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new flow logic: abms.lua: generalise spigot output code to support arbitary neighbour lists
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@ -377,8 +377,9 @@ minetest.register_node(nodename_spigot_loaded, {
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new_flow_logic_register.simple(nodename_spigot_empty)
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new_flow_logic_register.simple(nodename_spigot_loaded)
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local spigot_min = 1
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new_flow_logic_register.output(nodename_spigot_empty, spigot_min, pipeworks.flowlogic.helpers.output_spigot)
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new_flow_logic_register.output(nodename_spigot_loaded, spigot_min, pipeworks.flowlogic.helpers.output_spigot)
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local outputfn = pipeworks.flowlogic.helpers.make_neighbour_output({{x=0, y=-1, z=0}})
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new_flow_logic_register.output(nodename_spigot_empty, spigot_min, outputfn)
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new_flow_logic_register.output(nodename_spigot_loaded, spigot_min, outputfn)
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@ -111,19 +111,23 @@ end
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-- flowlogic output helper for spigots
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-- tries to place a water block in the world beneath the spigot.
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-- threshold checking is assumed to be handled by the node registration;
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-- see register_local_pipes.lua for the pipeworks default spigot.
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flowlogic.helpers.output_spigot = function(pos, node, currentpressure)
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local taken = 0
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local below = {x=pos.x, y=pos.y-1, z=pos.z}
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local name = minetest.get_node(below).name
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if (name == "air") or (name == "default:water_flowing") then
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minetest.set_node(below, {name="default:water_source"})
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taken = taken + 1
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-- flowlogic output helper implementation:
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-- outputs water by trying to place water nodes nearby in the world.
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-- neighbours is a list of node offsets to try placing water in.
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-- this is a constructor function, returning another function which satisfies the output helper requirements.
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flowlogic.helpers.make_neighbour_output = function(neighbours)
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return function(pos, node, currentpressure)
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local taken = 0
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for _, offset in pairs(neighbours) do
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local npos = vector.add(pos, offset)
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local name = minetest.get_node(npos).name
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if (name == "air") or (name == "default:water_flowing") then
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minetest.swap_node(npos, {name="default:water_source"})
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taken = taken + 1
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end
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end
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return taken
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end
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return taken
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end
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@ -145,19 +149,3 @@ flowlogic.run_output = function(pos, node, threshold, outputfn)
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meta:set_float(label_pressure, newpressure)
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end
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end
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flowlogic.run_spigot_output = function(pos, node)
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-- try to output a water source node if there's enough pressure and space below.
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local meta = minetest.get_meta(pos)
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local currentpressure = meta:get_float(label_pressure)
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if currentpressure > 1 then
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local below = {x=pos.x, y=pos.y-1, z=pos.z}
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local name = minetest.get_node(below).name
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if (name == "air") or (name == "default:water_flowing") then
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minetest.set_node(below, {name="default:water_source"})
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meta:set_float(label_pressure, currentpressure - 1)
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end
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end
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end
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