mirror of
https://github.com/mt-mods/pipeworks.git
synced 2025-06-29 14:50:41 +02:00
code and registrations cleanup (#101)
* code and registrations cleanup * don't expose materials to global env --------- Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
This commit is contained in:
155
init.lua
155
init.lua
@ -4,21 +4,20 @@
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-- and devices that they can connect to.
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--
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pipeworks = {}
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pipeworks.ui_cat_tube_list = {}
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pipeworks.worldpath = minetest.get_worldpath()
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pipeworks.modpath = minetest.get_modpath("pipeworks")
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local S = minetest.get_translator("pipeworks")
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pipeworks.liquids = {}
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pipeworks.liquids.water = {
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source = minetest.registered_nodes["mapgen_water_source"].name,
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flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
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}
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pipeworks.liquids.river_water = {
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source = minetest.registered_nodes["mapgen_river_water_source"].name,
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flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
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pipeworks = {
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ui_cat_tube_list = {},
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worldpath = minetest.get_worldpath(),
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modpath = minetest.get_modpath("pipeworks"),
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liquids = {
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water = {
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source = minetest.registered_nodes["mapgen_water_source"].name,
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flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
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},
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river_water = {
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source = minetest.registered_nodes["mapgen_river_water_source"].name,
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flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
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}
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}
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}
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dofile(pipeworks.modpath.."/default_settings.lua")
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@ -36,97 +35,6 @@ if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube
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minetest.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.")
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end
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-- Random variables
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pipeworks.expect_infinite_stacks = true
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if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
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pipeworks.expect_infinite_stacks = false
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end
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pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
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pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
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{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
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{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
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{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
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pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
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if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
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pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
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pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
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pipeworks.button_base = "image_button[0,4.3;1,0.6"
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pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
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-- Helper functions
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function pipeworks.fix_image_names(table, replacement)
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local outtable={}
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for i in ipairs(table) do
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outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
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end
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return outtable
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end
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local function overlay_tube_texture(texture)
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-- The texture appears the first time to be colorized as the opaque background.
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return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
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end
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function pipeworks.make_tube_tile(tile)
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if pipeworks.use_real_entities then
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return tile
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elseif type(tile) == "string" then
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return overlay_tube_texture(tile)
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else
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tile = table.copy(tile)
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if tile.color then
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-- Won't work 100% of the time, but good enough.
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tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
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tile.color = nil
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end
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tile.name = overlay_tube_texture(tile.name)
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tile.backface_culling = nil -- The texture is opaque
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return tile
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end
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end
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function pipeworks.add_node_box(t, b)
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if not t or not b then return end
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for i in ipairs(b)
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do table.insert(t, b[i])
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end
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end
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function pipeworks.may_configure(pos, player)
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local name = player:get_player_name()
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if owner ~= "" and owner == name then -- wielders and filters
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return true
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end
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return not minetest.is_protected(pos, name)
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end
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function pipeworks.replace_name(tbl,tr,name)
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local ntbl={}
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for key,i in pairs(tbl) do
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if type(i)=="string" then
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ntbl[key]=string.gsub(i,tr,name)
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elseif type(i)=="table" then
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ntbl[key]=pipeworks.replace_name(i,tr,name)
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else
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ntbl[key]=i
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end
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end
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return ntbl
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end
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pipeworks.logger = function(msg)
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minetest.log("action", "[pipeworks] "..msg)
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end
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@ -150,15 +58,29 @@ dofile(pipeworks.modpath.."/autoplace_tubes.lua")
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dofile(pipeworks.modpath.."/luaentity.lua")
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dofile(pipeworks.modpath.."/item_transport.lua")
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dofile(pipeworks.modpath.."/flowing_logic.lua")
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dofile(pipeworks.modpath.."/tube_registration.lua")
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dofile(pipeworks.modpath.."/routing_tubes.lua")
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dofile(pipeworks.modpath.."/sorting_tubes.lua")
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dofile(pipeworks.modpath.."/signal_tubes.lua")
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dofile(pipeworks.modpath.."/decorative_tubes.lua")
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dofile(pipeworks.modpath.."/filter-injector.lua")
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dofile(pipeworks.modpath.."/trashcan.lua")
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dofile(pipeworks.modpath.."/wielder.lua")
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local materials = loadfile(pipeworks.modpath.."/materials.lua")()
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dofile(pipeworks.modpath.."/tubes/registration.lua")
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dofile(pipeworks.modpath.."/tubes/routing.lua")
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dofile(pipeworks.modpath.."/tubes/sorting.lua")
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dofile(pipeworks.modpath.."/tubes/signal.lua")
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loadfile(pipeworks.modpath.."/tubes/embedded_tube.lua")(materials)
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dofile(pipeworks.modpath.."/tubes/pane_embedded_tube.lua")
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if pipeworks.enable_teleport_tube then
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dofile(pipeworks.modpath.."/tubes/teleport.lua")
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end
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if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
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dofile(pipeworks.modpath.."/tubes/lua.lua")
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end
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if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
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dofile(pipeworks.modpath.."/tubes/vacuum.lua")
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end
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local logicdir = "/pressure_logic/"
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-- note that even with these files the new flow logic is not yet default.
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@ -172,9 +94,6 @@ dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua")
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if pipeworks.enable_pipes then
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dofile(pipeworks.modpath.."/pipes.lua")
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end
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if pipeworks.enable_teleport_tube then
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dofile(pipeworks.modpath.."/teleport_tube.lua")
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end
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if pipeworks.enable_pipe_devices then
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dofile(pipeworks.modpath.."/devices.lua")
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end
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@ -191,14 +110,8 @@ end
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if pipeworks.enable_autocrafter then
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dofile(pipeworks.modpath.."/autocrafter.lua")
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end
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if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
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dofile(pipeworks.modpath.."/lua_tube.lua")
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end
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if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
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dofile(pipeworks.modpath.."/vacuum_tubes.lua")
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end
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dofile(pipeworks.modpath.."/crafts.lua")
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loadfile(pipeworks.modpath.."/crafts.lua")(materials)
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minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
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