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fixed missed texture to make game agnostic
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@ -174,7 +174,7 @@ local function update_meta(meta, enabled)
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meta:set_int("enabled", enabled and 1 or 0)
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meta:set_int("enabled", enabled and 1 or 0)
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local fs = "size[8,12]"..
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local fs = "size[8,12]"..
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"list[context;recipe;0,0;3,3;]"..
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"list[context;recipe;0,0;3,3;]"..
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"image[3,1;1,1;gui_hb_bg.png^[colorize:#141318:255]"..
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"image[3,1;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]"..
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"list[context;output;3,1;1,1;]"..
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"list[context;output;3,1;1,1;]"..
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"image_button[3,2;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" ..
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"image_button[3,2;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" ..
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"list[context;src;0,4.5;8,3;]"..
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"list[context;src;0,4.5;8,3;]"..
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