cleanup async race condition fix
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@ -47,10 +47,7 @@ if minetest.get_modpath("default") then
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-- get the fields from the chest formspec, we can do this bc. newest functions are called first
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-- https://github.com/minetest/minetest/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "default:chest" then
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return
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end
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if fields.quit then
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if fields.quit or formname ~= "default:chest" then
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return
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end
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local pn = player:get_player_name()
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@ -66,8 +63,8 @@ if minetest.get_modpath("default") then
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-- Pipeworks Switch
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fs_helpers.on_receive_fields(pos, fields)
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minetest.show_formspec(pn,
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"default:chest",
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default.chest.get_chest_formspec(pos))
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"default:chest",
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default.chest.get_chest_formspec(pos))
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end
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-- Do NOT return true here, the callback from default still needs to run
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return false
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@ -161,15 +158,12 @@ elseif minetest.get_modpath("hades_chests") then
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-- get the fields from the chest formspec, we can do this bc. newest functions are called first
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-- https://github.com/minetest/minetest/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "hades_chests:chest_locked" then
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if fields.quit or formname ~= "hades_chests:chest_locked" then
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return
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end
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local pn = player:get_player_name()
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if not pn then
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return
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end
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local pos = open_chests[pn]
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if not fields.quit and pos and pipeworks.may_configure(pos, player) then
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if pos and pipeworks.may_configure(pos, player) then
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-- Pipeworks Switch
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fs_helpers.on_receive_fields(pos, fields)
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minetest.show_formspec(pn, "hades_chests:chest_locked", get_locked_chest_formspec(pos))
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