pipeworks/autocrafter.lua

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local autocrafterCache = {}
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function addCacheEntry(pos, recipe, result, new)
if autocrafterCache[pos.x] == nil then autocrafterCache[pos.x] = {} end
if autocrafterCache[pos.x][pos.y] == nil then autocrafterCache[pos.x][pos.y] = {} end
if autocrafterCache[pos.x][pos.y][pos.z] == nil then autocrafterCache[pos.x][pos.z] = {} end
autocrafterCache[pos.x][pos.y][pos.z] = {["recipe"] = recipe, ["result"] = result, ["new"] = new}
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end
function getCacheEntry(pos)
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if autocrafterCache[pos.x] == nil then return nil, nil, nil end
if autocrafterCache[pos.x][pos.y] == nil then return nil, nil, nil end
if autocrafterCache[pos.x][pos.y][pos.z] == nil then return nil, nil, nil end
return autocrafterCache[pos.x][pos.y][pos.z]["recipe"], autocrafterCache[pos.x][pos.y][pos.z]["result"], autocrafterCache[pos.x][pos.y][pos.z]["new"]
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end
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function autocraft(inventory, pos)
local recipe = inventory:get_list("recipe")
local recipe_last
local result
local new
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recipe_last, result, new = getCacheEntry(pos)
if recipe_last ~= nil then
local recipeUnchanged = true
for i = 1, 9 do
--print ("recipe_base"..i.." ")
--print (recipe[i]:get_name())
--print (recipe[i]:get_count())
--print (recipe_last[i]:get_name())
--print (recipe_last[i]:get_count())
if recipe[i]:get_name() ~= recipe_last[i]:get_name() then
recipeUnchanged = False
break
end
if recipe[i]:get_count() ~= recipe_last[i]:get_count() then
recipeUnchanged = False
break
end
end
if recipeUnchanged then
-- print("autocrafter recipe unchanged")
else
print("autocrafter recipe changed at pos("..pos.x..","..pos.y..","..pos.z..")")
for i = 1, 9 do
recipe_last[i] = recipe[i]
recipe[i] = ItemStack({name = recipe[i]:get_name(), count = 1})
end
result, new = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
addCacheEntry(pos, recipe_last, result, new)
end
else
print("first call for this autocrafter at pos("..pos.x..","..pos.y..","..pos.z..")")
recipe_last = {}
for i = 1, 9 do
recipe_last[i] = recipe[i]
--print (recipe_last[i]:get_name())
recipe[i] = ItemStack({name = recipe[i]:get_name(), count = 1})
end
result, new = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
addCacheEntry(pos, recipe_last, result, new)
end
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local input = inventory:get_list("input")
if result.item:is_empty() then return end
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result = result.item
if not inventory:room_for_item("dst", result) then return end
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local to_use = {}
for _, item in ipairs(recipe) do
if item~= nil and not item:is_empty() then
if to_use[item:get_name()] == nil then
to_use[item:get_name()] = 1
else
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to_use[item:get_name()] = to_use[item:get_name()]+1
end
end
end
local stack
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for itemname, number in pairs(to_use) do
stack = ItemStack({name = itemname, count = number})
if not inventory:contains_item("src", stack) then return end
end
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for itemname, number in pairs(to_use) do
stack = ItemStack({name = itemname, count = number})
inventory:remove_item("src", stack)
end
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inventory:add_item("dst", result)
for i = 1, 9 do
inventory:add_item("dst", new.items[i])
end
end
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minetest.register_node("pipeworks:autocrafter", {
description = "Autocrafter",
drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("src", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("src", stack)
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,11]"..
"list[current_name;recipe;0,0;3,3;]"..
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"list[current_name;src;0,3.5;8,3;]"..
"list[current_name;dst;4,0;4,3;]"..
"list[current_player;main;0,7;8,4;]")
meta:set_string("infotext", "Autocrafter")
local inv = meta:get_inventory()
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inv:set_size("src", 3*8)
inv:set_size("recipe", 3*3)
inv:set_size("dst", 4*3)
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return (inv:is_empty("src") and inv:is_empty("recipe") and inv:is_empty("dst"))
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end,
after_place_node = tube_scanforobjects,
after_dig_node = tube_scanforobjects,
})
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minetest.register_abm({nodenames = {"pipeworks:autocrafter"}, interval = 1, chance = 1,
action = function(pos, node)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
autocraft(inv, pos)
end
})