandle_off_x = {
{ -1/16, 4/16, -5/16, 1/16, 5/16, 0 }
}
pipe_valvehandle_off_z = {
{ -5/16, 4/16, -1/16, 0, 5/16, 1/16 }
}
-- Now define the nodes.
local states = { "on", "off" }
local dgroups = ""
for s in ipairs(states) do
if s == "off" then
dgroups = {snappy=3, pipe=1}
else
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
end
local pumpboxes = {}
pipe_addbox(pumpboxes, pipe_leftstub)
pipe_addbox(pumpboxes, pipe_pumpbody_x)
pipe_addbox(pumpboxes, pipe_rightstub)
local tilex = "pipeworks_pump_ends.png"
local tilez = "pipeworks_pump_"..states[s]..".png"
minetest.register_node("pipeworks:pump_"..states[s].."_x", {
description = "Pump Module ("..states[s]..")",
drawtype = "nodebox",
tiles = {
"pipeworks_pump_top_x.png",
"pipeworks_pump_sides.png",
tilex,
tilex,
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"pipeworks_pump_sides.png",
tilez
},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = pumpboxes
},
groups = dgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, states[s], "pipeworks:pump_")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
drop = "pipeworks:pump_off_x"
})
local pumpboxes = {}
pipe_addbox(pumpboxes, pipe_frontstub)
pipe_addbox(pumpboxes, pipe_pumpbody_z)
pipe_addbox(pumpboxes, pipe_backstub)
minetest.register_node("pipeworks:pump_"..states[s].."_z", {
description = "Pump Module ("..states[s]..", Z-axis)",
drawtype = "nodebox",
tiles = {
"pipeworks_pump_top_z.png",
"pipeworks_pump_sides.png",
tilez,
tilez,
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"pipeworks_pump_sides.png",
tilex
},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = pumpboxes
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, states[s], "pipeworks:pump_")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
drop = "pipeworks:pump_off_x"
})
local valveboxes = {}
pipe_addbox(valveboxes, pipe_leftstub)
pipe_addbox(valveboxes, pipe_valvebody_x)
if states[s] == "off" then
pipe_addbox(valveboxes, pipe_valvehandle_off_x)
else
pipe_addbox(valveboxes, pipe_valvehandle_on_x)
end
pipe_addbox(valveboxes, pipe_rightstub)
local tilex = "pipeworks_valvebody_ends.png"
local tilez = "pipeworks_valvebody_sides.png"
minetest.register_node("pipeworks:valve_"..states[s].."_x", {
description = "Valve ("..states[s]..")",
drawtype = "nodebox",
tiles = {
"pipeworks_valvebody_top_"..states[s].."_x.png",
"pipeworks_valvebody_bottom.png",
tilex,
tilex,
tilez,
tilez,
},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
},
node_box = {
type = "fixed",
fixed = valveboxes
},
groups = dgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, states[s], "pipeworks:valve_")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
drop = "pipeworks:valve_off_x"
})
local valveboxes = {}
pipe_addbox(valveboxes, pipe_frontstub)
pipe_addbox(valveboxes, pipe_valvebody_z)
if states[s] == "off" then
pipe_addbox(valveboxes, pipe_valvehandle_off_z)
else
pipe_addbox(valveboxes, pipe_valvehandle_on_z)
end
pipe_addbox(valveboxes, pipe_backstub)
minetest.register_node("pipeworks:valve_"..states[s].."_z", {
description = "Valve ("..states[s]..", Z-axis)",
drawtype = "nodebox",
tiles = {
"pipeworks_valvebody_top_"..states[s].."_z.png",
"pipeworks_valvebody_bottom.png",
tilez,
tilez,
tilex,
tilex,
},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = valveboxes
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, states[s], "pipeworks:valve_")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
drop = "pipeworks:valve_off_x"
})
end
local axes = { "x", "z" }
for a in ipairs(axes) do
minetest.register_on_punchnode(function (pos, node)
if node.name=="pipeworks:valve_on_"..axes[a] then
minetest.env:add_node(pos, { name = "pipeworks:valve_off_"..axes[a] })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="pipeworks:valve_off_"..axes[a] then
minetest.env:add_node(pos, { name = "pipeworks:valve_on_"..axes[a] })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="pipeworks:pump_on_"..axes[a] then
minetest.env:add_node(pos, { name = "pipeworks:pump_off_"..axes[a] })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="pipeworks:pump_off_"..axes[a] then
minetest.env:add_node(pos, { name = "pipeworks:pump_on_"..axes[a] })
end
end)
end
-- intake grate
minetest.register_node("pipeworks:intake", {
description = "Intake grate",
drawtype = "nodebox",
tiles = {
"pipeworks_intake_top.png",
"pipeworks_intake_sides.png",
"pipeworks_intake_sides.png",
"pipeworks_intake_sides.png",
"pipeworks_intake_sides.png",
"pipeworks_intake_sides.png"
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99
})
-- tank
minetest.register_node("pipeworks:storage_tank_x", {
description = "Fluid Storage Tank",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_sides.png",
"pipeworks_storage_tank_sides.png"
},
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99
})
minetest.register_node("pipeworks:storage_tank_z", {
description = "Fluid Storage Tank (Z axis)... You hacker, you.",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_sides.png",
"pipeworks_storage_tank_sides.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png"
},
paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99
})
print("Pipeworks loaded!")