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pressure logic/abms.lua: rename local variables and retain node data in connection check for-loop

This commit is contained in:
thetaepsilon-gamedev 2017-10-18 11:32:16 +01:00
parent 084bbc6c0b
commit 653aaffa3e

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@ -154,14 +154,15 @@ local get_neighbour_positions = function(pos, node)
local connections = {} local connections = {}
for index, offset in ipairs(candidates) do for index, offset in ipairs(candidates) do
local npos = vector.add(pos, offset) local npos = vector.add(pos, offset)
local nodename = minetest.get_node(npos).name local neighbour = minetest.get_node(npos)
local nodename = neighbour.name
local is_simple = (pipeworks.flowables.list.simple[nodename]) local is_simple = (pipeworks.flowables.list.simple[nodename])
if is_simple then if is_simple then
local neighbour = get_pressure_access(npos) local n = get_pressure_access(npos)
table.insert(connections, neighbour) table.insert(connections, n)
end end
end end
return connections return connections
end end